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Posted

In those videos this guy does 5C>jC and sometimes 5C>5C>jC in between the wheel loops, does any of those deal more damage than the usual wheel loops with 5C>5C in between in the long run?

Posted

That was one of the sickest arakune player I've ever seen. His execution and yomi was perfect. I'm amazed you could even rushdown like that with arakune.

Posted
Some arakune ended Galileo's 20 win streak at acho

http://www.youtube.com/watch?v=2DLukt6Tonw

And then he won some more (this guy is pretty sick from a non arakune player's perspective)

http://www.youtube.com/watch?v=H3wpzMfw58Q

http://www.youtube.com/watch?v=JHSaRplfkRk

also my first time seeing mountain dew arakune in CS

Holy crap, I've never been so motivated to learn to play better in my life.

Posted

He's good but got away with a ton of shit unless I'm missing something? There's no way he should be landing so many throws and why the fuck were they not teching??

Posted

They weren't teching because when he started off a combo it generally scaled very poorly. Had he kept the combo going, it would have done significantly less damage, so he reset them instead. And you can land throws if you out think your opponent, it's not uncommon.

Posted
He's good but got away with a ton of shit unless I'm missing something? There's no way he should be landing so many throws and why the fuck were they not teching??

And Galileo let himself be reset on the ground twice.

He would've won, had he not done that.

Imo, he just wanted to play Litchi.

:kitty:

Posted
And Galileo let himself be reset on the ground twice.

He would've won, had he not done that.

Imo, he just wanted to play Litchi.

:kitty:

Exactly and he got 1 of those niggas with OTG 5D for fucks sakes.

Posted
And Galileo let himself be reset on the ground twice.

He would've won, had he not done that.

Imo, he just wanted to play Litchi.

:kitty:

SBO joke.

I get it.

Exactly and he got 1 of those niggas with OTG 5D for fucks sakes.

That's awesome, 5D has 100p1.

Posted

That video was hilarious. I don't know why but it fits him for some reason. But i thought i saw something good in there. There was a j.214214D unblockable reset mid-combo. Might be worth looking into some standing combo's for curse.

Of course my input could be retarded. I don't play ara at all. That's just a good thing to look out for with carl so maybe ara could find it useful as well.

Posted

Pretty sure that only works if the opponent techs, and who fucking mashes tech during an arakune super?

But really that combo video was beautiful.

edit: actually someone prove me wrong cause the hakumen yukikazed instantly making me think its a forced "tech" that puts them in a standing state. that would be weird as fuck though :psyduck:

Posted

That tech in the middle of his air super thing has been around since the CT days. It works because there is no tech from the bug hits: they do not cause stagger which is the only thing you tech from, while still on the ground. You're forced to recover. The only character that can get out of it is arakune, with his backdash. Maybe some supers could reversal through it, but it's pretty much guaranteed damage. The problem is that the damage and re-curse you get pales in comparison to the normal combos done in a regular match.

And for those who don't know, the bugs from arakune's air super are unblockable. They cannot be guard pointed or countered. However, something like Tager sledge can go through them, or Hakumen's blackhole.

Posted

True. It looks like you can get around 7-8K from doing it this setup, plus 50% curse meter after fever, but you can already do that without using 50 heat so it isn't a great option. Maybe if you start with a move that has horrible proration this might be a good idea but otherwise it's not the best use of your heat.

They really need to buff that move. It's so situation specific in the first place and even when you can get there, there are better options that don't even require heat.

Posted

You really don't get much recurse on that? Couldn't you, if theoretically done right, get 100 recurse, or is that just not possible at all with the proration/nobugs/positioning

Posted

if you already cursed them and went into combo, ASW put a failsafe on it so that that you can't re-curse in a combo that already had curse. They make it so you can only get 50% if its still in the same combo. Once they tech out however it's free game again, so maybe a cloud that doesn't hit them mid combo but once they tech would give ara 80%, but that's all depending on the cloud you get.

Posted

I wish his air super would hit downed opponents.

So something to make it useful.

Posted
if you already cursed them and went into combo, ASW put a failsafe on it so that that you can't re-curse in a combo that already had curse. They make it so you can only get 50% if its still in the same combo. Once they tech out however it's free game again, so maybe a cloud that doesn't hit them mid combo but once they tech would give ara 80%, but that's all depending on the cloud you get.

Yeah, I know, that's why I'm thinking about using that super to get more re-curse. Reset the combo.

Posted

I think there is two problems with that Dacid.

1) If you do use that as a reset at the end of curse, the first combo is going to prorate so badly you probably might not even make above 3.4K. The only standing curse combo's i've seen have a higher chance to do even much less than that. I saw ara hit a ceiling of 2K when he started with 2B for curse and standing in that video.

2)Because of the height requirement on it, I makes it hard to combo after it. Even at the lowest height, all you have time for is maybe 6C>C>2C or j.6A>j.A>j.C>j.D

Sixty percent curse isn't bad, plus there's the chance of some more on oki, but the damage beforehand isn't worth only about half a curse meter.

Posted

Yeah, that makes sense. It would only be worth it if you could literally restart the curse, or be <10 percent off, I'd imagine.

Posted

I honestly think they should nerf the amount it gives you to about 20% curse, but have the ability to give it even in the middle of curse mode. It would give him a good proration starter for his combo and he would get a little more time for combos as well.

Posted

I wouldn't mind the 20% curse cap for recurse either. I'm just extremely glad they were smart enough to at least have it at 50. Ara with full recurse would be the dumbest shit ever lol

Posted

True, that's why they took it out in CS lol.

Idk, curse mode seems pretty much complete without being broken in CS, i'd just say that he needs one more good ranged ground normal and his character is set. Then again he just needs better normals in general.

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