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The_Grither_

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  • Location
    MD
  • PSN
    TIME_lincoln_
  1. very impractical...but 6C counter daifunka does just under 5k thats all i got ;_;
  2. hmm...coming from you this could either mean Bang is back to bottom tier (since you apparently prefer him there (you know, scare the free ones away (i feel like putting another parenthesis in here))) or he isnt as bad as everyone is making him out to be.
  3. yeah I love that bank its one of the best things to ever happen in DBZ.

  4. your avatar made me smile...i have the audio as a ringtone

  5. havent played you since ct...even though you hate my bang we should play soon :v

  6. i wouldnt be suprised if they did infact take out the wall bounce...just like when they nerfed rachel for cs im sure most rachels mains thought....nah they will fix it in the next test. and here we are
  7. I don't think it's true oki but it's decent oki with big damage J.4C 2B 623B d.5B 2B j.4C j.623B 5B 2B j.4C j.C. 4095 dmg Edit: Never mind I just noticed this is already up
  8. this works on errbody for 3 crashes...in corner 5c 2c crash rc 5c 2c crash rc 5c 2c crash. do nothing for oki 2881. or 5a for a tech trap for 5k ish. but as you can see is a big waste of heat but hey its 3 legit crashes... similar to the first combo but more reasonable...in corner 5c 2c cnail 5c 2c crash. oki or again 5a for tech trap. about 2300 with oki and 4800 with tech trap also that jin combo mentioned earlier with the 3c ender...if your in the corner and have full heat u can rc the j.623b then turn around daifunka. depending on if you use 5a or not damage will vary around 3500. max i beleive is 3671. again not a good use of full heat since 5a 5b 2b crash rc daifunka does almost 1000 more damage but hey if it finishes them off and you look good doin it then y not :v
  9. As far as where u live otakon will be your best bet in finding competition in md. There will be a massive gathering of competitive players in all sorts of games. Once there u can easily filter through the bad players and find good competition.

  10. Yes the second one u said...AC fallout j.d...then it seems if I tech I get grabbed and if I don't I get pulled back in for more damage...my question is when he does his j.d is there anything I can do after tht hit to prevent any more damage or is the rest unavoidable ...the gadget finger part I'm ok with
  11. When tager does his basic bnb...after atomic collider some will smack you across the screen and try to tech grab u...what do I do when instead after the AC they jump, drive , AC ( just to pull me in) then start there mix up gadget whatever yada yada ...will back dash get me out of this situation ? Cuz it seems no matter what I do I get grabbed again
  12. How exactly is her 2a nerfed? What disadvantages does it have now compared to ct and how does it help bang ....cuz in ct 2a > bang
  13. Okay last time I checked here blocking low was a bad idea...but 9k is just stupid. So does that mean once your cursed you can just kiss the match good bye? Like in CT?
  14. Either way both sides of the uh...discussion have given me a lot to think about so I thank both of you
  15. Hold on...are u saying this as in ur bang or ur fighting bang...who has all the start-up time bang or his enemy
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