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Antihippy

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Everything posted by Antihippy

  1. Why the fuck would we want to do that?
  2. There's too much stuff that isn't really all that clear really. Like, goro says that gravity is "better", but it lost it's invincibility, so .....? Which is why I'll say fuck it and wait for the damn final changes to drop.
  3. Act parcer A going through people so far is said to be close only, so it wouldn't hurt her offense presumably. Though who the fuck uses that for offense? Not often anyway. Though I can't see it being much help defensively unless it's fast or has invincibility on startup. We don't know if it'll be harder to combo. edit: except for those relating to gravity, throw and 4B I guess? And corner loop is said to be easier.
  4. It'd have to have a startup 120< frames (I think it's 120?) to not hit from GC. Which is pretty fucking crazy. Also, the general system changes of no proration for guard crush and primers round down is a pretty damn good buff for lambda I think.
  5. The idea behind air unblockable 5C isn't to make it an AA. Like Rag 5B it's meant to make jump back block less retarded.
  6. At least 6A is much better if the changes are right.
  7. Cavalier slower I can deal with, but does it mess with combos? Also, man, gravity sounds hot. Does it say if the stun allow for what kind of follow up though?
  8. MODOK looks awesome. Right now really wanting to play MODOK, Dorm and tron.
  9. http://generalnantoka.blog35.fc2.com/ Anyone care to translate? From a bad google translate I think I can make out: 4B less recovery? Faster? 236D slightly faster, less recovery, 6 hits? I cannot make out what her weaknesses are.
  10. Yeah. (I think? Or we just got trolled hard) Was there something new that made the lambda bang match up 4:6? Or is it just a really bad 4.
  11. Why would they do that when they can sell tons of costume packs?
  12. He's joking guys.
  13. http://tgs.gamespot.com/video/6276473/?tag=top_stories;play_btn;1 Fuck yeah? Fuck yeah.
  14. With 30+ characters it's not going to be giant. But yeah, given the massive pool of characters bitching about what you want in is silly. Some characters that people like are going to get cut. Also I heard this game is about the fightin'. I heard that the fightin' is ok.
  15. This is loc test for the arcade version. The final balance changes of the arcade version will presumably be patched online later.
  16. From the lambda thread.
  17. Oh sweet jesus. I hope one of these stay, because holy shit.
  18. Eh, still, loketest changes are loketest changes. I'll see how the final product is. But it seems like they don't really feel that she needs a drastic change, so that's cool so far.
  19. Whhhyyyyy. Ah well, hope those aren't the only changes.
  20. It's from this. http://www.youtube.com/watch?v=rM3DW3w0RFc&feature=related
  21. If you see them setting up steins you can throw out a sword and even if they block you stop the stein from firing and you gain back control. There's a hella load of startup between the stein coming out and firing. Only time when you really have to worry about steins is when she sets them up for Oki from what I've experienced, so try not to get knocked down. Zoning: Lambda > Mu Melee: Mu >Lambda From what I experience of this matchup. Though when close up just keep blocking low and only block high when you see her slow ass overhead or if she's jumping.
  22. Apparently they did those sprites for shits and giggles, but I hope they're for something else.
  23. Actually, I've been wondering this for awhile now, but why the new blazblue fanart thread locked?
  24. Yeah, this is what I was asking about. So does owning all their characters again mean that they own the right to all their games now instead of sega? Still though, whatever. PSN/XBLA GGAC+ better happen somehow.
  25. He does with 2 stars.
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