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bajisci

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Everything posted by bajisci

  1. The graviton also tracks enemy position, specifically 6D. You can do like 6[A] > JC > j.b > jc > j.b > j.c (which blows them back) > 6d (will track them and put it way across the screen) > 236d
  2. If youre a bad person and acquired the game in bad ways you can get Kokonoe now through ways I wont mention. (She's fun)
  3. OHHHHHHHHHHHHH. The jump cancel thing changes everything, I definitely was never trying to JC the encore or the 236b last hit, since I was unaware. That makes so much more sense now, thank you. I guess never noticed I was occasionally jump canceling cause of the mirror image.
  4. Any tips for challenge 26? More specifically the ... OD > 2C > 5[C] > 236C~B > JC > j.236bbbbb > j.236bbbbb > j.236236d. Either the 236b hits but I dont get the knockback or he blocks it. The few times I have managed to land the knockback, the next 236b seems to not hit at all. I cant really tell but do you land after the first 236b does the knock back or do you jump again before landing?
  5. I cant get the 5aa>22b to work on yukiko but i can get 2ab > j.b > 5a > 5c to work on yukiko
  6. I too am unable to perform the sweep triple megido combo on teddie, incredibly frustrating.
  7. Oh yea you never explained the reason for this "glitch" quit bein stingy severin! Also the only one i can see is AAB
  8. I have experience with the YLOD, I fixed it myself using a heatgun and internet guides to recover my save data but it only lasted ~two weeks IF that. I sent it to sony and they sent me a refurb for like 150$
  9. Hexanoid posted tutorials in the video section for triple megido, refer to those
  10. You're the best, great work!<3
  11. Fantastic video hexanoid, could i selfishly request a video that has the combos danke posted at http://www.dustloop.com/forums/showthread.php?14472-Aigis-Combo-Thread&p=1386535&viewfull=1#post1386535 I can do the non-orgia starters but not the orgia starters, they always tech out of 236D
  12. j.B > 5AA > 5B > j.C(2) > 236CD > j.A > land > 214A > 236C > 214A > 236D [DM:4311/SP:13%(-25%)] They keep jumping out of the last 236D for me, I can do the non orgia starters but they jump out of this one for me. Is there a specific number of J.A hits needed? Does the height matter for if 236D completes?
  13. Eh yea im able to do it kinda consistently, for me the hardest part is using no bullets on 5aa and the last 236D
  14. Fantastic work danke big cookies for you. Since the cats out of the bag severin will you share with us WHY this works? Is my totally bullshit theory from last page the reason? Also why is the 5b after 214A omitted in orgia versions? Edit: Think there'll be a way to throw in our usual AB > heavenly spears? we would get monster damage if so.
  15. 8/26 Sega Matsue(Unsure of any players) Aigis vs Mitsuru Aigis vs Labrys Aigis vs Yu Aigis vs Kanji Aigis vs Mitsuru 2 Aigis vs Kanji 2 Aigis vs Aigis Aigis vs Kanji 3 I am pretty sure those are all the Aigis matches from the 6 Sega Matsue videos.
  16. OH SHIT I have a theory, so obviously 236CD has really good proration or else our double megido combos wouldnt work, also since it uses meter. Well what if during 236CD other moves are glitched to have better proration or like, while they are getting hit they are then "set" in the 236CD's higher proration so j.b helps, not hurt. The game could be confused because of how aigis can move and act freely during 236CD. Either way I think that this was not intended on ARC's part because it does NOT make logical sense. So some bullshit math: Lets say j.b's hitsun proration is 90% and 236CD's is 120%, while they are getting hit by the 120% proration move, the 90% proration move, j.b, averages with it causing > 100% for j.b.
  17. That is INCREDIBLY weird, and you havent found any triple megido combos starting in orgia? doing the same combo but ignoring the 5AA and just starting with j.c(1) doesnt work? That is some strange shit.
  18. I have no idea I saw it in the video I put in the same post, in hindsight i REALLY should have marked down the times for those combos. Very dumb of me
  19. I highly doubt it works without CH. Also so youre saying he j.b AND j.2bed as he was falling after 236CD?
  20. Just watch all the japanese vids to see what they do......i.e camp till it recharges.
  21. http://www.youtube.com/watch?feature=player_detailpage&v=kPwI5w_2Lng#t=1564s Here koichi uses 22AB to j.b after it. 22AB is much lower to the ground than 22B and you cant j.b after 22a as far as i know.
  22. Thanks! And don't worry you're only one guy who I'm sure would rather be playing the game :p I'll gladly help out since i have tons of time at work where i cant be playing. Should I just scour the video thread and post links here? Are there dedicated youtube accounts that upload matches?
  23. So some combos I found from the new koichi aigis video (http://www.youtube.com/watch?v=kPwI5w_2Lng&feature=player_detailpage) that I didnt know about: Normal Mode: 5aa > 22b > j.c(1) > 236CD > j.b > j.2b ( while falling and they are getting hit by 236CD) > 214A > 236C > 214A (3814) 5AAA > jc > j.b > 2b >jc (immediately) > j.a > j.b > j.2b (1405) http://www.youtube.com/watch?feature=player_detailpage&v=kPwI5w_2Lng#t=2757s can get a few hits off of 236236C in the corner B+D > 236236C > 5AA Counterhit normal mode: 5A(CH)A(1st hit) > 22b > j.c(1)> 236CD > j.b >j. 2b (while falling and they are getting hit by 236CD) > 214A > 5b > 236C > 214A > 236D (4234) This is a crazy good triple megido combo. I dont know if CH is needed but i imagine so. The previous combo works off a j.b(CH) start but he substituted j.a for j.2b though idk if that was for poration reasons. 5A(CH)A(1st hit) > 22b > j.c(1) > (236D) > 2b > 5b > j.b > 236D (2294) (Though this WAS a yellow beat maybe its possible to make this work somehow? probably omit the j.b) Orgia mode: j.b > j.c >5b > 236C > 214A > j.c(1) 236D (2833) AOA~D > 5b > 5c > 22b > j.b > 5a > jc > j.b > j.c > land > sj.c > 236 D (3253) 2ab > j.b > 5a > 5c > j.c(2) > 236D (2974) 2ab > j.b > 5a > 5c > j.c(2) > 236CD > 214A >2B > sj.b > j.c(2) > 236D (4809) 2ab > j.a(2)> j.b > 5c > j.c(2) > 236CD >214A > sj.c(2) > 236D (4979) The 2ab was CH so damage will be different. j.b > j.c > 214214D > j.c(2) > 236CD > 214A > j.b > j.c(2) > 236D (5050) Orgia mode CH: j.c(1)(CH) > j.c(2) > 236D > 2b > 5b> 236D (2743) MISC info: http://www.youtube.com/watch?feature=player_detailpage&v=kPwI5w_2Lng#t=2447s at this time aigis uses orgia boost > j.c to safe jump vs kanji, works perfectly. Now that triple megido is confirmed possible, time to go in the lab and find out what triple megidos are possible starting in orgia mode!
  24. Any new japanese vids lately? I don't mean to complain about lack of updates, I'd be glad to help find them if you give me guidance, watching japanese matches is all I do at work ;p edit: Thanks hexa for uploading those koichi vs fab to youtube, twitch is blocked here! double edit: It looks like koichi did orgia boost > j.b > j.c > 5b > 236C > 214A for 2229 + oki..... thats sick.
  25. Uhh no its a combo you can cleary see the combo meter go from 1 to 2........ and he says how you get less hits during the AOA.
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