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mAc Chaos

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Everything posted by mAc Chaos

  1. dont take the subway in philly
  2. http://www.dustloop.com/forums/showthread.php?18485-CP-Hakumen-Q-A-New-players-check-here-first rejoice
  3. well there was that thing mori said way backmabout how if you figured out arakunes secret youd figure out the secret to the blazblue world or something
  4. the op has kune crawling with 4 legs like a frog and it just looks weird
  5. arakune is pretty irrelevant at this point carl used to be but then we got relius
  6. All right. So they are much safer now. Strange, I wonder why I never tried to punish them in CS1~EX. I look at the frame data and see they have huge recoveries. Like a blocked 2D, I could probably just 5C. But that doesn't count the gatlings so I could never be sure.
  7. Wow. That could have been a real catastrophe.
  8. can i still mash counter through them
  9. Putting fireball and black hole aside, there is still the rest of the character which has great normals and is basically like Rachel. How does Tager do?
  10. So if Bang is the one that activates it, does that mean his soul is sacrificed?
  11. She would just be unarmed then. Why would she be able to beat anyone.
  12. ive played his nu and ive only played cp like 3 times get at me
  13. Good episode. I was expecting Makoto to break it up like the EX intro but Ragna works too.
  14. It probably was. Yeah, I was trying out EX style max charge 4C combos and got it to connect.
  15. dont use 4c on noel, its useless against her
  16. where is the nu that will free me from my eternal struggle will i never gain my peace
  17. I don't mind there being a separate thread for it since it catches the eye. I was just pointing out people will repeat questions either way. I will see if I can write anything when I get internet again. It is impossible to write more than blurbs on my phone without it being a huge hassle. Also I just found out three things: > you can RC a counter to combo, but its around 4k from 8 stars midscreen > you apparently can't cancel CT into anything at all on hit > max 6c fatals midcombo Rachel style
  18. You must not have checked the other thread then, lol. Same thing happened there all the time. So either way we will answer the questions as they come.
  19. Do we really even need one. This thread is basically the same thing.
  20. I'm getting errors trying to view people's profiles and VMs.
  21. I don't really feel like gravity does much to Hakumen in this version. I can jump out pretty easy and it doesn't slow me down at all.
  22. Are you asking for Extend? Because this is the Extend thread.
  23. Yeah I was thinking that too. Hazamaesque~
  24. I haven't had a chance to check out any videos yet, but as far as having a gameplan VS flailing wildly: you shouldn't just throw out random moves and hope they will hit. Instead you should be throwing out what you think will beat their next move. That means learning what each move is useful for and the timing and spacing for it. And combos are more like an enhancer of your skills. They just increase the damage you do from a successful hit and improve positioning. So you could think of it as all just one long move once you land that first hit. Not using your combos is giving up damage that could end the round in 2 successful hits instead of 10. And that is giving the opponent that many free tries to make a comeback.
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