-
Posts
822 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by K2
-
ou oh rachel thread member invade loketest thread , kukukukuku well, it says hit stop increase even more. so on block and whiff she is going to be on chair longer and give even more time for ppl to punlish
-
run and go play flip table game V lol, MM 1st to 10, i said it
-
i will say she is mid low, remeber, rachel was no low tier in CS, she was trash tier dmg only slightly increase, all her change are based on CH ( such as 6a, 6b, tempest dalia 50% tension =\), which mean u got to use it wisely she doesn't have anything spamable for attack, so u still got to work ur way, her normal is still pretty shitty as offense but once she gets a kd she becomes high tier frog reset, pumpkin, 5b>2b, j2c along with higher dmg she can allow her to catch up. but wind is alot slower, so when u miss that change and if someone blocks everything, u have nth wind regen slower so u will suffer. u have no reserval and no wind to run, all u have is cat chair, if u whiff cat chair , insert token for next game, i genrentee you a FC combo. so you can;t abuse rachel if u like american style rush down.
-
meaning she is gonna get own when she whiff cat chair
-
ah , ok then all the ones with star, which are already here, ok, time wasted, diu la sing i will share it to rachel thread instead TAT hime-same TAT
-
ok, i did a full transaltion on all the change
-
would someone kindly fix grammer and spelling k let me translate hime-sama according to this link http://generalnantoka.blog35.fc2.com/blog-entry-405.html -Rachel BUFF ☆CS over all damage slightly increase ( final loketest dmg decreased) -JA is now a Mid ☆5B>2B now connects (but you cannot loop) -6B on Guard can be jump-cancel -Lobelia land comfirmed (but not hit comfirmed) hmm...so the pole will be set but it will not be an attack like #R dizzy's fish. -Frog can be reset ( Frog has it Gauge bar) -Tempest Dalia faster start up on Lv3 and 4, acts like Yamada-San (GG May's Whale Super). Gerentee Damage even rachel gets hit. -Winds effect increases -6A pirorty increase -6B→6C can be connected -6C forces stand on hit -3C higher priorty on the top -Tempest Dalia no wind comsumption NERF -6B slide on CH, cannot be follow up if you are not in the corner -JA>J2C does not conenct, but JB>J2C will -Pumpkin is faster, fast enough all the way to end screen ( how is this nerf? some one comfirm this) -2C hit stop increase -5C>C solide. Mid screen C lobelia>3D>Iris/Lily can be combo end screen 5cc>3c x2 possible -A lobelia incrase recovery. Not as much as CT -Lily pole damage decrease -J2C is now a High - Wind recovers slower in the beginning, and speed increase as it regens ☆previos loketest J2C jump-cancel removed
-
ok, i can read kanji cuz i am chiense a lobellia has more recovery, but not as much as ct lily dmg reduced from the poles j2c is a high , meaning u have to stand up to block FUCK YES!!! J2C is not jumpcancelable!!!!!! YES!!!!!
-
o right, u are new to the arcade sence the gg/bb community never gets along with sf community so ppl who plays sf from this community will be trashed and shit talked. play ur 2mk>super and go to the real game ssf4 and cheer when fireball hits
-
no future for u
-
this is wt i think valk can come in easy with wolf form both from air and ground. ground approch is fairly easy to deal with. Your lobellia and iris will do the job. The problem comes when he is in the air. Wolf allows him to travel full screen, so you can't zone him out. He be in your face sooner or later. His JC Beats rachel's 6a ( yes wtf, nerf that salyer shit plz), which means u cannot anti air him and he WILL get close to you in the game no matter wt you do. now, he is here and he doesn't need to be close, his 5b is god like. it will CH u before your lobellia comes out. u can't do anything except for running around. once his 5b touches u is over, his game will now hunt hime-same his block sting are +f or safe on block. except for the mini BBU, u can throw and mash 5a agsint that, remeber is a high. but that bulter aren't stuipid. he can do the regular tackle or does that low kicks. for tackle, all u can do is instant block it, and 5a punlish him. if u don't IB u can't do shit and he can spam his string until u are impaitent and mash and die. don't be too happy, cuz he can chose to block after u IB his move =w= so be paitent, block everything, gain some meter, IB that tackle punlish it and get away. rmb, u can't anti air valk's JC this match up is NOT THAT bad , i would say 5.5-4.5 since valk can always come in and eventually u are going to get hit and eat a 4-5k combo( well come on, no one doesn't get hit, when u get hit by valk u lose). he is not gonna allow u to hit him mulitple times for 1.5k. the way to not lose is to drop ur stick and go home.
-
is either allow or ban, no random vote shit in tournament day, wt if there are ppl who train just for valk? (cough to zong and zeero) is not fair for the ppl who has 360 and unable to play valk. i am happy to see he is banned now is major and big tournament, if u are going to post, make it soild and say valk is now banned
-
made cdn money, how come T11 aren't as big as this , i thought T tournament supposed to be big
-
BUSTERRRRR so bored....i want to practise mbaa....
-
ah...
-
eric is up against team japn
-
wahaha mental dmg to nazir take that u bbu whore
-
cosplay rachel at NEC? matine, let me borrow ur rachel cos
-
cdn cosplayer > us because we aren't fat
-
oo, that lame blanka with random shit?
-
cheer for eric gogogo
-
goodjob winning jasonD wt place was he placed?
-
loldy, is just that u improved so much that it piss me off so i have to toal destory u and make u understand who is the loliking lol, j/k ok, ur venom is now soild with basic, frolm now on u can move on to advance game play some of the game plays includes 1) normal pokes with 2s f.s and 6hs to space and stop ppl running in, u are doing that right now, but u can do it more a) if they can't get in from ground, they are forced to jump, and ur 6p will win a1) u are doing lots of 6a already, good basic, now ppl will stop jumping in directly and they will chose to dbl jump or fd and observe ur reaction, wt u need to learn NOW is changing ur game play and use all the tools u gained from basics, such as... - wt u can do is just run up air throw - or summon the correct ball formation> move away and wait for him to land and u go attack with the balls ( even as simple as p ball poke> run up throw, cuz by the time they lose the chance to attack from air, they lose the game play and goes in to wtf situation, and times like that a trick throw has HIGH sucess rate - or keep moving and wait for him to make mistake and score a good 6p together with ball foramtion when times allows u. 2) after u fiend ur opponet with the above, thier game play will be forced into the following a) start to slow down and not rush in like a bull a1) once they slow down, is ur world, u attack, this is way u can actually attack and not relying on punlishment and CH, so when u exp donno how to attack, is becuz ur opponent is not educated to the way u wanted. so u will do the pokes and poke more and poke poke poek until they slow down. once u do get to this stage, i will tell u some mind games when u attack under this situation b) nth works and they rush in more b1) this is more match ups, some character like sol, slayer and ofcurse May can disrespect everything you do. is up to ur skills and exp to handle the rush down. rmb, if u want to slow them down, use 623d or any kd punlishment to slow them a bit, so u can breath. b2) when u block stop mashing u scrub, the moment i c u mash 4hs and 2d and sometime 2s or 2k ( o wtf how many buttoms do u mash?? everything?) i just jump cancel and attack from above and hit u from ur recovery. ppl can't pressure from the ground forever with no cost, some point they got to jump, and it gets predictable. wt to do?? air throw it! don't think u will get in to mind games below, but read it anyways b3) good players will know is not safe to do so, and they will move back a little ( keeping u in corner ) and bait or observe wt to do next. any movement or moves u do, is a hint for them to react. b4) times like this u get the fuck out from the corner asap or out read them make sure u practise a good combo when u get guard bar flashing. with venom's block string, is easy to explode that guard bar, one combo u will win. do not waste it and do simple reset, use everything and hit as much as possible, always end combo with 623d after that 70% combo for another knockdown. darkangel : when ppl blocks every high low, is ok, take that as, i use 50% to trap u in corner with a good meter of guard bar increase. again, one come will be 50% there and if u do the 421d combo u pretty much gain another darkangel so they are just some ideas u can explore with venom u free little lost sheep another to keep in mind is that u always have to plan ahead on wt to do if u do get into combo, no matter if ur oki mix up worked or not, venom has ways around it. ie. block all my mix up and i am against pot i am right beside him , no good, ah~! i already set a ball far screen, time to teleport away and run something like that good luck
-
diu la sing both loldy and kumori shit talk too much that i can't play the games seriously i end up rushing in and just want to beat the crap out of ur character and IK x 99, and fucking disrespect all ur gaming ( wt gaming wt mind game?) and moves and just rush in like no tml ( wt are u gonna do?!?). ugh..... but it feels good now i know how u ppl feel against my rachel.....too free, orz good job Tom, i like ur ragna and kouma, where everything u do has mind game into it, not like pressing button wtf bs connect combo. i like playing with u Nana-san ftw . loved it, thx martine
-
loli exist for love , nth dirty or llegel should be allowed how many times do i have to say that loli power 20wins tonight for bb, gg and mb feed me!!!!