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mAc Chaos

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  • Birthday 03/27/1986

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  1. in cs, hakumen has to cheese out practically all of his matchups. i get the feeling that you're trying to play ct hakumen like i was for awhile, but you really need to stop. like, stop jumping in, stop countering (even on ib, the guessing game is rarely in your favor anymore), and stop trying to do anything but poke at mid/long range. when you _do_ happen to get in, you just have to be really goddamn gay and mash 2A. i really wish i was kidding, but 6A is bad now and 5B isn't quite as effective as it was in ct. hotaru you can use more or less the same as ct (in fact, you should use it even more because if you can land a fatal counter the round is yours); when you want to use hotaru at max range on the ground but don't have the meter, 5C instead. as for antiair, i shit you not just jump and instant block. from there punish with j.C, hotaru, or whatever you feel like.

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