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There are ways to screw with Ragna's 6A. It's a great anit-air to be sure, but it has some downsides. 1)It's really slow. I've been safe jumped, or just outright surprised plenty of times. Plus because of it's huge recovery you can bait it with a double jump (this was the big reason Haku's CT 6A was so good, no recovery). Plus you have jD, used properly is will make me think twice about AAing you. 2) 6A hits far in front of Ragna, but not any where else. If you can get behind me or right on top of my head, 6A doesn't help much. 3) You should be able to land your jC from far enough away that I can't 6A you. If your getting AA'd alot, I'd play it like SF. March me into the corner, then apply rape.
