Jump to content
Dustloop Forums

mAc Chaos

Super Moderators
  • Posts

    10,069
  • Joined

  • Last visited

Everything posted by mAc Chaos

  1. Maybe I'm just forgetting how things went then. I was also counting your Jin in that.
  2. That was actually what made you hard to fight, for me. I felt like a computer overloading trying to process all the different possibilities. Maybe now you will be easier to handle. But yes, generally that is a good idea.
  3. I was asking about Omni.
  4. > Omi's new playing style What is that?
  5. Why even play story mode though if you are not into the story.
  6. The only other character that comes close is Hakumen, but he is stuck inside the time loop and chilling in a cave all the time so he can't really influence anything.
  7. I did that for Extend and almost all the combos got obsoleted. I'd rather just wait until console this time. 99% of the people on DL won't need it anyway until then. We also pretty much stopped updating with Haku videos so I will have to go on a hunting expedition to find Haku matches buried in various videos for the current tech. Luckily a lot of other threads have Haku videos although even then I've seen a lot go under the radar.
  8. I'm going to make it. But usually it is not worth it until CP is actually out and the new console combos get discovered.
  9. Pretty much all those routes are gone.
  10. Kokonoe beating Tager makes a certain amount of hilarious sense.
  11. it was in response to that^
  12. Are you gonna be using him? UNIT COOKIE DOUGH
  13. I'm at work til later tonight. Same for all week. dat 9 to 5
  14. Are there any high quality versions of the new trailers?
  15. What you changed it to, is what I thought you meant anyway. I didn't know wolf could not tech throws.
  16. Wait what. This is news to me.
  17. That is still a guess the Bang player has to make so they deserve to land it if they call you jumping out. OK, LANDED command grabs you have to jump to avoid. :3
  18. 720 is a big gamble. You can't really count not knowing what to expect in the equation of how good a move is because that's more about the player not knowing the information than the move itself. If you're evaluating a move you should be looking at it as if everyone knows what they're doing. If it's STILL good then you know you have something serious on your hands. For command grabs, you just have to jump. If you're even a pixel off the ground you will be safe, so if Tager goes for a 720 he has to hope you aren't jumping or he just wasted 50 heat and is probably going to get combo'd. But yeah, Tager and Hakumen have always been real good when everybody is just learning the game because they can deal out huge damage with a few moves. But once you go up the ladder it loses its effectiveness.
  19. lol, that trailer zooms in on Haku's mask where the eyes would be for everybody else. Looks funny.
  20. Wait, you can't burst during OD anyway. Same idea though.
  21. Also consider that it's tied to his burst. So if you're getting OD combo'd yourself, if you burst you sacrifice your OD damage for that round and a while after. Or you just eat the damage.
  22. I giggle every time. You're forgetting that after a while everybody figured it out and it pretty much became a lot more unsafe.
×
×
  • Create New...