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TAKE THE 360 LIKE A MAN Ah, Ragna. Well, with Ragna you basically want to go ALL OUT ALL THE TIME, constantly in their face and attacking until they break. The difference between Hakumen is that for Hakumen a lot of his pressure isn't directly attacking but just the THREAT of his attack, forcing people to back off and play different. With Ragna you want to throw attacks until you get a hit, but with Hakumen his cooldown time on all his moves is so long that it's suicide to do that; you want to bide your time and wait for the moment to strike, and you can scare them into messing up and giving you your moment. At least that's what it seems like. I'm not exactly a Ragna pro. That's how the Ragna's rush down though. You don't want to be mindless about it, the best Ragna's I play tend to hang back at first...