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Posted

Discuss the Tsubaki vs Jin matchup here.

Personal Thoughts:

Things to watch out for:

  • Jin's j.C
  • IAD crossup j.236D
  • Corner pressure and damage
  • His guardcrush/frame trapping moves like 6D
  • His DPs

Things you can abuse against him:

  • Your DPs will win against his D version DP
  • 22B can be used to guard point his projectiles.
  • Your mobility.
  • 5 months later...
Posted

Jin his new j.B is now pretty worthless overall and his j.C only has great horizontal range. If a Jin jumps in with any of these attacks 2C should stuff it without problems.

Posted
Jin his new j.B is now pretty worthless overall and his j.C only has great horizontal range. If a Jin jumps in with any of these attacks 2C should stuff it without problems.

Unless his j.C is spaced correctly that is. But other than that, Jin most likely wouldn't be jumping in at you like an idiot. Well he shouldn't at least. But you know how netplay is...

Posted

Best thing to do when you're on DEF and they try to bait a footsies game? Last Jin I played 5/2B > itself > repeat'd the hell out of me on block. I tried to punish in various ways and situations, but ended up getting stuffed overall. Suggestions? /nubface/

Posted

I throw out an A version DP anytime I can react to 6B, 6D, or 236D in blockstrings. 6D tends to trade a lot though, but the rest are pretty safe to DP if timed right. That'll work for Jin's other normals when properly timed too, so throw it out if it gets predictable like that

Tsubaki's A DP isn't too reliable, so it's safer to IB and then 2A or something.

Posted

You saw nothing! But yea you can do 22B vs 6D, but DP A can also beat it out on reaction. Well pretty much every normal can beat 6D on reaction.

  • 4 weeks later...
Posted
Can't really get pass his ground pressure without being counter hit and sent to the corner

A lot of people like to use 6c during a blockstring and then mixup with dp or dash or whatever after. This is generally the best place to start your own pressure. Even if you eat a dp once or twice, it's not a ton of damage generally so go for it. Just gotta read his followup. If they do dash followup you get free shit if you IBed 6c (hella easy).

  • 4 weeks later...
Posted

If you're in the corner and he goes for a 6D you can throw him but thats reaction timing, and 22B would probably be the most efficient way to deal with it.

Going for the throw seems like a big risk for high/reward (depending on the followup).

You can use 22B on his 5D too.

  • 2 months later...
Posted

I suppose you mean can you counter 6B if it's used in a blockstring? It kinda depends on what move you blocked it with. I don't know how to read frame data to tell me how many frames you have after blockstun during a gatling. However, from trying out 6C>6B.

5A can just, JUST about beat it on normal block if you spam it.

5B cannot beat on normal block. Neither can 2C.

5B can beat it on IB. But 2C can't beat it on IB.

Weirdly enough. 623A can just about beat it on Normal Block, but not on IB unless you delay it slightly.

  • 1 month later...
Posted

I have the same problem. Breaking his pressure strings is tricky but the DP usually works for 6B. It's just a matter of being able to react to it quick enough. 5A isn't as reliable but it can trade with it most of the time. I've had it beat 6B once or twice before as well but timing it is REALLY tricky.

Another issue I have is ways to approach. What are some generally useful ways to approach Jin? I know that air approaches should be done sparingly since he has a DP to beat that and 3C.

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