Skye Posted April 4, 2010 Author Posted April 4, 2010 Good Lord, that Ara vs Lambda in your list pissed me off. He was doing everything all wrong, the Lambda wasn't even that good. Every 214dc she did was j.6d bait. So disappointing.
RinHara5aki Posted June 4, 2010 Posted June 4, 2010 Hey squigglies (God I really dont feel comfortable here XD..), thought I'd drop by to let you guys know that the CDC is coming up. Your moderator will be doing matches up the wazoo so any matchup specific requests or whatever, feel free to say what you want to see. Its Arakune vs. Norcal basically.
CopperDabbit Posted July 6, 2010 Posted July 6, 2010 Grand Final matches from our last ranbat: http://www.youtube.com/watch?v=SkFfF03jgJ8 <-- epic fail on my part. That first match should have been mine if I didn't drop two different combos AND fail to cancel into super. *sigh* back to sparring mode... http://www.youtube.com/watch?v=3EmYl0NpJhQ <-- most epic ending to any match ever. EVER.
kousaka Posted July 7, 2010 Posted July 7, 2010 got a chance to play some bbcs on ps3 today along with some training mode.. figured out the secret to multiple iad 100% curse combos 6a>5d>iad j4a>ja>2a>5b>5d>iad j4a>ja>5a>6b>j6d midscreen, character specific blah blah blah -there's actually two secrets and i'll discuss them soon in combo thread but they allow you to do a few of the other variations such as 6A>5D>iad J4B(2hit)>5B>5D>iad JA>J4A>JA>5A>6B>J6D -which is easier and less character specific but still midscreen here's some clips:
Skye Posted July 7, 2010 Author Posted July 7, 2010 but I bet online the tick grab/grab fakeout would work really, really well What's that supposed to mean!?
Dacidbro Posted July 7, 2010 Posted July 7, 2010 What's that supposed to mean!? It's supposed to mean that when you're playing online, you can't do things reactionary. Chill.
Dacidbro Posted July 8, 2010 Posted July 8, 2010 Seems like the timing is pretty tight. Is there a reason to use this over double dive cancel?
Skye Posted July 8, 2010 Author Posted July 8, 2010 Seems like the timing is pretty tight. Is there a reason to use this over double dive cancel? Faster, looks a bit easier, not fully character specific, those would be my guesses.
kousaka Posted July 8, 2010 Posted July 8, 2010 yeah it's easy and universal except for the specific height requirement, imo it's a useless combo and i would always use the dive combos.. but 5c double dive cancel's are more picky on certain characters compared to 2c FC since you have to adjust for how high they are when you hit them
kousaka Posted July 13, 2010 Posted July 13, 2010 Zeero uploaded a set of 2c FC combos and some misc bnb's http://www.youtube.com/user/puimakzz#grid/user/00798D567CF86D46 http://www.youtube.com/user/puimakzz#grid/user/2BBEC6360F5BA519 http://www.youtube.com/user/puimakzz#grid/user/DEE71615726BF7BE
Mr.Biscuits Posted July 13, 2010 Posted July 13, 2010 Those vids are ridiculous. The J.2B dive adjustment is character specific to who exactly? I saw it on Arakune I think? What about Noel?
ZONG_one Posted July 13, 2010 Posted July 13, 2010 Those vids are ridiculous. The J.2B dive adjustment is character specific to who exactly? I saw it on Arakune I think? What about Noel? If it worked on Tsubaki, it'll work on Noel.
Zeero Posted July 13, 2010 Posted July 13, 2010 You'll mainly use the j2b variation on tsubaki/hazama/jin. It also works on bang I think.. While Carl is unstable at 100%, you can also use the j2b variation for one loop with 2Cfc 5A jabc j2b. Arakune/Hakumen/Rachel combos posted are pretty unstable, but you can use j2b on them as well. New stable versions have been found... and since Kou was at EVO while I was doing this, I didn't know (and sat there for 30 minutes each trying different variations). I need master Kou's guidance =) Keep in mind those are just samples. Its really hard to get into the same situation all the time where one 5A at start will put them at the correct height and you'll often end up using 2 5As. Then things afterwards may or may not work because of that added 5A, decreasing hitstun. However the general part about the dives (how many As before C, or if j2b variation is needed, etc) should be consistent. However, I don't have BBCS anymore (was my friend's, borrowed it while he was away) so I cant record =( I'll record n put them up if i get the chance to.
Zeero Posted July 14, 2010 Posted July 14, 2010 I'm not sure, i didnt get the chance to try each combo on every character, but 2A #2 probably only works on fatter characters because skinny characters would be too far away for the 2nd 5D to hit i think
Zeero Posted July 19, 2010 Posted July 19, 2010 More stable version of 2Cfc dive loop on hakumen Kou and I tried on saturday at friend's place: 2Cfc (arakune crosses over to other side) 5A 5A hjc jA jB jC j2B dive cancel 5D jc jA jC j2A dive cancel 5D hjc jA jC jD 2Cfc (arakune doesn't cross over) 5A jc jA jC j2A dive cancel 5D hjc jA jA jB jC j2B dive cancel 5D hjc jA jC jD Videos to come when the game actually releases in NA.
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