E.Y.E.W.T.K.A.S
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Orestes1214
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Been playing since CT as Carl and Tager, now I picked up Bang. So I was reading though the general guide and the combos and the term Oki gets thrown around alot; don't get me wrong I understand what Oki is but as I was reading I didn't really see what we actually go for after a knock down. Anybody have any info on the subject?
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Every time I go in the mirror match unless he is better then I am, I just combo him with Carl by himself, most won't see that coming, once you have him on the ropes then you start going for some summon setups. That's just me.
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[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
Sorry I don't know what a FRC is I was never good at any of the GGs. I usually do 5C and the 6D a split second after, I guess I need to find the delay in the 5B and 5C, I usually dont do hte 66 I never get the 2A in time if I do. -
[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
I've delayed all my inputs and still no, I'll have to reteach myself the combo with the [D]....]D[ setup see if I can get it, before I start my training for 2B,3C, (22D), IAD, J2C summon setup. -
[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
I am getting really tired of not linking the ground loop completely, can anyone be so kind to explain exactly what to do and the exact inputs cause I think I have tried everything and Nirvana just doesn't stay active. -
Random Claps, IAD with j.A spam sometimes is good, try baiting into your loops with 6D covered 236A/B setups. With Carl you really don't have much defense, you gotta have to find a hole in her game and mount the offense. You really need Nirvana around and get those ground loops going working towards your Clap Trap. Most Noels will just ignore Nirvana by dashing past her and dealing with you on the far side of the screen, you either need to learn to summon or force Noel into your position.
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[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
I have good nights and I have my bad nights. I can't play Carl casually at all I need to play at my all just get some decent matches out of Carl. I for one in that phase where I got most of the basics down just need to get the Clap Trap down and some summon set ups. Carl is a rare breed online, in fact I save most of my Carl matches. Honestly too many Jin/Noel players, Ragna is starting to get super rare for me. -
[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
What I to do is just do 5C and quicky do the 6D and it will connect but I had trouble doing to 2A in time. -
Hey guys I bought the KOF 12 stick from play asia not so long ago, if anyone has bought it and swapped out the joystick or heard of anyone that did can some msg me or just post here what stick they got and how. Thanks alot in advance.
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[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
Go for it and I wish you luck, he isn't easy to play with. But he is the funnest character to me to play as. -
I have never been able to ever hit her after it. I use to play Ragna, which has a normal run and I reached and she hit me first. She recovers really fast from it.
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Learn to summon and never do HcF+D unless you are a full screen away from her, even then don't. I try to spam 8D at time to cut her air dashes, 623D works as well. Always block low and watch for her overheads or throws. Barrier like nothing if she throws her gun there is a small window where you can hit her with 5B. Mind you anytime you see her "reload" her gun is a window where you can hit her, aside from after she does her super. In fact if she supers do not try to punish her, its a super safe move for Noel.
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[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
Carl isn't bad at all the only problem is that his positives are easy to overcome if your not a solid Carl player. For one we have block strings that are just as effective as Ragna or Jin or even Noel the problem is overcoming there aggersive tactics as a single player, because lets face it Carl is two character, character, its hard to force these type of characters back. They can ignore her or just hit her or force you to block to completely render her useless. You must be a master at the mixups and bait them into setups that they don't know is going to happen. Remember without Nirvana you are commanding Carl and his damage is half the damage as any person on the roster. We can win without the Clap Trap, trust me I never get anyone in it and I snag wins and I am not even all that great with the kid. Even in high level play the clap trap doesn't always win the match it sets up wins because remember they can escape it, in fact some characters are hard to finish in the clap, while some are pretty dead in the trap from the get go. P.S. Sorry for the mini-rant I am bored at work. -
[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
You may think this but you have to realize that Akaune and V-13 have loops that kill you faster, everyone in the roster out damages you in a combo or two while it takes every little trick you have to do just as much damage to them in a long period of time mind you or has better prority in moves then you. Carl's loops either be the basic ground loop to the clap trap is the only real way we can win. Just like V-13 needs her swords and at range and Akaune needs to curse you. The clap trap is not the only way to win but when your facing someone trying to take Nirvana out of the fight and you get them in something that is putting you back into the match you need to ride it until you win, trust me there going to do it to you, you have to fight back with the same mind set. -
[CT] Carl Clover Tactical Discussion/Questions/Help
E.Y.E.W.T.K.A.S replied to Alternate275's topic in Archive
I have been getting way better with my Stick, and with Carl overall but there are some matches that I am literally throwing away, because of dash ins where I though Nirvana had me covered with her 6D. At times I input the 6D and she just stands there. What is the proper technique of her inputs?