Yes I would love to help this situation! Just remember to your self all of Jin moves accept one (DPa,b, or c) take time to get going. I wanna point out that most people pressure "chains" usually have a frame that (DPa or C) can get you out of that situation. Usually you can kinda sense when people are going to get into their "spot" to commence their style of pressure (like NU 13 far on the other side of screen or whenever Good Rachel players blow themselves across the screen), and you start to recognize their patterns. But lets keep it simple. As people use the same pressure games, you can block patiently until a point you can use your (623a or DPa -----> possibly the quickest move in the game) I actually feel and can argue all day that Jin was built to counter all ridiculous mixup games.
One thing I do know from experienced from all 2D fighting games is that people that game runs on getting pressure hates to GET pressured. So after you counter, with like a DPa or something, immediately rush them with a 214C or A, stay in mid range and attack with a 5D. Better yet just trap them by staying a little longer than Jin's sword length and work them with 5C -> 6C -> DPA combo
If you really had enough of their bullshit, keep that range and bang on C. Jin Combos are usually short because he can freaking freeze...duh....haha