Zenmetsu Posted November 2, 2009 Posted November 2, 2009 The only thing I read about Daisharin have all been troll-related wishlists on the Japanese BBS, with one of them being, "I would be happy if Daisharin started up faster." so I didn't bother posting about it. Litchi forum is pretty much overrun with trolls right now and nobody has been posting any relevant info.
STenSatsu Posted November 2, 2009 Posted November 2, 2009 Lol. That's a shame. Seems like she'll be overall stronger in CS though, and with the weakening of many other characters she'll probably be pretty high on tier list. (Not that it looks like tiers will have the meaning they do in CT unless some ridiculous shit is found.) She sounds more fun too with the new riichi specials, more overhead options, a seemingly better midscreen game, and special cancellable 6c(1).
SuperKawaiiDesu Posted November 3, 2009 Posted November 3, 2009 is Zenmetsu max? :OOOO Litchi looks high tier now :3
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 Dunno if these are confirmed but you guys can get hyped or get despaired about the following changes if these are true... - Ittsu stance can be canceled with D. - Staff set after IttsuB is now 5D style as opposed to 2D. - Ittsu stance can be canceled with D. - When you cancel IttsuB into Kote while the staff is in the process of getting set then it changes to 2D style. This might be a new property of Kote (switch back between the styles) but it is still unconfirmed. - Ittsu stance can be canceled with D.
Lord Knight Posted November 20, 2009 Posted November 20, 2009 Ittsu Stance can be canceled with D. Ittsu Stance can be canceled with D. Ittsu Stance can be canceled with D. Ittsu Stance can be canceled with D. Ittsu Stance can be canceled with D. Ittsu Stance can be canceled with D.
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 It seems like there's fewer and fewer reasons to drop staff with Litchi now. Her staff B&B that was discovered in the loketest has been reported to still do around 3000 damage. And the fact that she has potential for mist cancel (ittsu cancel?) frame traps while staffed really opens up her pressure game. If the change is true then it'd be really exciting. Hope it's true. I'm curious to see how quickly she can cancel it and what the recovery is like.
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 JP Litchi BBS is really active right now. - Staff set after Tsubame and IttsuA is 5D style (similar to Ittsu B). - Ippatsu Combos are way easier to do. Breaks 3k damage and leads to knockdown. - IttsuC combo has made a comeback. - 6D (2nd hit) cannot be canceled. Dangerous to throw out randomly. - EDIT: 6Kote switches style to 5D set. 4Kote switches style to 2D set. - EDIT: Daisharin cannot be comboed into. Activation start up is too long. May have lost start-up invincibility frames as well. - 3C[m] can be canceled even on block.
krazykone123 Posted November 20, 2009 Posted November 20, 2009 Pressure game, Pressure game, needs moar Pressure game... can't wait for some footage...
Lord Knight Posted November 20, 2009 Posted November 20, 2009 No Daisharin combo is sad face. Litchi in CS is sounding like BLEED pressure in wonli vids from late September, I can't wait to see some footage.
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 Yeah, no Daisharin combo is kind of a sad nerf. Staffed Litchi will have no way to get real damage off random air combos even with meter. BC>BC>rapid>C? Lulz. - Can get knockdown in corner with ...6C>Tsubame>6C. - Shishin is now a 6 hit move as opposed to 4. - Staffless Litchi can now combo 5B>2A. - 6C[m]>IttsuA confirmed. - Her IttsuB B&B doesn't work on certain characters if they are crouching (connecting 6C on crouchers seems to be the problem.) They're researching other routes to compensate. Also, her Ittsu Cancel is sounding really buff. Similar to one aspect of Johnny's MC, you can combo into and out of IttsuD when the first move was counter hit. So like... 5B(CH)>IC>5B just like how Johnny could do 5HS(CH)>MC>5HS and the likes. I wonder what kind of frame advantage she gets from ICing.
Diveman Posted November 20, 2009 Author Posted November 20, 2009 holy s*** at ItsuuD cancels, I cant wait for new videos. Also shishin seems really good now with 6 hits EDIT: did you see this in the main BB:CS thread? Litchi: Corner- 5B>5C(1)>6D(1)>一通B(can't translate)>2C>6C(1)>後ろ小手 (backhand?)>5C>JB>JC>jcJD> 下りJC>6C>燕(tsubame)>6C confirmed mid screen jC>jD> air dash jC> 6C> tsubame confirmed (dont understand the combo...I suppose you start the combos being staffless, otherwise unless I see a vid I dont know whats that) jD has more recovery (I assume is Staff J.D)
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 I saw it before Ryoko translated it but I didn't bother posting it because it's old news from before. It's actually two combos. The first one basically states that you can do the old 6C>Tsubame>6C>3C knockdown in the corner. The second one states that you can do your B&B combos up until you do 6C>Tsubame and the combo ends. There are currently no ways to get knockdown if you use Tsubame midscreen after a long combo, and even dash>j.C doesn't seem to work. Again, it's old news so I didn't bother posting.
krazykone123 Posted November 20, 2009 Posted November 20, 2009 We need videos NAO!, the waiting is killing me from the inside...
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 There are already a handful of videos out on YT with Litchi in some of them. Just search for continuum shift and organize by newest added. There's a lot of new info regarding Litchi changes posted on the BBS but a lot of the vids already explain what those changes are so it seems like there's little reason for me to translate. http://www.youtube.com/watch?v=LZeWINsR7M8 http://www.youtube.com/watch?v=iOzG1fZOSOs
Diveman Posted November 20, 2009 Author Posted November 20, 2009 6A[m] causes ground bounce on hit, can be followed with 2C (a.k.a OMG Litchi can actually get a decent combo off that!!!!) 6B [m] is jump cancelable on hit (maybe on block) After midscreen Haku, chun combo, litchi can follow with 5B (just like in the corner in CT)
krazykone123 Posted November 20, 2009 Posted November 20, 2009 http://www.youtube.com/watch?v=LZeWINsR7M8 http://www.youtube.com/watch?v=iOzG1fZOSOs I appreciate the links kind sir...
Kenny tuty Posted November 20, 2009 Posted November 20, 2009 6B is jump cancelable!!!??? gosh, that sounds sick. that means we can do jump cancel cancel(calls TK in here?) we must be able to combo after 6B normal hit now. Maybe like 6B-ittsu B-whatever- I'm kinda hoping we can do ittsu cancel shishin, but maybe no. 6B into shishin wll be too broken.
Zenmetsu Posted November 20, 2009 Posted November 20, 2009 Yeah Ken, you're right. It looks like you can combo 6B[m] into Ittsu via JCC (TK). http://jbbs.livedoor.jp/bbs/read.cgi/game/45148/1256567222/322 Looks like Litchi can finally jc her 5A's, 2A's, and j.A's on hit now too. All her kara throws have been left untouched as well. Her Ippatsu loop combos (off counterhit j.C) do about 3.8k damage and lead into knockdown. Looks like Litchi uses her new IppatsuB to finish. JC(CH)>(5B)>2C>IttsuA>6Kote>Haku>Delay Hatsu>RiichiA>IppatsuA×2>IppatsuB>JB>JC. Yeah, I think Litchi got a little too buff... I thought this was supposed to be a Slash rebalance...
STenSatsu Posted November 20, 2009 Posted November 20, 2009 Jesus. Christ. So what is the motion for Itsuu canceling, just double tapping D instead of holding it?
KD Posted November 21, 2009 Posted November 21, 2009 http://www.nicovideo.jp/watch/sm8869242 3:33 and up for Litchi versus Hazama, good shit 5:34 corner EDIT: Went back and watched this video and noticed that the beat went blue when he hit after his falling jC pretty sure it can hit and be legit though. 2nd hit of 6D 5D 2A 2C haku chun 5B 6C(1) kote421 5C jB djCD falljCwhiffstaff2 6C(2) 3C ~ 15 hits for 2758 damage 7:40 airdash jBC 5B 5C(1) 6D(1) ItsuuB 6C kote421 5C JBCD airdash jC staff2 6C 3C tsubame ~ 20 hits for 3169 damage http://www.nicovideo.jp/watch/sm8865753 1st matchup in this vid is Ragna vs Litchi. Ragna pretty much destroys the Litchi player but the Litchi does get some hits in the second round and you can see some footage of 6C tsubame 6C 3C working in the corner once again At 6:25 is Tao vs Litchi not too much to see but good for those that just want some more CS Litchi footage.
Diveman Posted November 22, 2009 Author Posted November 22, 2009 Falling Chun (ippatsu C I think) removes 1 guard primer on block EDIT: I wanna update the first post but Im unsure if I should leave the info from past loketests or just erase everything and make it a "Final changes thread". Any ideas?
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