Jump to content
Dustloop Forums

KBnova

Members
  • Posts

    331
  • Joined

  • Last visited

Everything posted by KBnova

  1. I would but this weekend my brother is coming into town so I will be busy. Next weekend fo shizzle!
  2. Johnny 6HS all daaaaeyyyyyy!
  3. Matt you're right about the 3HS, I was messing with some pressure strings with Ky and I guess he can make it safe with 3hs (1st hit ) jc > air S stunedge FRC > IAD etc.
  4. Also tested out pressure set ups and his 3HS is actually jc from first or 2nd hit. Ideal set up would be for the 2 hit but you can jc. 3hs (1st hit) > air S stunedge FRC > IAD etc though. which is very cool.
  5. hrmm interesting, I will hit up training mode again tonight to test some more things out. Also it's JCable????? Goodness....didn't consider trying to JC 3HS during training, well back to the lab. Yeah Millia's oki really does shine pretty good! There is a good Millia player down here and got a good idea of her new mixups and they are much harder to avoid/block.
  6. I tested the early one so it hits both very last minute and the window is much tighter. I haven't tried IB but I imagine that would work since I tried practicing against sols new fafnir set up and was able to SB and autogaurd it from IB the the strings prior.
  7. Yo Matt, I punish with Anji 5k (5F ) but one thing is you need to input the punish immediately, should work but give it another shot in training. Millia has greaaat buffs and her mixups are so much stronger now.
  8. I bet! She is incredibly strong in this version of GG. Actually I was testing out the new Goku mode couple nights ago and that thing is extremely safe on activation, there is no reason to not to go into that mode. Also all of her combos are sooo crazy good! You could use Goku mode as an anti air/whiff punish set up if they are near corner to force them to take mixup and to jack up the guard gauge on their wake up.
  9. Was messing with Ky in training mode for his 3HS.... its good and bad once you learn slashback on 2nd hit. But if you manage to get knockdown and throw and early 3HS the last hit is incredibly good, can't slash back it and hella hard to reversal and is hella frame advantage with good gaurd gauge build. John should spam this on every knockdown. Everyone should actually learn to slashback this move on 2nd hit. hella easy with potential good damage output. Also tested cancelling out the first hit into stun edge or stun dipper and both times are the same slashback for last hit of 3HS. So basically all you have to do is crouch block and slash back as you would and it will take care of those 3 possible situations except for 214K. But you should be able to react accordingly since there is more start up to overhead
  10. Was messing with Ky in training mode for his 3HS.... its good and bad once you learn slashback on 2nd hit. But if you manage to get knockdown and throw and early 3HS the last hit is incredibly good, can't slash back it and hella hard to reversal and is hella frame advantage with good gaurd gauge build. Ernest should spam this on every knockdown. Everyone should actually learn to slashback this move on 2nd hit. hella easy with potential good damage output. Also tested cancelling out the first hit into stun edge or stun dipper and both times are the same slashback for last hit of 3HS. So basically all you have to do is crouch block and slash back as you would and it will take care of those 3 possible situations except for 214K. But you should be able to react accordingly since there is more start up to overhead.
  11. Was messing with Ky in training mode for his 3HS.... its good and bad once you learn slashback on 2nd hit. But if you manage to get knockdown and throw and early 3HS the last hit is incredibly good, can't slash back it and hella hard to reversal and is hella frame advantage with good gaurd gauge build. Steve H should spam this on every knockdown. Everyone should actually learn to slashback this move on 2nd hit. hella easy with potential good damage output. Also tested cancelling out the first hit into stun edge or stun dipper and both times are the same slashback for last hit of 3HS. So basically all you have to do is crouch block and slash back as you would and it will take care of those 3 possible situations except for 214K. But you should be able to react accordingly since there is more start up to overhead.
  12. I'll be going this year. I will see you guys there.
  13. Also anyone interested in going to NEC14? I will be flying out and it's 3v3. Who is down? An let's practice!!
  14. Anyone interested in travelling to NEC14?? It's 3v3 tourney sooooo...let's go!
  15. Yep, I will be heading over in the afternoon to hopefully get some casuals in and bringing my roommate also so he can level. Need to try out the new Zappa and Anji out.
  16. Zappa is incredibly good. His sword is great even with nerfs from first patch mainly keep away with extremely good high low mixups. The ghost by far the most unnecessary buff so far in game. It's a good mix of defensive and offensive tools and also the damage output / knockdown options are fantastic! Also he has combos that sets up guaranteed 236D (all hits) and causes multiple objects to fall on screen at once. 3 banana peels, 3 pots, 3 testicles. And can build gaurd meter rather quick. Dog is much better in pressure game and guaranteed unblockable. He has the most buffs i've seen so far...he is cray.
  17. Yeah my roommate started playing Order Sol again is getting really good with him. And the pressure game is much much much more stronger and is much scarier than Slayer imo. He has good anti air set ups and also have a lot of damage from CH 5HS.
  18. Lvl2 Blockheadbuster from stand S wall stick mid screen , lol. He feels more fun than regular Sol now.
  19. Wow, Order Sol is actually good now for the first time. Lvl2 anything...all his pressure.... soo good.
  20. So this was a revision right, rebalance.....wtf Zappa?????????????? ( ^.^)/
  21. Dat Order Sol..is... fucking.... Serious! NEW YORK!
  22. Dat Anji, is...fucking....serious.
×
×
  • Create New...