HZMN Posted November 2, 2009 Posted November 2, 2009 Some characters are VERY easy mode and in some cases just seems like you can mash your head into the controller to get combos to come out. Which ironically (or sadly) are these kinds of characters are what I see most often online. I think Raven falls under medium, you can mash some things out, but his advanced stuff will never see the light of day with a masher. Hell a simple 7 hit juggle combo for 60 damage requires me to go into Labyrinth stance, back out of it, and back into it to complete. I have to work for some of my damage while characters like Steve or Bob can slam there head into the controller and out range/damage/ect me all while being faster Lag doesn't help either considering some of these guys have speedy lows too. Lag+Speedy Button Masher friendly characters= gl to anyone trying to actually learn the game
bjholmes2 Posted November 2, 2009 Posted November 2, 2009 Playing Tekken can be compared to playing as Tager; it's simply a matter of learning common tactics and how to counter them. Trust me, once you learn those dumb tricks the scrubs love so much, they won't stand a chance. Also, you need to practice a ton.
ilikeusingdizzy Posted November 2, 2009 Posted November 2, 2009 Asuka's combos are super-easy mode. As in, I mastered her combos in like 15 minutes my first time ever playing her. Other characters have a lot more execution involved in their combos, and some have to shift between multiple stances and phases and all kinds of stuff. Tekken combos are pretty hard. To learn the basic terminology and stuff: here or here btw CH d/f+2, EWGF launch is with Kazuya. well then,im never gonna use that.i dont care much for anyone besides asuka,im thinking about giving alisa and lili a try,but im mostly sticking to asuka anyway.and i dont care if her combos are easy,i just chose her cause i like her wearing those black trousers(i think they're called hakama?im not so sure). If you don't even understand the general terminology, then how are you saying the combos are easy? Chances are you don't know any real ones. :8/: well you know,there's always video.ill admit id play much better if i had known the terminology,but that doesnt mean i cant make up my own combos.ill get the terminology down soon so dont worry.
HZMN Posted November 2, 2009 Posted November 2, 2009 Playing Tekken can be compared to playing as Tager; it's simply a matter of learning common tactics and how to counter them. Trust me, once you learn those dumb tricks the scrubs love so much, they won't stand a chance. Also, you need to practice a ton. Well its not so much learning the tricks cause alot of it is easily telegraphed. However, some moves are speedy enough and coupled with lag, makes for some hard lows or mixups to block, regardless of how telegraphed they are. SCIV had the same effect, and you probably heard me saying something about the lows being too good online. Even the most minor of lag was enough to cause what would have been a simple block from high to low in X amount time, gets effectively reduced in even the most minor of lag. It was pretty much the bane of everyone's existence on SCIV Online, but most of those lows ended up just being simple pokes and couldn't do much in the way of combos after them, save for a few characters. Tekken, I'm getting the same vibe from in that aspect. Except one low hit can lead to HUGE damage via juggle or wall rape. That is my main concern with the lag. I'm not saying I'm the perfect blocker, but the concern I have is far from unfounded.
ilikeusingdizzy Posted November 3, 2009 Posted November 3, 2009 Throwin' out dem 10 hit combos, like a bawss. lol thanks,but its not just that.im also looking at videos.
Spud Posted November 3, 2009 Author Posted November 3, 2009 well then,im never gonna use that.i dont care much for anyone besides asuka,im thinking about giving alisa and lili a try,but im mostly sticking to asuka anyway.and i dont care if her combos are easy,i just chose her cause i like her wearing those black trousers(i think they're called hakama?im not so sure). well you know,there's always video.ill admit id play much better if i had known the terminology,but that doesnt mean i cant make up my own combos.ill get the terminology down soon so dont worry. Not criticising your choice of character, I'm just saying that a 4-year-old could learn her juggles. (I can say that cuz I play her. ) You don't necessarily have to use websites and stuff to learn her combos, I learned Asuka in DR without ever looking at TZ or any site. It can definitely help though.
bjholmes2 Posted November 3, 2009 Posted November 3, 2009 To be fair, Dragunov's juggles and mini-combos aren't incredibly difficult to pull off either. King's can get kind of tricky, though.
Horror Posted November 3, 2009 Posted November 3, 2009 It took me a while to figure out Leo's stance cancelling, but I'm starting to get the hang of it. Though I need to stop playing online. That shit isn't helping my execution in the least.
MouseWonder Posted November 3, 2009 Posted November 3, 2009 Any Alisa players? I'm enjoying the chainsaw arms, head removal, craziness personally haha. But i picked up the game a few days ago and really like it. Just starting to actually sit down and learn more than the simple combos/mixups necessary to plug through scenario and such. Though I agree I think they chose the tinniest writing in the world..I have to strain my eyes to read it. And the loading between fights did seem long at first, but I've noticed lately my ps3 has seemed to load it faster...illusion maybe but it doesn't seem as bad. Was anyone else slightly bothered by the japanese voices talking to english and vise versa? Maybe its just me but it just seemed strange here.. But overall i'm really happen with tekken 6 right now haven't touched much else.
4r5 Posted November 3, 2009 Posted November 3, 2009 Any Alisa players? yo Was anyone else slightly bothered by the japanese voices talking to english and vise versa? Maybe its just me but it just seemed strange here.. English, Japanese, Chinese, Korean, Ursusnese, Marsupinese, Pinophytinese. They all can even understand the utterings of higher-order beings.
ilikeusingdizzy Posted November 3, 2009 Posted November 3, 2009 Not criticising your choice of character, I'm just saying that a 4-year-old could learn her juggles. (I can say that cuz I play her. ) You don't necessarily have to use websites and stuff to learn her combos, I learned Asuka in DR without ever looking at TZ or any site. It can definitely help though. easy or not i chose asuka cause she's asuka. there was no need to state she was an easy character after i had said it myself. there are plenty of characters that are simple in fighting games that still require a basic strategy when pitted against any opponent that could pose a threat to the player in control.and combos aren't everything,they're just one of the many reasons i like 2d/3d fighters. that being said it doesnt matter if it only takes 2 hours(jin)or 2 weeks(carl)to understand your character.mastery is something we will never truly obtain,but we push on regardless of who our main may be,be it storm or roll.
Bommlinger Posted November 3, 2009 Posted November 3, 2009 sorry, but anyone who says T6 online doesn't lag that bad has no idea. Tested it on a T1 line with a friend who lives 4 miles away. Full 5 bars, still unplayable. At home (20mbit line) against some random dudes with green bars the game is utterly laggy. I CAN do CH d/f+2, ewgf juggles offline, online I can't even punish a -14 move with 1,1,2. Just because some people don't notice a difference, don't say there is none!!! Also offline isn't what I had hoped either. Input lag on HDTV's due to upscaling is killing me (releasing a game that isn't even 720p when T5DR was 1080p, are you kidding me?). Also, this game became frickin' noob friendly. Wavedash and ewgf became so easy it's not even funny. I had really high hopes for T6, but I'm basically done with it, since Bamco isn't gonna fix sh*t with the patch. They really dropped the ball on this one.
bjholmes2 Posted November 3, 2009 Posted November 3, 2009 I had really high hopes for T6, but I'm basically done with it, since Bamco isn't gonna fix sh*t with the patch. They really dropped the ball on this one. I'm sorry, but I must disagree; you talk about it like this is KoFXII or something. The only real issue I've had is the online play and text size. I can see how input delay could be another issue for HDTV owners, but this game is actually very well made (8.5~9.0, IMO).
Bommlinger Posted November 3, 2009 Posted November 3, 2009 As I said, just because you don't notice any lag (good for you, I wish I feld the same) that doesn't mean there is none. I tested it on a 100mbit T1 line (no routers no firewalls) to a friend on the same line (distance ~5kilometers, ping of 8) and there was indeed lag. I'm not talking about slowdowns, or stuttering or any of those, I'm talking about a delay of about 4-8 frames. Tekken is all about block X -> punish with y. And if you can't punish a -12 move with you basic 10frame punch, that makes the game unplayable. Sure people who just love to mash out moves won't notice that, and by all means: have fun with T6, but for a competitive player T6online isn't even remotely playable. T5DRO with green bars was at least playable(ch d/f+2, ewgf launch very possible with green bars), so you could practice for your offline sessions.
NemesisZeru Posted November 3, 2009 Posted November 3, 2009 So....how good is Raven? He was my main back in Tekken 5, the only Tekken game I've ever played(and even this was a rental). Not like I have the systems to play Tekken anymore, but I thought I'd ask.
faultydefense Posted November 3, 2009 Posted November 3, 2009 As I said, just because you don't notice any lag (good for you, I wish I feld the same) that doesn't mean there is none. I tested it on a 100mbit T1 line (no routers no firewalls) to a friend on the same line (distance ~5kilometers, ping of 8) and there was indeed lag. I'm not talking about slowdowns, or stuttering or any of those, I'm talking about a delay of about 4-8 frames. Tekken is all about block X -> punish with y. And if you can't punish a -12 move with you basic 10frame punch, that makes the game unplayable. Sure people who just love to mash out moves won't notice that, and by all means: have fun with T6, but for a competitive player T6online isn't even remotely playable. T5DRO with green bars was at least playable(ch d/f+2, ewgf launch very possible with green bars), so you could practice for your offline sessions. he never said online didn't lag, he just says don't hate the game because online isn't offline tekken is a popular game, if you go to any hub you should find people to play against, sucks if you're in the boonies, but them's the breaks. I'm likin the game a lot, but I have people to play against offline...you know...like what we had to do 1 year ago...with games much less popular So....how good is Raven? He was my main back in Tekken 5, the only Tekken game I've ever played(and even this was a rental). Not like I have the systems to play Tekken anymore, but I thought I'd ask. raven hasn't gotten any worse, but he hasn't gotten better as much as most of the cast so he's in the lower rungs of the tier list. If you liked him in 5, you'd probably still like him, he just gets raped up close by a lot of people, and his distance covering moves can be high risk/reward
Spud Posted November 4, 2009 Author Posted November 4, 2009 easy or not i chose asuka cause she's asuka. there was no need to state she was an easy character after i had said it myself. there are plenty of characters that are simple in fighting games that still require a basic strategy when pitted against any opponent that could pose a threat to the player in control.and combos aren't everything,they're just one of the many reasons i like 2d/3d fighters. that being said it doesnt matter if it only takes 2 hours(jin)or 2 weeks(carl)to understand your character.mastery is something we will never truly obtain,but we push on regardless of who our main may be,be it storm or roll. Once again, I wasn't trying to belittle Asuka because she doesn't have CH d/f+2 EWGF juggles. I know it still takes skill/strategy to win with her.
MouseWonder Posted November 4, 2009 Posted November 4, 2009 Also offline isn't what I had hoped either. Input lag on HDTV's due to upscaling is killing me (releasing a game that isn't even 720p when T5DR was 1080p, are you kidding me?). Also, this game became frickin' noob friendly. Wavedash and ewgf became so easy it's not even funny. I had really high hopes for T6, but I'm basically done with it, since Bamco isn't gonna fix sh*t with the patch. They really dropped the ball on this one. Do you know for sure they're not EVER going to address the issue? I mean the games been out what a week? And I can't comment on the HDTV lag, but i highly doubt its that intense/unadjustable. With my plain old tv it works just fine with no lag and I'm not button mashing... just saying... As I said, just because you don't notice any lag (good for you, I wish I feld the same) that doesn't mean there is none. I tested it on a 100mbit T1 line (no routers no firewalls) to a friend on the same line (distance ~5kilometers, ping of 8) and there was indeed lag. I'm not talking about slowdowns, or stuttering or any of those, I'm talking about a delay of about 4-8 frames. Tekken is all about block X -> punish with y. And if you can't punish a -12 move with you basic 10frame punch, that makes the game unplayable. Sure people who just love to mash out moves won't notice that, and by all means: have fun with T6, but for a competitive player T6online isn't even remotely playable. T5DRO with green bars was at least playable(ch d/f+2, ewgf launch very possible with green bars), so you could practice for your offline sessions. I'm sorry, but i'm not big on the idea of the internet being a competitive situation. I'd think more toward arcade/tournaments for a competitive appeal not online which is always subject to lag no matter how beautiful your connection is. Grant it it is competition, its not the end all be all for competitive players. And personally I've ran into several people who have pulled off long ass real combos/juggles just fine on the ranked and player matches. I've found great competition actually, with the occasional button masher who was pretty easy to stomp out unless severe lag hit which is always the case when you hit lag, it just becomes hard to respond. But for the most part in a good connection for me if it had lag it was you staring at the sweet combo and your braining lagging in reaction. But its your opinion that's just my two cents
Bommlinger Posted November 4, 2009 Posted November 4, 2009 i know you can't competitively online, I just meant with some games, it's actually usefull to practice online for competiive play. For Isntance BB, SF4 (as Ive heard, never played it) or even T5DR on a good day with green bars, even tho it's netcode was shitty. But with T6 it just messes my timing and the concept of frame data is just not applicable online Don't get me wrong, the core gameplay of T6 is just great (best since T3/TTT imho), but the all around package just sucks. If I had an arcade in my town (or even my whole country) I wouldn't mind all that and stick to practice mode, but I don't so it just isn't worth it for me for the occasional tournament and/or offline session with buddies.
HZMN Posted November 4, 2009 Posted November 4, 2009 So....how good is Raven? He was my main back in Tekken 5, the only Tekken game I've ever played(and even this was a rental). Not like I have the systems to play Tekken anymore, but I thought I'd ask. Raven has some issues, but he is fun to play. Largely unsafe in his move list, online lag makes this even more obvious. Offline he is still solid, still unsafe, but at least you have options. He has a pretty good mix up game imo too, but you got to make almost every hit count since you'll get punched in the mouth more often than other characters due to his recovery. Also gets out poked by most of the cast. Though last I checked I thought Raven was a solid mid tier character, not low tier
bjholmes2 Posted November 4, 2009 Posted November 4, 2009 Though last I checked I thought Raven was a solid mid tier character, not low tier You've got to be careful, because Tekken 6 and Bloodline Rebellion (the one we're playing on console) have different tier lists.
DoomieJ Posted November 4, 2009 Posted November 4, 2009 Raven is low tier for sure. Not that the tiers are that much different in BR, but he is still low low. And if you are trying to play a game competetively only, it better be either. 1.)RTS (PC) 2.)FPS (PC) otherwise you are just practicing an exercise in futility. Playing in local, offline games with groups of people is the best way to play, always has been, always will be. Excluding actual arcade gameplay experience, ofcourse. Nothing beats the arcade machine. BJ, ive been working at that db+3_1+3. shit is so nasty once you train niggas to block low that its stupid. THat and jesus boot with dragunov is just dumb. Just need to work on finishing !B and !W shit now.
Horror Posted November 4, 2009 Posted November 4, 2009 Raven's pretty low tier, but at least he isn't Zafina. That bitch is terrible hahah. Though admittedly has cool moves. :c
HZMN Posted November 4, 2009 Posted November 4, 2009 Raven is low tier for sure. Not that the tiers are that much different in BR, but he is still low low. And if you are trying to play a game competetively only, it better be either. 1.)RTS (PC) 2.)FPS (PC) otherwise you are just practicing an exercise in futility. Playing in local, offline games with groups of people is the best way to play, always has been, always will be. Excluding actual arcade gameplay experience, ofcourse. Nothing beats the arcade machine. BJ, ive been working at that db+3_1+3. shit is so nasty once you train niggas to block low that its stupid. THat and jesus boot with dragunov is just dumb. Just need to work on finishing !B and !W shit now. Yea I've been around the RTS block with Starcraft awhile ago. Luckily there are more people around here that play Tekken than BB, so I should get some hefty competition (finally) and the Tekken 5 arcade machine that we do have here is at least in good working order. Hopefully I expect to have an Arcade Stick by Christmas too and MAYBE Tekken 6 Online will be fixed to a more playable form so I can at least enjoy myself in minor lag rather than raging over dropped (EASY) combos due to insane lag when I can't play locally.
bjholmes2 Posted November 4, 2009 Posted November 4, 2009 BJ, ive been working at that db+3_1+3. shit is so nasty once you train niggas to block low that its stupid. THat and jesus boot with dragunov is just dumb. Just need to work on finishing !B and !W shit now. His tackle strings can catch people off-guard every once and a while (I think b+4, 2, 1+2, etc.). Also, iWR+2 is as beastly as it gets.
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