i was messing around in training mode and i learned you can combo into 214214c off of CH 5b 6c (wall hit) 214214c the combo wont work unless they hit the wall.
Also off the air throw you can do 236236d, sometimes i go for the jump grab when my opponent is jump happy.
I also combo in the Hexa edge. 2a 5b 3c(2 hits) 236236d its easy to pull off and it does good damage.
also if your having troubles comboing off your NT just do AD j.a j.c j.c 236bbbb its easy to do and gives you damage if your having a tough time doing the drive loop combos.
Also what do you think is the best way to Zone with Tao is? i do j.236bbb as a jump in to catch couching opponents, and im not sure but i think its safe on block. When im running away from an opponent i tend to do j.c because of the range.
When it comes to the kitty litter special i use it vs Carl, Tager, Litch, and Rachel, because Carl likes to wait for me and me throwing a bowling ball and a bomb allows me to rush him down and not be afraid of nirvana. i use it versus Tager because hes slow and i have time to throw it. I dont use it a lot versus Litch because that staff will punish me, i only use it when im up on health and my opponent is jump happy. Most Rachel's i play tend to camp me with the frog and those spire things and Rachel is very air oriented so i can punish some of her wind move and jumps, and i try to force her to fight me on the ground.
I only use the Kitty litter special when im on the other side of the stage never upclose or midscreen for the fear that ill be punished beyond all understanding lol
Those are some of the things i know