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Beatrush

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Everything posted by Beatrush

  1. My favourite rage mail was "Shove a Pineberry up your ass"
  2. How I do it is I usually tap 8 when I see JD hit, then right away airdash to j,S > j,HS
  3. If you block Jin's Ice Fang Super (the fast wave projectile one), as long as you weren't at the end of the screen when you blocked it, you can punish the recovery with Blackhawk Stinger.
  4. Boooo, Canada is still not allowed to download GGXXAC.
  5. If Canadians were to make a USA account, they would also need a real USA address for the billing profile and buy USA ms points.
  6. Off the top of my head: P3U Player Go-Ichi Satochii Shuuto Lord Knight
  7. Keep in mind that the opponent can mash out of the freeze so you shouldnt be relying on long freeze times to complete your combos. It is combo specific, they have to be already in the air when the sweep hits to land the C Bufula. You cant raw sweep to C Bufula.
  8. Cant let them land.
  9. The combo thread is a mess atm. That is party my fault for not QA checking it more often I'll take a look at that combo and make corrections to the combo thread for MM. If there is any others that are wrong, let me know. if the C Bufula hits too low, you wont have enough charge on the 5B to make the sweep connect.
  10. Nice! I havent been checking dustloop in awhile so I am curious to compare the info from Mayonaka Midnight with Dustloop's
  11. Simplicity doesnt mean the character is bad or lacking.
  12. I ran into the quirky little video a few days ago, I'm sure some of you have already seen this though. http://www.youtube.com/watch?v=uR9DtmRfsmE
  13. I just wanted to note that sledge hammer can absorb the first hits of Rhapsody of Memories. Not really an escape, more of an FYI.
  14. I'm no Tager expert by any means so take my advise with a grain of salt........... - You can Barrier 5D to push them away and give you some breathing room. - If timed right and they do not jump cancel it, you can 360 Ragna out of 6D after the first hit - You can sledge Deadspike.
  15. This match is a pain for me (but not as bad as Taokaka ). I don't really know if what I am about to suggest is sound advise but I find myself doing this against Bang a lot.......... - I use barrier to push him away while he does his strings. I try to punish accordingly. - Use Jump C or D to stop him from rush in from the air - Many many many throw combos - Magna-Tech Wheel is your friend in this match.
  16. I agree. I do not let Carl get anywhere near me. I try to knock him back and keep him back. Also, I have run into some Carls that use barrier bursts to set up the clap loop. They use it to cause you to go flying back into Nirvana, start the clap loop and rush up to get into position for the relaunch.
  17. I wonder how long it will take to develope carpal tunnel doing that.
  18. I usually throw out a couple 5A or 2A attacks. Then I go back to adding pressure.
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