Jump to content
Dustloop Forums

Dime_x

Members
  • Posts

    111
  • Joined

  • Last visited

Everything posted by Dime_x

  1. if jin spams icecar hes at -9 on block. this gives ara a free 5a punish and depending on distance a free 5a>6b (jc) 236 d cloud. allowing ara to reset the match with a cloud to boot. best punish that i know of. -edit actually, just tested in training mode if ara IB's second hit of icecar he can get a guaranteed 5b>5d bc bug 6c loop! ummmm bugs. -dime
  2. thx for the help guys! i'm going to be doing everything you guys said. also i fucked up on the 3c... i was using 2c (still hella unsafe) i actually do use 3c but not against tager. it can be jump canceled on hit versus nu into a mark into 6c loops so i actually like that move alot (just not in this matchup) thx again. -dime
  3. what do you guys do to punish a 236 b spamming tager??? so far all i've got is 3c (HELLA unsafe) wait just inside of its range and hit it with a 5b on reaction when it gets close (ridiculously redundant) or 9a or b or c... problem is that all of these get randomly beaten by the sledge depending on distance/ timing. my other problem with tagers sledge is that it goes through all of aras D moves except for 5D... so i cant even pressure him with 2D very well. 236 b also kills all of my clouds... plus the damn thing can AA my iad's rather well also... and if the tager player holds the 236 B it seems like he has frame advantage for his mixup on block which is 5A xn, 360 or 5d. seriously, 236 B pisses me off. what am i doing wrong? also whats the best way to fight a tager that has you magnetized that spams 5D and 236 B? i cant even jump or dash away from those moves reliably once i'm magnetized. -dime
×
×
  • Create New...