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Hmm... Where to start, I guess with Wavedashing. I assume you know how to do it, and that it produces a slide. Waverdashing is effectively the ultimate mindgame and footsie tool in Smash. It's somewhat similar to barrier canceling a dash in BB. What it lets you do is alter the direction of your character at a whim. I could dash into the range of a poke, Wavedash out, and the Wavedash back in for a grab. Because you can pretty much wavedash whenever it ultimately winds up producing a footsie game not unlike SF. In many cases it has other applications, like with Luigi it's actually faster than running. SHHFL, or shuffle, stands for Short-Hop Fast-Fall L-Cancel. The name pretty much explains it, this lets you do jumps with basically no recovery. It's an important spacing tool for characters with good short hops and air pokes.
