Konner Posted December 18, 2009 Posted December 18, 2009 I was playing some matches with a friend, I'm Tager, he chose Jin. About halfway through the match, I put out a 2C, seeing him come at me. I don't know what he did, but we double countered. I input 5C to catch him, but I went down. Well, I got back up with no tech or anything and did the 5C and caught him. I went from downed, to up, with no animation or anything. Is this a known glitch, or a rare circumstance?
Halcyone3 Posted December 18, 2009 Posted December 18, 2009 its not exactly a glitch, it happens. u both hit each other at the same time, and the attacks didnt exactly hit each other so no clash.
kriaser Posted December 18, 2009 Posted December 18, 2009 It's counter mechanics mixed with crumble stuns. It occurs frequently against Jins, in my experience and I absolutely hate it. Even though we trade hits, Jin is still able to recover and continue a CH combo. I've had the same thing happen from Rachel though, which is even more annoying because she leads to a 5k combo. But yeah, it's not a glitch. Don't try to recreate it, because you're trying to match up active frames on an impossible level. It just happens.
NumeroGaijin Posted December 19, 2009 Posted December 19, 2009 Oh I know what he is talking about Kriaser. Its not what you are talking about. If you get knocked on the ground counter hit or not you can press 5C,2C, and etc (whle on ground) and your character will get up and do those moves instantly. If you press 2A while ground your character will do 2A twice. It is not a glitch at all. I found this out months ago and you can recreate it as it is not impossible. Unless of course you never hit the ground to began with from a crumble as Kriaser stated. If it came from a crumble then he is right.
MisoSowee Posted December 19, 2009 Posted December 19, 2009 Eh? I think that's happened to me I'm not sure though...
Osuna Posted December 21, 2009 Posted December 21, 2009 Could this mechanic error also explain why when I got counter hit forked by rachel while I was in the Air, I was suddenly standing in front of her in the super long counterhit fork hitstun? I don't think we traded, but if that's the only way then I guess I'm wrong.
Konner Posted December 23, 2009 Author Posted December 23, 2009 Could this mechanic error also explain why when I got counter hit forked by rachel while I was in the Air, I was suddenly standing in front of her in the super long counterhit fork hitstun? I don't think we traded, but if that's the only way then I guess I'm wrong. Incredibly similar to what happened... If you were able to move or attack, then yes, it's the same thing.
Kuuhaku Posted December 23, 2009 Posted December 23, 2009 Could this mechanic error also explain why when I got counter hit forked by rachel while I was in the Air, I was suddenly standing in front of her in the super long counterhit fork hitstun? I don't think we traded, but if that's the only way then I guess I'm wrong. My bad. If it helps, I haven't been able to do it against anyone else. No, we didn't trade though. It was really weird.
Blade Posted December 23, 2009 Posted December 23, 2009 From what I'm reading, you guys are either not getting any sort of wakeup animation at all and go from ground state to standing without animation, or you buffered an input. Holding down an attack button is the same as 5 instances of having pressed the button from what I recall being said, it'd be the same method you'd use for wakeup-reversal inputs between the time you pushed the button and held it and the time you got up with enough neutral frames to attack. That's what it sounds like to me. Of course if you really aren't getting any wakeup animation, then it is a glitch, otherwise normally you'd use A or B for a quick recovery input normally.
Konner Posted December 23, 2009 Author Posted December 23, 2009 From what I'm reading, you guys are either not getting any sort of wakeup animation at all and go from ground state to standing without animation, That is what happened. I input 2C, he did j.B or something, double counter. I drop to the ground, but get up instantly and do the 5C to catch him on counter-fall from the 2C hit. No animation, just got up and 5C'd.
rei-Scarred Posted December 23, 2009 Posted December 23, 2009 someone already mentioned it but it sounds just like attacking on auto wakeup. Tager's 2C on auto wakeup is nasty =[
Blade Posted December 25, 2009 Posted December 25, 2009 I don't know if this is related, but I recently encountered a "Guard Break Cancel". It was bizarre. I was playing Ragna versus an aggressive Rachel who used Pumpkin, but as they fired pumpkin just as/before I was landing from a jump and as I blocked it, my Guard Broke. But for some reason I wasn't stuck in any Guard Break frames, and was still in control. I'm not sure but I think there's something to do with stuff happening close to the ground that affects recovery times.
Konner Posted December 26, 2009 Author Posted December 26, 2009 It's definitely similar. They're on the same principles, but you merely had your guard broken instead of a double-counter. Both have to do with an event happening, but that event is canceled due to a bizarre circumstance.
Xtra_Zero Posted February 21, 2010 Posted February 21, 2010 It sounds like you entered a crumple state but recovered before you were considered downed.
Konner Posted March 2, 2010 Author Posted March 2, 2010 It sounds like you entered a crumple state but recovered before you were considered downed. A little late, but yes. The game I guess couldn't handle what was going on.
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