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Akiro

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Everything posted by Akiro

  1. Agree'd, the game is fun and all, but I'm getting tired of having HUGE 3 character leads on someone and when they pull out Lvl3 X-factor and completely destroy me when I make one tiny mistake. But yeah, obligatory X factor rant.
  2. Fuck yes, a Carl type character. Now I have even more reason to play this game.
  3. I was keeping my Psp just for this, but since theirs no Vivi, no Dissidia 3 and no other character appeals to me I can safely get rid of my Psp ;<.
  4. One whole UB reset for that combo takes like 80% of Nirvanas health =\. The only saving grace is the 100 meter gain.
  5. http://store.pandorascube.com/wiiuphaac.html Marvel vs capcom 3 out early at college park. ib4 im late
  6. I'm sorry for leaving you Carl ;~;, Platinum didn't mean anything to me! Also, for these corner combos, you can fermata after the cantata for a extra 1k damage I'm guessing. Unless Carl should be saving his meter for rapids this time around. Edit: I think it works midscreen too, It worked in CS1. If Ada is a little bit further ahead of you, you can link Cantata into Fermata.
  7. That particular MMO isn't really worth playing if you just want to play it for Jin/Noel/Sol (Apparently they are all INSANELY broken and people will kick you for using them). I couldn't even stand 5 minutes of it, and I'm a fan of fighting MMOs. This MMO however, I really enjoyed. Theres an entire guild dedicated to Blazblue characters. I saw a really really well made Ragna,Mu,Makoto,Litchi and Carl in game but I didn't get a chance to take pictures of them.
  8. I thought this was interesting, but Blazblue and Guilty Gear Characters are appearing in MMOs as playable classes (except Noel is using Yukianesa) http://www.youtube.com/watch?v=E9dOH_wCLKY&feature=player_embedded
  9. I'm going to be all over this game as long as all of the combos don't end in a air-throw.
  10. Why the fuck did they change the activation sound for the Level 3 hypers? I liked the old "Ah!" sound, it was like the angels of death were warning my opponent of the impending attack.
  11. So, I just noticed something, I dont think its been said (or maybe it has) but X-Factor affects projectiles you already have out. ;O In situations where Trish's boomerang Super his someone from across the screen, she can just activate X-Factor on the first hit and super power the rest of the attack. That seems a little over the top.
  12. lol wut, Hsien-ko has a rocket punch in the cartoon.
  13. ;O omg that voice, my sound wasn't on when everyone was saying it was bad. I <3 it. "YOUREGOINGTOGETHURTKNEEHAO"
  14. Wow, Hsien-ko's air moonwalk is slow as fuck now, Regardless Dormmamu/Shuma-Gorath/Hsien-ko
  15. VIVI WHERE ARE YOU?!?!!!11ONE
  16. Its starting to make much more sense now that I've seen videos. [j.2c j.b]xN is pretty much his damage dealer, and you're going to need Nirvana to keep resetting it. : ( Im afraid Im going to main Plat too, Im not giving up on Carl, but Im taking a break from him in CSII.
  17. We found out about the game barely even a month ago, and they've already given us shit loads of information. What the hell are you talking about, and the release is only 2 days away.
  18. His low damage could be justified by the fact that he has alot of corner mixups. Then again, that 3D combo he did against valk only did 1.5k-2k.
  19. I think 8D being unblockable is a good thing, Either they're going to east ATLEAST 4 primers if you j.A spam. Or they're going to take the hit and you can combo them from where.
  20. Im ok with the j.c change seeing as how we can still combo out out it. Cantata's start up being longer and the j.2c change is the only two things that are bugging me. I mean, do we really need to be hit out of cantata even more then we are already?
  21. SUPER PORTRAITS, SUPER PORTRAITS EVERYWHERE.
  22. he cuts his own head off for a attack ;O.
  23. Aw, I was kind of hoping that Sakutarou would be his own character.
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