Figured most of this, especially the bold. Most retained the same sense of the CS2 match up since her tools work the same way while others relied on the fact that she flat out out damaged them or dragged them the corner for constant pressure.
I still mess with it, Noel is now banned for being ST Akuma.
Ridiculous damage, which I why that spot fits Ragna while Valk, Haku and Hazama are all better options wise for the most part.
My youtube monstering thoughts.
http://www.mmcafe.com/tiermaker/bbcsx/index.html#ya0-trnh69fi5xbjg7oy95je6bmy2u5lk0p04gl5cqfa3gdqaah558fqfeodcdjk8ehjbalr6dik2uhq7r-bkg-naOmniSScythe
psst~
StarGazer using the low tier OS I suggested a few pages back.
Speaking of Hiago, has anyone heard from him?
I got time to start on it now, I just need someone to list the character/spacing specific combos.
Her neutral game is the exact same, it's her abare and oki game that's been nerf. Her pokes are still amazing but she doesn't get any real award off most of them.
I wish her CH j.A put someone in untechable knockdown when air-to-air. lol
Well I'm not gonna jump for joy for combos that the majority of which felt like they was the once the combos I did in CS1 then avoided once I found the better stuff. I'm pretty sure you can find most of the CS1 - CSEX counterpart combos or even better some "new setups" ideas in that Hajime no ippo styled video.
For the most part the thing I'm interested in now is how the neutral game is gonna develop so I won't get "outplayed" by Ragna. xD