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Posted

As a Litchi player, I have trouble against Ragna. There is this really awesome mexican dude who plays Ragna, omg amazing Ragna! Anyways, I'm having trouble with this match up. I can't get in on Ragna because it feels like his 5B beats out everyone I try to do. And jumping in is a big no on, seeing as how his 6A is just really good. Wondering, what is the best way to approach Ragna, and what are good pokes against him?

Posted

Okay, just to clarify a bit, Pozer is asking for legitimate advice for a friend of ours, he just does it in his own way... (You'd just have to know pozer to understand) So any advice would be greatly appreciated. I'm trying to level up with litchi as well, so to reiterate, what's the best way to approach Ragna? I, too, feel like his 5b beats most of my attacks.

Posted

watch out for JC! :eng101: ragna's JC is so good he can use it to beat litchi's anti-airs. try to space him such that you are out of range of this move.

command bashdash! :eng101: great for keeping him out of JC range. also if you airdash and hit C you're low enough to the ground to not get 6A'd.

block and bait uppercuts! :eng101: ragna's mix ups can be unsafe. with 4.5k combos that leave him in the corner and you with meter, you can afford to wait it out.

I can't get in on Ragna because it feels like his 5B beats out everyone I try to do. And jumping in is a big no on, seeing as how his 6A is just really good.

:psyduck:
Posted

As a Litchi player, I have trouble against Ragna.

There is this really awesome mexican dude who plays Ragna, omg amazing Ragna!

Anyways, I'm having trouble with this match up.

I can't get in on Ragna because it feels like his 5B beats out everyone I try to do. And jumping in is a big no on, seeing as how his 6A is just really good.

Wondering, what is the best way to approach Ragna, and what are good pokes against him?

Its Orpheus-Kai

  • 2 weeks later...
  • 6 months later...
Posted
Somehow, I can't help but feel this is a gigantic troll.

But 5A.

Could you elaborate a little bit more, please? What exactly does 5A trump? I try to spam 5A all day against Ragna and all I get is countered due to Ragna's 5B reach vs. Litchi's 5A reach. I'm not trolling, I just suck (but I want to learn)

I'm also wondering just what tools we are supposed to use to get out of corner pressure from Ragna. I feel like I just end up helplessly turtling. Tsubame Gaeshi's been severely nerfed and doesn't seem as useful.

Also, what are some good trumps against Ragna's points of attacks (like Gauntlet Hades, airdash C, dash B)? My entire Ragna experience was COUNTER COUNTER COUNTER dead.

Posted

5A beats 5B and jC

2A also beats jC, but won't beat jB

Crouch beats IAD, you can crouch under gauntlet hades if he throws it out in neutral at certain ranges

Staff place in neutral > launch

Seriously you really need to just hit him and don't drop combos.

Tsubame hasn't been nerfed as a DP, just combo damage off it is lower and a bit more recovery. Don't get discouraged because you can't do a lot of damage off her DP.

  • 2 weeks later...
Posted

When playing against ragna I feel like all of his moves have invincibility frames, whenever I try to pull a 5A out it usually gets countered. When is a good time to try to poke?

Once the pressure and block strings start I feel stuck.

Posted

You can DP out after 5C and 5D (1 hit). If he's trying to lay it thick, throw that DP. Don't get caught staffless. If he 5Ds and dashes, you can jump over him and as long as he doesn't 6A you'll get some pressure in.

Just recognize his strings and attack appropriately.

Posted

So.... how do you get out of pressure without using DP? IB? IB which of his attacks and punish with what specifically?

Posted

If you read a 6C/5D(one or two hits) dash in, Ragna (Jin as well) gets NO followups. Not even a DP. You can 5A/2A any poke attempt, especially if you IB.

IBing is the only way to be truly Gdlk in this game.

  • 3 weeks later...
Posted
If you read a 6C/5D(one or two hits) dash in, Ragna (Jin as well) gets NO followups. Not even a DP. You can 5A/2A any poke attempt, especially if you IB.

IBing is the only way to be truly Gdlk in this game.

Well try not to 5a cause I was fighting a Ragna yesterday and i got counter hit with a 2c =(

Edit: maybe it was lag I'm gonna test it.

Ok, if you ib it counters but if you don't, then your 5a will wiff if aren't quick and you will get fatal countered :vbang:

  • 1 month later...
Posted

I'm pretty curious about ragna's opening inside his blokcstrings, which I can't find any and most of the time his blokstrings ends, he's safe from my manten range....

kinda depressed about it =____=

by holes inside blockstrings is like when litchi is doing 5b 5c[2] 3c blockstring, on 3c, ragna would have the chance to do an inferno(though I think it's kinda pointless if it doesn;t reach litchi, but hey, he did an inferno inside my blockstring???)

so I was wondering does ragna have a similar opening inside his blockstrings? IB not included bacause on 3c, ragna does not need to do an IB to be able to do an inferno

lulz

Posted

There are quite a few openings in Ragna's blockstrings.

Whenever he dash-cancels 6C or 5D, he loses advantage. If he's using 2B to reset his pressure, he's heavily minus on block. 2B is -7? I think.

If the Ragna you're fighting against likes to IAD after 3C or 6C in pressure, IB and dash forward. You'll run under him and can hit him with 2C.

If he likes jumping in with j.C (haven't tested for j.D) then 2A him. Litchi will go under j.C.

Whenever he goes for 6B (the overhead), you can hit him with 5A or Tsubame every single time.

Posted
There are quite a few openings in Ragna's blockstrings.

Whenever he dash-cancels 6C or 5D, he loses advantage. If he's using 2B to reset his pressure, he's heavily minus on block. 2B is -7? I think.

If the Ragna you're fighting against likes to IAD after 3C or 6C in pressure, IB and dash forward. You'll run under him and can hit him with 2C.

If he likes jumping in with j.C (haven't tested for j.D) then 2A him. Litchi will go under j.C.

Whenever he goes for 6B (the overhead), you can hit him with 5A or Tsubame every single time.

now I can at least train my muscle memory to react on this moves... LOL

thx.. XD

Posted

in general, it's all mind game.

whenever ragna needs to "get close," he has a lot of - frame.

but if we try to mash him out or jump out, he has option to punish it.

so it's do you mash once or they use up options. the only 100% safe get out is IB 2B, then jump.

  • 1 month later...
Posted (edited)

Was looking at some frame data, not sure if people know this yet or not.

Even if you normal block 2D, you can punish with an immediate ItsuuB. 2D is -15 on normal block and ItsuuB is a total of 14 frames. ItsuuC is one frame too slow to do this on normal block. You need to have the staff obviously, but it's an easy, lazy way to punish it into 4K~.

On IB you should dash buffer 5B for a better punish anyways.

Edited by sG
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