Eshi Posted March 3, 2015 Posted March 3, 2015 Discuss the Venom match-up here. Venom Board's Thread http://www.dustloop.com/forums/index.php?/topic/9922-venom-vs-sin/ Pros - Elk Hunter can go through pool balls, including S/H Sting Raid, and Beak Driver will neutralize them - Venom has no defensive options except for system mechanics Cons - Pool ball pressure & okizeme are safe against hawk baker 99% of the time General strategy - Play a very well rounded game. Shift between footsies & pressure fluidly since Venom can easily do the same - Be very patient on defense and favor back dash over DP - it often puts you in the air if you get hit and you can air tech out
KentoHardRok Posted June 15, 2015 Posted June 15, 2015 Venom is another character I have been sleeping on. I never had a problem against him but I realized I just never played a good Venom Player. The big difference is the pool ball placement. The more active they are with the balls the harder it is to maneuver and close the gap. They can change the speed and use them defensively or offensively. It took a few matches but I realized that the best way to win this one is to keep the pressure on and don't let them have space to through balls out there. They can knock them around or teleport and it can get tricky. (lets keep the ball jokes to a minimum)
edollarports Posted June 15, 2015 Posted June 15, 2015 Esh is right. This match is very vanilla for the most part- treat Venom like EX Ramlethal for the most part. In order of decreasing difficulty: Defense: If you get knocked down by Venom this is a shitfest, and you have to block the high/low or disrespect. Backdash loses to him reacting to the situation, DP loses to just about everything. Blitz works if you can recognize that he'll be close enough, although he can bait this and get another setup. BRO is pretty much a free MYTURNAGAIN from wherever and is very difficult to direspect. Push him out with FD (he's prone to whiff sweep especially), and you can jump S(?) carcass. QV is minus, DHM is unsafe. You can RTL raw angels and scoop poorly spaced ones. Neutral: Venom can do all sorts of cute shit and his zoning is very strong but he's really not able to confirm unless you walk into some hard shit or he blows meter. Be aware that his pokes are at the very least as good as yours, in various ways. That being said, Venom cannot cover every option Sin has at once, and Sin's damage output allows him to threaten 2HKOs while Venom gets stray ball hits for his trouble. For example, if you vault/beak driver a poorly placed stinger/carcass, he is eating 200 minimum, while you literally risked eating a ball for ~50 damage and no knockdown. That sort of stuff makes it so that while Venom can win exchanges, he's forced to play more safely around Sin invading his space and also is pressed to find a knockdown so he can setplay Sin and end the round. Offense: lol
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