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Blackgenma

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About Blackgenma

  • Birthday 05/01/1990

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  1. haha, wow, the ghost bug sounds especially nasty. I wonder just what it looks like. a shame Arc system couldn't fix a terrible bug like that.
  2. You know these "lag tactics" are a double edge sword for players. while EVERYTHING is prone to being WTF I can't get out of this block string OMG and similar shinanigans (this crap does not just happen for sol); it makes Sol's inescapable , high damage juggle combos that are so important to character......not so inescapable. thus my time in training mode drilling these awesome combos into my muscle memory are made worthless. honestly, it was lag that keeps me from getting back into this game, I found myself significantly less tolerant of it then I used to be, my last attempt to get into the game left a bad taste in my mouth because of it (and for once, those games consisted of me owning someone completely in 1 vs 1). its an amazing game nonetheless, still my favorite of all time. perhaps this week I will get back on and revel in this laggy mess, especially since xsol badguy hasn't removed me from his friends list yet for some reason.
  3. its hard for me to play the game like I used to. I've recently have had renewed interest in this game though, so don't kick me off just yet please.
  4. sure, I'm interested in the game's sale results. maybe a little off topic but what do you mean "thesis on Daisuke?" you wrote a paper on him or something?
  5. are you sure about that? where did you here this? either way, there's actually a community for this game in japan. I don't know the sale figures over here in the US, but the game took quite a while for it to go down in price fully.
  6. here's the GG2 Video thread you can find in the Guilty pleasures section of the forum. http://www.dustloop.com/forums/showthread.php?7935-GG2-video-thread
  7. I'm not going to drag this out, but I would like to address this. I don't like being regarded as an idiot without the chance to clarify myself. to get it out of the way; yes, me jumping on your post was uncalled for, so sorry about that. I read your post throughly, multiple times. I called you out for accusing the director for shitting on fighting game fans by simple act of not releasing a fighting game; which is what 2 out of your 4 points are composed of, in part anyway he said and did nothing to insult the previous games like you say in your initial post (unless you consider him not creating a fighting game "insulting", in that case, more power to you.) if you want the exact lines I'm refering to, here "The way he said 'it's the game GG was meant to be in the first place' and the way he struck X onwards off the canon, was basically a complete "fuck you" to the actual current GG fanbase." and this line here, specifically the begining of it. "Daisuke's insults and insistance that he have his baby and that his Mary Sue lived on had a huge role in its inability to succeed." hating on the guy primarily because he didn't make a fighting game strikes me as very narrow minded. I'm free to point this out here, so yeah, I stand by that. I was also a big GG fan (though my skills were even more scrubby then they are now) and was intrigued because the game was different from stuff on the market, and that attracts me. take that as you will. as far as saying your stance on the gameplay is opinionated, its because your description of its..."problems" are extremely vague. you essentially just say action-RTS is a strange combination, and end of story. no real elaboration whatsoever. its akin to me saying "well, platforming games and action games don't mix well. some people just want to jump on stuff,while others just want to beat stuff up, so its awkward." clearly, there's not much to say about such a description. but whatever, you didn't like overture and your just saying why, that's cool. no need for in-depth discussion on something you don't care about. hopefully you won't regard this reply as "bullshit" this time around.
  8. I can ignore the other parts of the post that I removed as they have more to do with opinion more than anything, but the comments left up there are rather daft. the bolded parts in particular. wanting to move the series in a different direction is some sort a blasphemous insult to the fighters? if story bothers you, x is still part of the game's plot, I don't know where you got the Idea that it wasn't. even if he did remove it from the plot , for whatever reason, that's a pretty...shallow reason to accuse him of saying "fuck you GG fans!" I don't see the logic around this perception. besides, I haven't' heard anyone else bitch about daisuke's personal comments on his project being one of the major detractors of its success. so whatever. 4 is irrelevant because it flopped and we have no GG fighter in sight. and they didn't boycott it because "OMG, WE'RE NEVER GETTING A FIGHTER AGAIN! FUCK!" it was more along the lines of "what is this shit, not wasting my money on it". 4 is exactly what I mentioned in my first post on the thread, from the game being difficult, to not being a fighter, and yadda yadda. last comment that's in bold. I guess I already covered that, his comments certainly aren't a reason the game bombed, especially when it wasn't anything insulting to begin with. its his fucking creative license, let him be innovative with it, he even stated he would continue both series if possible, so he never intended to give it the boot. dunno where you get this hostility from. I would comment on the gameplay and characters but I don't really care to at the moment, and its opinionated any who as I stated earlier.
  9. yeah, new things can be awesome, but Isuka indeed sucks because of the turn button. its wonky and is an excellent example of making a simple function such as turning around into something a lot more complex. I don't know any other way the game would be playable while retaining its 2d fighter feel though. its still very irksome none the less and being able to run away isn't...exactly a good thing in my opinion.
  10. crap, you guys are all getting back into it? without me? NOOO! I've been playing other things as of late in my spare time. I'll try to get on this weekend and start practicing. I seem to always have work on weekend nights, and I can't stay overnight at my friend's place usually. but with the knowledge that non-Japanese players are starting to get into it again, I'm sure I can work something out. in regard of Japanese players, its quite frustrating to work on a combo in training mode non-stop only to have them escape it when you know it would be impossible if it weren't for lag. its part of the reason I kinda stopped caring to play the game (among other things like less free time, more games to play, and me playing the game non-stop for like....over a year and being practically the only one who cared about it for a time.) also, I'll remove that video from the video list, the reason the sol player didn't get raped for being reckless is as you said; the opponents didn't punish properly. EDIT: oh and here's the link for the video thread if you don't want to go searching for it. http://www.dustloop.com/forums/showthread.php?7935-GG2-video-thread&p=521500#post521500 feel free to state if some video are particularly note worthy or should be removed or whatever. I would like to bump the topic up, but I feel dust loop frowns upon that and I was the last to post on the thread so that would make it extra bad. last time panda suggested I remove cooking knight's videos, and I agreed because cooking knight's videos were indeed terrible (with the exception of his capture card video quality, that was quite nice), so request whatever.
  11. yeah, after checking once again after a long time, the GG2 video broadcasting committee hasn't updated their list in a while. I did however, come across a decent video (I guess its decent, I'm so out of touch, I don't even know what's good or bad anymore) kaza91(So) & CrockedPlayer(Ra) Vs imorock(Ky) & zakiry(Si) http://www.nicovideo.jp/watch/sm12330970 Triora (L) I dunno, the player manages not to get raped when facing 2 masters. granted, he does some stupid shit, but he survived encounters I was certain he would have lost. he takes risks and they pay off....sometimes anyway. I put it in the GG2 video thread, but its buried already so I'll just post it here. I'm kinda out of sorts with the game recently with school and work and all (I was previously unemployed and going to school when playing the game before. time is more scarce for me now)
  12. I think the aim should be to retain the strategic depth while implementing a combination of simpler yet still practical execution and good presentation. removing a unique feature like FRC adds nothing to the game, it just makes it worse; easing the execution of some of the moves by adding frame buffers would make the the tactic more accessible while taking nothing away. you can also rely on the fact that a game doesn't have to be played at its utmost highest level of competition in order to be fun. I'm pretty terrible at GG AC but I enjoy it regardless. presenting these tools and strategies to players in a format the they can understand and holds their interest is also key. why most 2d fighters don't each players how to properly play them is beyond me.
  13. I commend you good sir. he mad.

  14. Have you played vs RedolantChief or w/e before? Man I was in a 1v1 sol vs ky, I was ahead at 1st, then we went even 2nd round, then he got ahead in 3rd round. He tried to assault my MG with 4 Gauntlet bodies, 3 springbocks and H.Libra, C.hammer, Q.baliff. Long story short I went into 100 Dragon install killed him and all his 1337's, made a comeback taking ghosts, killing his master 3 times and won. Then I went to watch replay and he kept inviting me back, when I didn't accept he took me off his friends list and blocked me. How do you say "u mad?" in Japanese xD

  15. GG2 uses that game as a template of sorts. I don't think that would ever work, considering the action that occurs on the map ( # of units, their AI and player vs player combat); maybe if the game was a straight up RTS, but that would make it a completely different game altogether. besides, inventory and map control are actually quite easy when you become accustomed to it.
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