Incendia
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I see. Thanks man, i didn't understand how he was getting Raoh so easily.
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Sounds possible. Perhaps something along the lines of Sol's BB into air combo. Otherwise GS will look REALLY bad.
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In post number #387 by Muffa, in the Video POsting Thread, there's a Zappa VS Ky match right at the bottom. In it, twice, Zappa summons Raoh after RC-ing a a previous summon. Were they both random? Or does it have something to do with RC-ing that summon? I'm just curious about it, as i don't play Zappa.
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Maybe he was talking about the animation of it. I'll say that Rising Force is, visually one of the least appealing. It's good for actual usage as far as IKs go since it's fast. You can actually catch people off, say, a FD'ed Grand Viper, i think.
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Can anyone confirm this? Not being a guaranteed knockdown is why i end some ground strings with 2D.
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Maybe it has to do with how many beginners (and some intermediates) pick Ky solely based on the fact that they heard about him being top tier? In the same way, many new local GG players i saw, back in the days of XX, picked Sol solely because they heard how good his Dust Loop was. And many of them couldn't even do a proper set-up. EDIT: Typo.
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What maxbenoit said. But yeah, it's annoying to hear from people telling you how you won because "z0mG kY izz t0p ti3r L337 t3h shiT!".
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I see, thanks Looks like this whole FB thing is one more layer of technical stuff to learn.
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Oh i didn't think of that. Cool i'll try it out. Thanks man :D
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Quick stupid question. OS can't double jump to escape I-No's full screen Mega cuz his jump is too low? I played Arcade for the fun of it and it seemed that way.
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I've just watched the Ky VS Johnny XX:AC match, and it seems like if GS is done close enough, perhaps the ground bounce could allow for possible air combo followups? Lightning Javelin looks like a projectile. And what was that OD he used? The ending animation looked like a whiffed Rising Force but he still had tension? Man i'm just confused.
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My apologies, i meant 2K 5S, if it made any difference. But still, thanks very much for all the advice and suggestions :D
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Is there any reason why it's bad for Sol to use 2K 2S as OTG after a knockdown? I see quite a few match vids where by Sol instead jumps for j.S or j.HS.
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I'm cool with all the new changes except removing the comboability of GS (or so it seems right now). GS combos weren't particularly deadly or unbalanced so there seems no reason to nerf it so bad. Now it seems like, after i get in GS, it'll be like "Yeah, launcher!-oh yeah i can't do a thing".
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Well for me, its a combination of sound and visual cue and just a general "feel" of the move. I can't really explain it, just that going into training and repeatedly practising the FRC for a few night really helps. That's what i did when trying to learn CSE FRC anyways :D
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^Much better explanation, thanks. ^
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CH is counter hit. It means that if your attack counters your opp's, he will end up getting stunned for quite a while.
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I did it on Sol, obviously because of his standardized defense mod. I'll try it again tonight, but really, i'm quite sure i'm right. Training mode, using normal Eddie and Sol, with damage display on. What else could have gone wrong? Lol.
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@axel: In XX/ its now 92 dmg.
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ID is when you hit 5D normally but you prevent the red background from appearing iirc.
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It wasnt ID it was normal 5D followup animation iirc. But ya the glitched surprised me too. Hatorri, OS is like Gold Sol in th old #R Mission 100, he succumbs to Oki alot. Defeated him on Maniac with Ky, i just spammed 6HS Oki KD
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I dont doubt his blocking so i guess it was a tech error. Hes block my 6HS oki abt a hundred times before, it was just that machine. I do wish it was unblockable though. 6HS is invincible to DP with perfect timing, but yeahhs nobody's that perfect consistently i suppose.
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Quick stupid question: Is there a particular way to block Ky's 6HS oki? I know this sounds lame but the other day, i was at the arcade playing XX with a friend and i just kept using 6HS oki combo into KD for multiple wins. He swears he was blocking and we tested the stick, it was fine. Or was it some technical error with the machine/game? Just asking cuz its been bugging us.
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Guilty Gear FAQ Thread - Ask your questions here!
Incendia replied to Kairi's topic in Guilty Gear General
Slayer and Gabriel know each other quite well, like buddies, and Pot is like, Gabriel's right hand dude or something, so in dealing with Gabriel, Slayer has also come to know Pot pretty well. -
Guilty Gear FAQ Thread - Ask your questions here!
Incendia replied to Kairi's topic in Guilty Gear General
Ehhs, i think its their own choice, then winner stay while loser is eliminated.