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mAc Chaos

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Everything posted by mAc Chaos

  1. I'm more interested in whether or not you can combo off of it at max range, since I use it to catch jumpouts and backdashes a lot.
  2. Remember not to post any gifs or macros even though they can be funny. No gifs, text only, Dustloop.
  3. Hey Chacha. I was wondering when I'd see you around here. He looks like he'll be the same / good overall. Just minor changes unless these counter special cancels turn into something we didn't expect.
  4. Yeah that's what I mean. Unless it freezes them but without that then they'd have to just sit there and eat it. I'll get to work on it soon enough. The combo thread anyway.
  5. I don't get the point of doing Yuki after a regular counter; why not just do Yukikaze as normal. But the special cancels should be interesting. It's something they stubbornly resisted giving to Hakumen all the way from CT til now, because it would have been too ridiculous. But with the way his current counters are, they must have decided it wouldn't be a big deal.
  6. at least youll get a solid week of wins
  7. So is this from the final product? I haven't paid attention to release dates.
  8. I misread your post as "can you punish 5DD > wheel when he counters to eat a wheel for meter." Best bet is to just try it in training mode. Record Nu doing that string and then try to counter with Hakumen.
  9. You can't punish a counter if it gets activated. It's invincible all the way until Hakumen is fully recovered.
  10. I was already doing that though on the way down after Agito.
  11. GGs! I have to find a way to stop those rollouts.
  12. It's refreshing to fight a Nu again.
  13. :3 It doesn't look like you're actually trying yet though.
  14. I'll play you 1v1 sometime if you want. We play sometimes but it's always either laggy or there's 50 other people in the room and that puts me to sleep.
  15. I don't see why you couldn't. Suppose Ragna does a blockstring and is already on his way into the next gatling while you gcOD. Then you CH him out of that next move.
  16. I didn't even notice an invite. Blame the phone for ringing 5000 times during the matches today.
  17. Would something like this work in BB? It doesn't seem to have anything that's particularly game specific.
  18. It has a little but it's still got a huge hitbox which is what makes it good. Unless you mean CP2, then idk.
  19. Yeah, it's more about their tools preventing them from getting automatically shut out by other characters.
  20. 4C > Zan works too.
  21. The reverse. I want running Dead Spike but get D ID. It has something to do with the input priority change and the way the game reads it because it never did that before CP.
  22. What happens for me is I'll go to do run up Dead Spike and do D Inferno Divider.
  23. 360C has no invul tho
  24. I got airgrabbed out of every possible move tonight like 100 different ways, lol. Nu'd
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