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Everything posted by tofurr
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Ohhh, that. Yeah, I bought them because I needed them for school. I spent about a quarter of what it actually costs because of student discounts. And if you try to edit it in Paint, it'll save it as a non animated image. There's probably some freeware programs out there that you can use, but they probably won't be as good. I here there's an old program Microsoft has that's free to use to make animated images, but I don't know the name of it.
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Pt. III Also, yesterday when I answered you post I made a mistake with the whole midscreen froggable characters. Geno corrected me, so it's as follows; Hazama and Mu are 2b/5b characters and Tsubaki and Makoto are 3c characters, though with Makoto the 3c hits a little differently than everyone else. Jin and Ragna in CT could not have a midscreen frog combo done on them, but in CS if you use a winded 3c they can be frog combo'd. Anything else you would need to know can be found in the Rachel forums, and if you can't find it, just ask one of us Rachel Mains, we're usually always trying to help each other out. Jason D. has a lot of great advice and is probably the best Rachel player around here.
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Pt. II When you get your opponent to the corner, your most damaging combos are going to involve the level 3 j.2c Fatal Counter combos. Starting combos with anything other than 5b is going to result in a less damaging combo. If they're blocking in the corner, you're going to be using a combination of pokes, a lobelias, setting of sword iris, and trying to mix them up with highs or lows. If they try to jump out after, say you shoot out some a lobelias, you can go for the air throw, and it'll usually catch them off guard and connect. You can wind yourself down after the throw and continue pressure. You're also going to want to keep a look out for things like DPs and Burst since Rachel's pressure has some holes in it. Keep an eye on your wind meter too when applying pressure, without wind it's hard to keep going with your blockstrings.
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Before I go ahead and post, I'd just like to say that my advice might not be the best as I am no beast so what I have to say should be backed up by a better player. Off of air combos it's a bit harder to keep pressure up due to the opponent being able to air tech after the air A lobelia. Your best way to keep pressure is to not launch your opponent off the ground. Like Litchi, Rachel does best when her opponent is in the corner, she just has a harder time getting them there unlike Litchi.
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It's from Lady GaGa's Poker Face music video but somebody photoshopped Jim Carrey's face on it.
