SH_
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Everything posted by SH_
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for what it's worth, I've been playing again... mainly with Paul, that nigga has stepped his game up, and I only see him getting to be more of a problem for yall... get in some games wit me? anyone? cake? and again, marble with buttercream... not money...
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yo guy with joystick avatar, I will probably make it down to the next AL ranbat, but I was gettin at the people in Cbus to see if anyone would be interested in battles... will be fun...
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so I'm back from a bit of hiatus, and I'd like to get some games in... anyone?
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James: you don't exist, you are in fact the matrix... I KNEW IT:psyduck:
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James, you are impossible to get ahold of, get at me bro...
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me stopping in to say Happy day of stealing the land away from the only socioeconomic group worse off than black people... may the turkey taste as good as the native americans tears...
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where u been at James? tried to get ahold of u a few times, all good, get at when applicable (probably friday at the earliest)
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the main reason I don't use a lot of the chain is in the very nature of the move and peoples capacity to beat it, it's good but it's bad if that makes sense, for instance, against zappa with sword that one day we were playin in the hotel room, remember how I clashed it with every sword move on reaction, that wasn't on accident, it has madd clashability so it's basically giving your opponent free meter if they can see it like that, against faust he crouch walks, and f.S for free, against anyone with a counter, the counter is coming, against Anji, HS fuujin eats it like pudding at an elementary school, he'd have to time it TERRIBLY to not win for free, if it does connect, unless your are situationally well set up, and well off with the meter, you mine as well just get to a point where you just try and make your initial attack string game better, cause if you are having to do it at the end of chains, that means you probably weren't getting the hits in in the first place (save bad hit confirming), it does have it's uses mind you, and most of those are self explanatory, it's just a very dangerous move because if anyone is at a certain range and notice the startup, they will AD eat you for free before the tetsuzansens invulnerability can kick in (sorry bout the wall O text, but you asked, I figured I'd answer)
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damn, good shit to all involved, great stuff Jan in team vid, great stuff in singles Latif :D
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as u know man, Japan is about as cheap as a 12 course caviar dinner at that one restaurant that only people in Oprah's tax bracket visit... it's coo yo, I will be hangin wit ya in Tokyo which will be gangsta :D
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Mike: can't make evo, we'll chill next month in japan... lol at me, u, john, and andy in japan, chicago east anyone?
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feel better mike, and make sure you don't die, we gotta hang, you, me, and J just like the chicago days come august... remember, if there is light, HEAD AWAY FROM IT
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yes it's worth it but it's pretty character specific when you can work it in in combo... like against sol, order sol, venom, eddie, slayer, potemkin, and faust you can do the various ways of hittin into j.D IAD tatami j.HS tatami j.S D AD j.S D with some variation on character stuff...
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my bad, I missread that... you are still an asshole, and give me your integra...
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I was well aware of the different motions CAPABLE of doing tatami smart ass, I was asking if anyone knew which specific one it was before I had to spend the hour or so it took on the game to figure it out for myself...
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I figured it out... after the j.D (has to be far range) he does 23656K...
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so I was doing my daily work in the GG when I saw something in a sharon vid http://www.youtube.com/watch?v=mFZZlDpUUGA&feature=channel_page (at about 1:06) where he hits with a j.D, does a short air dash tatami, and then in the corner picks up with j.HS tatami... I am wondering what the motion for that j.D FRC short dash tatami might be (I have been postulating on what it could be, but regardless it's hard to get to come out)... ty kindly for your time
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yo josh, very off topic, but Omar from Cleveland is rolling down on tuesday next week, you 2 should get in cahoots and roll through with him, I will show you some stuff about ABA Eddie that will make your mind esplode...
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I will speak on Andy's behalf: only some... k thx, now here's a psyduck
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in addition, you can do it against potemkin even when he's crouching so against him you have a fuzzy mixup there (with 25% into pretty good combo even)
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good shite andy on those vids, you are still damn good on that video turnover, good shite to everyone that made the tourney, hope yall had fun, and peter and george, in the words of DDR, THERE'S ALWAYS TOMORROW
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you can IAD j.S-HS over the average stun edge, just don't do it against CSE if he has tension due to the FB eating you and letting him get a free combo, also work on those counters, cause if he knows you can't depend on it, he will fuck you for it, but that being said , DAVID, YOU HELLMONKEY ASS NIGGA, you should visit overstock.com, I saw a commercial and their motto is "it's all about the O" :psyduck:
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your wording is ironic, yea Axl's poke game is way stronger than baiken's, I find it best to wait outside of his threat range and force him to come to me, you can't counter safely against most all of his options for a variety of reasons which if you play the matchup enough will become painfully obvious, once you are in, all you have to worry about is the upper and the counters, but neither is a truly viable option unless you were being predictable, getting in is the hard part, taking it to him once your in is the easier...
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it's sad to me that Sharon can't seem to adapt, his tactics are strong, and still solid, he just doesn't adapt to what people are doing too well I think, and why there are so many vids of him losing