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Everything posted by BladeOfJustice7
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[CP] Hakumen VS REALius: Duel of the Masks
BladeOfJustice7 replied to mAc Chaos's topic in Hakumen Matchups
That's what I was referring to when I said you had to hit her. When she's attacking you, you're better off hitting her then trying to block/counter her attacks. Once she despawns it takes her longer to recover her health, giving you a chance to open Relius up in that short time span. -
BB's version of BIONIC AAARRRMMM? I would expect it to be satisfying lol.
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
Are there any videos of this? I was unaware Ky could do that, though I never got to play #R seriously. -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
You mean just doing stun edge in the air, or is there some #R tech about his aerial stun edges I'm missing? I don't play sf btw. -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
??? Exactly my thoughts as well. All the more reason why it's the SF4 of GG lol. Isn't that what Capcom did with SF4 by slowly bringing in all the cast members of the Street Fighter lore.EVER? -
[CP] Hakumen VS REALius: Duel of the Masks
BladeOfJustice7 replied to mAc Chaos's topic in Hakumen Matchups
Before in CSEX maybe, now it's pretty important, since Ignis plays a huge part in Relius' amazing neutral game. Hitting her slows down her recovery which allows you to have more time to get in and pressure him, Led Ley becomes less of a threat without her being out. But once he brings her out while on defense, I would say it's best for you to back off since Hakumen's mixup game is already kinda weak and transparent somewhat. -
[CP] Hakumen VS REALius: Duel of the Masks
BladeOfJustice7 replied to mAc Chaos's topic in Hakumen Matchups
Just finished a salty runback in this matchup. I should also post it's very important to hit Ignis whenever you have, since it affects her health recovery time making the neutral game when trying to get in a bit more bearable. But be sure to not get CH by Ignis or trade since that allows relius to oki you once you're down. Also be careful of 2d due to it's new super armor attribute. mAc, feel free to compile these notes into the format we spoke about whenever you feel like it. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Daniel post up your phone number so I can harass you via texts next time we play online, and GGs. #MaritalMixUp #SpousalLockdown Air, I wanna see your Kagura now btw. -
Does Kokonoe's Astral use Magic?
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
No Sol's and Ky's normals don't seem to simply come out as fast, compared to AC and the increased hitstop is more negligible compared to how long it takes for attacks to move and become active. I'm not bothered about it lol, it is to be expected when bringing this game back to the forefront of things. @kosmos, I doubt it since she'll still be crystallized if she's not already going to be in the game. Making her the final boss wouldn't make sense since her Gaiden (X-AC) has been over for a long time now. It'll probably be the guy Ky and Sol were talking about in the Announcement Trailer. -
Kokonoe is coming out today?
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
You're either incomprehensibly crazy or incomprehensibly correct. Time will tell I suppose. I really need to read into the new RC system, and the game does seem slightly slower than older versions of GG. While D.I Sol seems as fast as ever, normal Sol seems slower overall, even Ky as a matter of fact. Also Sacred Edge, Durandal Call version is practically a instantaneous full screen super holy shit!!! I was also hoping to get a gander at Ky's supposed new normal, and Split Ciel (214d) doesn't seem to travel as far as I expected it to, unless it's like Azrael's Sentinel Dump, which tracks to where the opponent is knocked down. -
[CSE] Hakumen Q & A: New players check here first
BladeOfJustice7 replied to Spark's topic in Archive
Spark do you think it's necessary to make another thread like this for CP, especially since Hakumen has changed so much this time around? -
[CP] Hakumen VS Azrael: Taking Old Yeller Out Back
BladeOfJustice7 replied to mAc Chaos's topic in Hakumen Matchups
This matchup actually has my interest the most, I'm gonna see if I can get some exp on this matchup. -
You don't know what scumbag means until you've faced mAc's true form.
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That avi, that new alias.... mAc Chaos aka "Ronald McHakumen The Scumbag Sword"
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^This.
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Congrats mAc on getting the game We should make some adjustments then to the matchup threads.
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mAc, you have the game now?
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Most people here agreed with my write up below. So for those who own the game this is more or less how we all feel so far. Thanks. Too busy? How come? It freezes it until Mugen runs out not OD. And I only used it once, it's not really that great. I only used it for shits and giggles once. You're better off just doing OD Cancels in the middle of your combos or pressure than to go into Mugen>OD, so you're rushed now to force a advantageous situation from a neutral game, which Hkaumen isn't very good at doing.
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
I agree, overall that specific vid looked kinda slow. -
Do one for someone like Azrael/Relius/Ragna and small hitboxes like Carl/Noel and funky hit boxes like Rachel/Arakune. One for each, you don't have to do all, if you nee any help, feel free to message me. Thanks again.
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It doesn't have any invincibility from what I know, but it is spacing dependant, you need to go it high enough for the tip of Agito to hit the opponent, doing it too close will get you CH.
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I'm under the assumption that 5a always whiffs correct?