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NitroNoodlez

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Everything posted by NitroNoodlez

  1. Holy shit, someone actually posted up in this thread. Yeah we still run games at Georgia Tech on Fridays. School is starting back up soon so we should be holding more sessions there hopefully. Facebook pretty much killed this thread. You can join the FB group here. You can PM Eshi and he should be able to let you in the group.
  2. TK Bad Moon, instant overhead j.K, Iron Savior, and left/right mixups with IAD/Turbofall should take care of any reversal throw attempts on oki. If you need to dash disc for oki you can do 2366H(you can dash a bit before hitting H) or 66 236H instead of having to FD brake and plant it. Remember before planting a disc to make sure you have the time and spacing to not be reversal thrown or punished in some other way.
  3. I'll join as well. skype: nitronoodlez
  4. Going back and forth between using Millia and Eddie just feels...natural? I don't know how to describe it better than that.
  5. I'd like in on this. Skype name is nitro-noodlez
  6. Like pre-Accent Core Guilty Gear throws are untechable in Xrd.
  7. https://www.youtube.com/watch?v=NwAxnqxxhUA Almost an hour of Karinchu's Millia from the 9/25/2014 Mikado stream.
  8. https://www.youtube.com/watch?v=OYkPEJ95uKM Compilation of Ogawa's matches from 9/25/2014 Mikado tournament.
  9. I think I read on Goldenrody's twitter that Karinchu played Millia back in Accent Core +R.
  10. Has Toruso ever played Millia before Xrd? I know his Eddie was great in AC(and still rocks a 14th dan Zato as a sub iirc). Or maybe the transition from using Eddie to Millia was easy for him? From my experience at least it isn't too hard going between the two.
  11. New info coming in from loketest -wolf 236C goes straight above, wolf j.214C goes straight down. -wolf j.C is not hitting crouching hurtboxes well -wolf throw >2B >2C >6C is not working. -wolf throw does not regenerate wolf gauge.
  12. Did the blurb mention anything about what angle the C cannon goes?
  13. Only thing that concerns me about that move list is whether Himmel will be techable or not cause of the B+C input change. Could be a good thing or a bad thing, who knows. When do the loketests start?
  14. I haven't tested on every character, but if you omit the 623B part on normal hit and go straight into 2B >214CC you can get 6C to combo after. The part in parenthesis will work on counter hit. Edit: Tested the combo out on everyone, could only include the 623B if it was counter hit j.214A.
  15. His Eddie was really great back in Accent Core, and was one of the last one remaining in +R. I kinda wish he was still playing Zato, but I do like his Millia. Also goldenrody just posted on twitter that Nakamura and Woshige are now in Arc Revo, which I think makes a total of 4 Millias that have made it in.
  16. Is this the same Toruso who used Eddie in Accent Core?
  17. Yes, you have to fast fall in that combo in order to get the 2C(1) to connect. Edit: I've been having the most success using 5A as an anti-air or intercepting air-to-air with a j.B. I've been trying to experiment with 5B and 3C as anti airs as well. 3C is kinda slow, but yields the most reward on hit and chain shift makes it easier to anti air with. 5B has traded more often than not so I'm not sure if it's reliable in that regard. At this point I'm just experimenting with each normal to find places I can put them in outside of combos.
  18. Does anyone have a good use for his normals in neutral aside from his light attacks? Even though his dash is fast I find myself getting beat out a lot when trying to use moves like 5B, 2B, etc in footsies. Also, what are his best anti-airs?
  19. I'm having trouble landing this combo from a 5A as well. I can get it consistently with a 5B starter, but not with 5A. The last d.C keeps whiffing. Any advice on landing the d.C into Reload?
  20. Putting on pressure feels really intuitive to me thanks to reverse beats. Lots of free form pressure.
  21. As a Millia/Valk/Aigis player I plan on trying Seth since he fits the bill for the game's high mobility mixup/okizeme based character, so you might wanna try him as well. Linne might also be an option for you as well. You might also like Byakuya since he has traps like Testament and Rachel. You won't know who you really like until you try out everyone though.
  22. Yeah, having more health would be nice. Can't really comment on other things since the game hasn't been released yet on console, but Segment seems like an alright projectile for okizeme. Plus he can use his force function and EX Segment to make it better. I'm actually more concerned about how his neutral game will stack up to the other characters than his defense.
  23. Was Seth's health always the lowest before EXE Late? There's a pretty large gap between him and the next lowest vitality character it seems.
  24. A treat for my fellow future Seth players. https://www.youtube.com/watch?v=zwZjVKC5F7M Are there any other notable Seths aside from Rion?
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