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Sakret

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Everything posted by Sakret

  1. Going to be there. Its a short walk for me anyway.
  2. They just eventually get bored of it. I can't think of much of an explanation outside of I'm preaching to a crowd thats a bunch of die-hards for their games. I'm okay with it since everyone is entitled to their own opinion, but it'd be nice if they'd join and play here and there. o.O hey wait aren't we a little off topic? I thought this was supposed to be about how GG is underrated.
  3. While I do agree with this, the problem I've been facing is making it a "oh I want to learn GG" in the long term. Primarily what I end up finding is they'll stick with the game for about a few weeks, even a month, and then they'll return back to the nether regions from whence they came (Halo, melee, SFIV, etc)
  4. Come to think of it, wouldn't that be another reason why SFIV got so popular? I mean it did have a mode where you learned your characer's BnBs. I wish there was a larger GG scene here... Also I don't think its more so about winning but just a good feeling... Okay, nevermind. After thinking on it more maybe its just that people wanting a simple and easy way to win. Like...I dunno...pointing and clicking on someone's head... *subtle jab at FPS*
  5. :psyduck:what?? Wow thats pretty unbelievable... But then again, when was the handheld fighter taken seriously? Plus the crazyness adds in a fun charm. I agree its dumb that people end up doing things like that just cause they're lazy (stupid to some degree) but to be fair for the other side, it doesn't seem like you can make a good game in the industry without having some way for casual players and serious gamers to meet in the center. Guilty Gear seems to represent one side of the spectrum where in order to play and have fun you need to be serious about it. This is also why Street Fighter IV has done so well, since you can beat the game with just hadoken/shoryuken spams and it makes you feel like your doing good and to some degree put you up to a decent level with minamal effort. But if you want to get better, theres still a deeper level. By comparison, GG only has that (much) deeper level without the surface scrubbery needed to draw in a crowd. Your friends are morons though.
  6. From what I've seen and done trying to get into the GG scene,I'm lead to believe there are easy simple solutions to why Guilty Gear is so horribly underrated on this side of the globe. The biggest one being that the only current gen home console the game is on right now is the Wii. Now the issue with that is how the wii's entire market is based around casual gamers, a general crowd of gamers who would look at guilty gear and see it as being wayyyy too complex for their taste and then go settle on playing some wii sports. Oh and how miserable the wii controls are, and how if you get a fight pad for the Wii your just wasting money because its a casual console and no other worth while fighters will be on it. The next problem is how Guilty Gear's only other console (not counting arcades) is the PS2. Based on the mindsets I've seen form other people, it really just breaks down to "why would I play an old game on an old console when I have new games on a new console to play with?" Finally, in arcades the learning curve is extremely high and normally theres a dust looper or a local player crowding around it. Which, while its fun for the players it, it makes the game that much more intimidating for the average gamer. Well, I'm bored with explaining so lemme just do the rest of this explanation in story form: Once upon a time there was a boy named Billy, who was walking into an arcade and sees a GG cabinet. "Oh" he gleefully thinks to himself, "what a fun looking game, is that robot a pimp? oh wow he must be amazing!" But as he innocently trots over to the cabinet he sees the actual gameplay by the people on this machine and absolute terror begins to play across his childish features. "Geez, do I have to learn how to play like that just to have fun?" he woefully thinks to himself. "That'll take millions of quarters before I can do any of that, and even then these players will stomp me, not to mention I am a very poor american" his timid little mind concluded. "Not only that, but I can't really talk to these players and ask them how to learn cause thats still making me do too much work! and one of them can shank me..." as he nervously glances at the players there, one of them being a potemkin player and the other being a johnny player. So with despair sinking in, he sadly slinks away from this amazing game with a robo-pimp and commits 2D fighter suicide by slitting his wrists and then playing Street Fighter IV and Marvel Vs Capcom before sinking into a new level of despair and joining the Super Smash brothers brawl competitive scene. He now plays metaknight and believes that SSBB is the best 2D fighter in the word while proclaiming GG is for fags. The end . okay back to explanation. Now if Billy had gone and played with the GG kids, he would have been spared his terrible fate. But then the next hurdle he'd have to jump through would be learning the combos, learning the specials, and having time to practice. All of which can either be done through an arcade, a laptop and alot of cash, or by paying for a ps2, a stick, the game, a laptop to log on here and having even more cash. tl;dr cons of GG in the eyes of the average gamer: -not on a current gen console that matters -nobody cares for the PS2 now that the PS3 is out -learning in an arcade is too much work for too much money -learning in an arcade gets too complex and eventually you need practice an arcade can't give you -without GG most gamers are doomed to an existance of SFIV, MvC2, and SSBB ....in retrospect maybe this wasn't so simple afterall...
  7. For the people I talk to, sadly yes. Too true. Oh whats your team? Sentinel, storm, commando? Or sentinel storm magneto? wait you use son-son? I thought everyone outside of the top characters were only there as jokes. *sarcasm*
  8. ha, more like its because the game mechanics and the characters are so brain dead easy to understand and play the general hordes of hormonal tweens can pick the game up and feel like they're doing something. Aka, HADOKEN HADOKEN HADOKEN SHORYUKEN win To be fair though,I will admit there is a little depth but nothing mind boggling. The combos are simplistic and you get rewarded wayy too much for simple keep away/zoning (the best example that comes to mind is the akuma vs Gief match-up where you can spend the entire match using a grand total of 2 moves and still win). Back on topic, I just think (as mentioned earlier in the thread) the only way to teach this game is to have interest in the first place and a want to learn. Which is also where i think comes alot of difficulty since people would much rather play SFIV and BB (whom I've heard people say is the same game as GG and thus they believe they are technically playing GG anyway) over Guilty Gear. tl;dr SFIV sucks. Getting people interested in Guilty Gear is hard.
  9. In my area there only exists Melee and Street Fighter IV (friend just said there isn't but in my opinion there is) groups. Both of which believe their respective games are the best. Nonetheless, I'm converting a few people into GG just because I just started it myself. I think the thing is to just convert people in groups so they always have someone to play against. Plus once you get two people to start an arms race against eachother in a game they become addicts. (well this is how I converted people over to melee, trying the same things for people in GG)
  10. Hi! I just recently picked up Robo-ky and have started playing and consistently practicing with him. I'm in a rather strange spot since everyone has been going from GG to BB and I seem to be going in the other direction of BB to GG. Not that it matters to me though, GG is an amazingly fun game.
  11. Out of curiosity, what better options are you talking about? I mean, alot of the options that come to mind are mainly for specific situations (are they close to the corner or not, how far away are they after the freeze etc) while the 6C combos just seem like the safe blanket combo (as stated earlier). So if theres an all around safer and consistent combo string than 6C off freeze that can fit most situations, I'm curious to hear it. On topic though, I think its better to just shake out. Might as well enjoy the carpel tunnel inducing mechanic before Continuum shift comes out
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