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Everything posted by Leonil_Requiem
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Hey, what's Sonic Sabre D on hit? First Frame. On the ground. Between the first frame of recovery and the when the hit stun runs out.
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can you get 6 stock off of 2a?? Edit: Midscreen?
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:33333333333
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[CSE] PSN Match Finder/GG Thread
Leonil_Requiem replied to Amadeus46Art's topic in BlazBlue Online Play
fuck tiers, it doesn't really matter until someone is playing the character you have a bad match up with, better/to their full potential. do what you can to get to a level beyond that before you met. ^^ Edit : And learn to block. that can make any character top tier. :P -
Your applying them wrong. They can work on everyone; Just not as a fuzzy guard. However people who throw tech with out using the barrier OS. This combo is a great punish in this instance and if they block the j.B standing they have to block the tsubaki standing aswell. if they don't stand up (or throw tech or throw tech crouching with the os) then the tsubaki doesn't come out. you can also come down with j.B (so long as they permit and don't anti air you) and purple throw them in throw reject miss state. If they jump back after using the OS with barrier, you can throw them in throw reject miss for a free air throw.
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Done!; and I did it with this combo. ~ (Out of corner? not sure if it works mid screen, you need room to carry them full screen xD) j.B > j.214C > AD > j.2C > land > Gurren > IAD > j.B > j.A > Land > 2C > hjc > j.2A > AD > j.2A > j.C DMG : 3806 MAG : 4 Refunds : 1.5 hop > j.214C > IAD > j.C > land > 5A > hjc > j.2A > Airdash > j.B > j.2A > j.C hop > Tsubaki > hop > (land cancel) > Kisshu > 2C (2B for easy kill) > Gurren > IAD > j.B > j.A > land > 2C > hjc > j.2A > airdash > j.2A > j.C I've been doing a lot but I feel most of it is common knowledge. Renka (1hit) hop 2C > jc > delay > j.B > j.2A > airdash > j.B > j.A > 5C/2C stuff. if you guys want my confirms, i'll be up all night, night shift tomorrow so i have to pull an all-nighter to get through it. :I Strange this new hakumen seems... like your depositing meter for corner carry more so than damage. the best example of this is Zangetsu 41236C > 2C > hjc > j.B > j.2A > airdash > j.B > j.2A > j.C DMG : MAG : Refund : vs. 41236C > 2C > 214A > IAD > j.B > j.A > 2C > hjc > j.2A> airdash > j.2A > j.C DMG : MAG : Refund :
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Challenge accepted!
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I'm back niggas!! Where's my suit at?!
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[AC+] XBL Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
I'll bang with you for a little bit. -
[AC+] XBL Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
what's funny is even with all the lag, we still were hitting frcs. gdlk right? -
[AC+] PSN Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
anyone wanna play GG? -
[AC+] XBL Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
so do you wanna play? -
[AC+] XBL Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
~_~ ...... You know you wrong for what you did. Lol -
[AC+] XBL Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
where do you live? Edit : GGs to Qwerty! I will learn to netplay as hard as I do with axl-low with other characters so I can be like BasedSwaggJohnnyGod Qwerty. But, real talk. It's dope that we can play, you helped me get to where I am now in games and i don't think a lot of people know that. So it was cool playing a set with you. Hope you stay safe upon your travels. ^^ -
[AC+] XBL Match Finder/GG Thread
Leonil_Requiem replied to Kurushii's topic in Guilty Gear Online Play
PM me, I will be on playing BB but I really wanna play some GG. please [(please) please] "plz" "plox" someone get on so we can GG. ty doesn't matter what sys i'm on both -
Meh, her back dash doesn't take her half screen or anything. it just nicely re-positions her and helps me with the timing. also if your TOO close then your issue comes into play. (missing a few hits of 2[C]) also if you back dash all hit are practically assured assuming the timing of 2[C] is correct.
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[P4A] Naoto Shirogane - Gameplay Discussion "Ace Detective"
Leonil_Requiem replied to ludwig van's topic in Archives
SOOOO.... how does 236236C... work, exactly. xD -
Yes! \o/ UOH -> D follow up, 5B, Muudon, Megiddo C, 236AD, (Megiddo C hit) Megiddo D, 236AD , [Megiddo D hit], back dash, 2[C] , 66 , 5C [236B~D x 11?] , 236A. I lost count of the reps of 236BD because I was detracted but yea. HYPE! an easier UOH combo in the corner ^_^ oh it was doing 6+ when I doped it. 6.9? Edit : 11 reps, so to be safe... UOH -> D follow up, 5B, Muudon, Megiddo C, 236AD, (Megiddo C hit) Megiddo D, 236AD , [Megiddo D hit], back dash, 2[C] , 66 , 5C [236B~D x 11] DMG : 7257 ^w^ I actually suck at ending these in 236AD for oki does anyone have any tips on that? I even have a hard time ending IAD loops mid screen into 236AD oki unless it's off a Megiddo confirm. :P
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[P4A] Naoto Shirogane - Gameplay Discussion "Ace Detective"
Leonil_Requiem replied to ludwig van's topic in Archives
j.A, Command Roll, Ex 214A+B , Back Dash, >2B<, Sweep , 236A That is my list of how I deal with "jump-in"s. Hopefully they won't realize that that shit is kinda free at some distances in long enough for me to win Summer Jam and Seasons Beatings. xD Edit : Almost forgot why I came here. WHO WANTS TO HELP WITH TONIGHT PROJECT?!!?!? ~Fear mode starters variations of the SMP loop. addition reps. :P for example i just did 5.9 off the 2A , 5A (x2) , 2C Muudon series and it felt so good. ^_^ -
welcome back mynus. ^_^ 5B , Sweep , 236A , 1MB , 66 , 2[C] , 66 , 5C , IAD , j.A , j.C , 5C , 236B[D] , 6[6] , 5C , IAD , j.B , j.C , 5C , Muudon , IAD , Land 214D , Sweep , 236AD , 2[C] , 66 , 5C , 236BD , 236AD -5.1 figuring out how many "236BD"s I can land at the end now. this worked from corner to corner. I might have cheat when I ran out of the corner a little but. xD Edit. (+) >Corner to corner ^_^ >1MB confirm >doesn't use 50 until your 4.8k deep >looks cool (-) >If your that close to the starting corner and use a one more burst.... it looks like you can just run under them and 5C, then IAD towards the other corners and start your Muudon SMP series earlier for multiple reps of 236BD. :I > IMB + 50 Heat
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Sup Biargh, looks like we're gonna be partners this season until the new bb comes out. Can't wait to see what we can do with Naoto in the mix up department. ^_^ But here are some links i thought you mind find useful. I'm working on piecing together the parts right now. Normal State 2[C] xx Sweep Counter: 5C > IAD > j.C Fatal Counter: Fatal Hitstun counter 5C > j. > j.D j.214 > j.A 5C > IAD > j.A j.A > j.C j.D xx j.214CD xx j.A Combos: Naoto's one of the few characters with depth! = 's long lost daughter.
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[CSE] PSN Match Finder/GG Thread
Leonil_Requiem replied to Amadeus46Art's topic in BlazBlue Online Play
Be the first Carl to block. :U I think you should go for it. (^^)/ -
[CSE] PSN Match Finder/GG Thread
Leonil_Requiem replied to Amadeus46Art's topic in BlazBlue Online Play
Anyone wanna go a few? -
[CSE] PSN Match Finder/GG Thread
Leonil_Requiem replied to Amadeus46Art's topic in BlazBlue Online Play
#holdthatshit -
[CSE] PSN Match Finder/GG Thread
Leonil_Requiem replied to Amadeus46Art's topic in BlazBlue Online Play
yea,tk gauntlet hit's block sprite crouching hakumen and catches him early standing and transitioning from standing to crounching... you ain't blockin that xD