Jump to content
Dustloop Forums

Petrovich112

Members
  • Posts

    10
  • Joined

  • Last visited

Other Info

  • Location
    Canada
  • XBL
    Othadon
  1. Great games Amigo! We gotta do it again sometime. Perhaps tonight?

  2. Sorry still not use to the messagng system on here. I'm always up for a game just send me a message in game

  3. wanna play a few before the study group????

  4. Well i Don't think im experienced enough to give you great info but i have a sound solution to your first problem. Collider is about the worst antiair grab in any game ever as an anti air. Your better off either A doing some silly charge gimmicks or trying to fit 2C, 2A, 6A or if hes low enough 5C against jump ins or IADs.
  5. K tiamet on IAD jab spam this works well though the damage isnt great. 2A, 2C xx Collider, 6C, 5D or Shot xx 236236B if you have meter. (Suprised to find 2A be the solution.) If its just a normal jump to spam jab I find the whole thing minus 2A isn't hard at all to do on reaction. Another alternative is to IB the last jab and 360 a or b depending on range/ 720 with meter.
  6. Ya ive stuffed carnage scissor on reaction with 2D a few times at like 1/2 or 3/4 screen away but the better option is to block then 360B but 2D is funnier so i go with it. Also i find even some good ragnas don't really know exactly what stuffs carnage scissor so they sometimes try to do it during your 2D as a punish.
  7. Not 100% sure that this works but its worked for me a few times. 2C xx Collider, 6C, 5D xx Charge should stuff Ragnas j.A (sry if my notations off) Also fun fact, 2D stuffs Carnage Scissors.
  8. The XYH can be done really consistently but is just really a pain to do when you can normal block it and get the same result. Plus the XYH is a little tricky to time the grab out of if the Jin follows with something like 5a or the mash C.
  9. I wouldn't say airdashing in is a bad habit all together. You just need to know which characters would outright stuff your attempts such as ragna's 6a or rachel's 6a if i recall correctly.
  10. It seems that Taos a and b cancels from her d are both very useful for mixups, crossovers, etc... Any info on what you would use the c cancel for??? Does'nt seem an extra hop would help much.
  11. I feel we are probably even with v-13 because we can get in so quickly so we only need a small gap in the sword onslaught and that the hakumen fight is more of a 60-40 in our favor. Even though he decimates us in 2 combos we are the most difficult character to hit outside of the zoning characters (Ara, Rachel, V-13) Also im positive even though arakune isnt a good match it's definatly not 20-80. Anyhow this is just my experience with friends and such so i may be wrong.
  12. Hopin to main Tao just for her pure awesomeness. Thank you many for your work in assembling this information saving me and all other Tao players much time in the quest to become the Ultimate Kitty.
×
×
  • Create New...