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bjholmes2

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Everything posted by bjholmes2

  1. Happy birthday! :toot:

  2. Yeah; my internet connection can't handle player matches in rooms with more than two people, for some reason. GG, though.

  3. I dunno; I've faced the fact that I'm just not good at BB, and I don't have enough time to learn it.

  4. Happy birthday!

  5. I think you guys are missing the point. The idea of these shirts is not to have everyone staring at you trying to figure out what exactly your shirt is supposed to be; the objective is to make the tees look normal enough to a non-fighting game player that they just pass you by, but to be instantly recognizable to a fighting gamer. In other words, BE SUBTLE. </irony> I'd like to see a shirt with a claw and a rose.
  6. Thanks for the add. :3

  7. Just bought a Black-on-White. My inner miser died a painful death in the process.
  8. What's up Cybuster? I didn't know you had a DL account!

  9. koogy, your logo looks great. However, if I wanted to be really picky, I would point out that the hand on the right stands out too much. It needs a little more of that effect that is seen everywhere else on the picture.
  10. These T-shirts are great. I might actually get the Cable one... Needs moar SFIV, though. ;)

  11. It's not that bad, although the netcode isn't that great. The patch made it a lot better, but still... Anyways, the honor for worst KoF goes either to 2000, 2001, or 2003. Or 2006. Or Maximum Impact. Or 94. Or 95. :vbang:

  12. I don't get it. :v

  13. I vote Sol and Ragna for the following reasons: - Admit it, if it weren't for BlazBlue, this site would be dead. The GG forums get what, 10 posts a day? - Our member count has skyrocketed thanks to BlazBlue. And no, it's not a bad thing that they are mostly scrubs with useless posts. I was exactly the same way when I joined, and look at me now. - This is going in a BlazBlue guide, for goodness sakes. Nevertheless, this is just a logo. It really doesn't matter what it is, as long as it is clear to the viewer(s) that it represents this site.
  14. No offence, but could you please not post anything in the Tager forums that doesn't actively contribute? I don't like seeing stuff like, "*blah*, i do that too!".

  15. If you: like grapple characters, such as Zangief or Daimon,want to catch the opponent off guard and inflict 50% plus damage,don't care about using a low tier character,don't mind the negative feedback you'll get occasionally,want to plow through noobies,and/or want to use tech traps, tick throws, and gadget finger shenanigans to drive your opponent insane, then Iron Tager is the character for you.
  16. Happy birthday! :toot:

  17. Do note that special moves and Distortion Drives inflict a small amount of damage when blocked, commonly referred to as chip damage. Also, keep in mind that throws, as well as certain unblockable moves, cannot be blocked. It is very important to know if what you are blocking is a low, high, or overhead. Highs can be blocked with a standing block () or a crouching block (), but lows must be crouching blocked and overheads must be standing blocked. Do note that most attacks performed in the air (aerials) count as overheads. Not only that, but you gain a nice Heat (meter) bonus every time you IB! Also, it can be tricky sometimes to know if your IB is successful; if your character flashes white and says something, you'll know you did it right. Remember the chip damage you take when you normal block? Barrier block also negates that. 7. Throw Escape (B + C when being thrown): When the opponent attempts to normal throw you while you are in a neutral state (aka not attacking), a green exclamation point will appear, indicating that the throw can be broken. If you input the throw break command within this brief window, the opponent's throw will be negated and you will take no damage. When the opponent tries to throw you during hit- or bock-stun, two purple exclamation points will appear. This is similar to the normal throw escape situation, except that you have much more time to react (almost half of a second). Be careful to always escape in-combo throws, as they do unscaled damage. Finally, be aware that if you mash throw escape or if you are caught with a throw while attaking, you will be unable to tech (escape) it.
  18. People will call you cheap/broken/scrubby/whatever no matter what character you pick. I get it all the time. Of course, there is the possibility that I actually am cheap/broken/scrubby/whatever, but...
  19. 'Choo talkin' 'bout? It's Lariat all day, foo'!

  20. I would appreciate it if you would stop the arguing in the SFIV forum. Nobody else is interested in your petty disputes over character origins, of all things. I'm glad you know your history, though. ;)

  21. Oops, I meant Saber Lily, not Saber alter. I can tell you for sure that Saber Lily is in the game, though, and that she is one of Saber's alts.
  22. Saber Alter is Saber's 3rd costume, if I recall correctly. So yes, she is in the PSP version. Also, Q didn't have any super-armor moves or a big halberd of death. Your analogy confuses me.
  23. Happy birthday!

  24. Just for anyone wondering, the PSP version has been changed a good bit. Firstly, all supers are automatically un-scaled (aka they do full damage no matter what). Also, all grail supers do the same amount of damage (7000, I think). Also, reflect guard cancels have been tampered with, and tweaks have been made to every character.
  25. Good game yesterday. Lol, I suck. Happy birthday, BTW!

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