2A, 5B (66, 5B), 3C, 236D
2A, 5B (66, 5B), 3C, 214D~A
You can also throw in j.A/j.B/j.2C here and there sometimes.
If you have 50% Heat you can go for a 6A somewhere and do a 236 236 B (Houtenjin).
You can also throw in a 236C here and there. Also, against characters without DP's 236C can work very well if they neutral tech OTG (off the ground).
Hazama's mix-up is okay, but his pressure is pretty meh.
I think I've pretty much covered most of it, so a thread for this alone wasn't really neccesary, could've been asked in Hazama Gameplay Discusson, but hey, what's done is done.