Jump to content
Dustloop Forums

Recommended Posts

  • Replies 110
  • Created
  • Last Reply

Top Posters In This Topic

Posted

I'd be will to put in frame data and translate notes in to the charts, could someone clear me to work on these?

Posted

just send me the data (in csv tables if possible) try to follow the format i set up. If you ahve any questions, PM me or something.

Our bottleneck right now is we don't have translated data to put up

Posted

Another typo in the Hakumen data is that the super Shippu is listed as taking 1 guard primer when it actually takes 2.

Posted
sorry for my noobness but what does really untechable means

Untechable refers to the time your opponent cannot recover for if hit in the air. If hit on the ground, the hitstun is purely related to the attack level, unless stated otherwise.

Typo in the Lambda section btw, 4D's first sword may not be blocked low. Also, Cresent sabre is listed as high block only, is this supposed to imply on its own that it is air blockable without a barrier?

Posted

why isn't the frame advantage for air moves shown? yes I did read the notes

EDIT: I just noticed jin's 5D isn't listed as dash cancelable.

Also looking at sekkajin, it says only one set of proration (95), like it's only one hit, but when compared to say.... belial edge it say (85,80xn), so does that mean the hits in sekkajin only prorate once (like one hit)?

Posted

-frame advantage for air normals aren't written in the mook for whatever reason

-you can sorta figure out how much frame advantage an air move has by doing the math and figuring out how much blockstun a move of that Level does, then applying it to that air move

-5D does list that it's dash cancelable

-yes, i believe you are correct on your analysis of sekkajin proration

Posted

They probably didn't put in air move advantage because it's more misleading than helpful, usually. A vast majority of the time with an air move you'll either gatling it into more air pressure or land far before the recovery finishes.

Posted

Jin's 6C isn't listed as dash cancellable on the table.

EDIT: minor obvservation: jin's air ice car inputs aren't listed as J214A/B/C

and maybe I've just forgotten, but I think Jin's back throw is 3 hits like his foward.

Posted

22C problem noted

6C is listed as dash cancellable... same as 5D, i don't know how you missed that twice

air ice car input noted

back throw is 2 hits only

Posted

6C is listed as dash cancellable... same as 5D, i don't know how you missed that twice

oh wow.... I miss read the cancel notes:vbang: I thought D meant dash not DD.

Posted

Hazama, Rachel data posted

hazama and rachel translators were a bit unsure of some of their translations so i slightly edited their words. please check for accuracy.

Posted

um I thought tagers 4D had auto guard but I can't find anything in the data pertaining to it...

is it false?

Posted

I...I could have swore I thought I saw 4D having auto guard in the frame data plus I see tager beating haku's 4C with it in a vid or 2.

Posted

That has nothing to do with autoguard. Tager's 4D just straight up comes out faster than Haku's 4C, and at the right distance, it'll score a CH since Haku extends his hitbox a bit before the move becomes active.

Posted

Can I request to get frame data from characters' forward steps (for those who have it) and back dashes?

I would like to know the time invincible for some characters and whatnot.

Posted

hazama problem noted

if we have backdash, forward dash, jump, etc. data, then it will be posted

as a side note, i'm surprised that the mook didn't tell you how much meter you gain per move

Posted
That has nothing to do with autoguard. Tager's 4D just straight up comes out faster than Haku's 4C, and at the right distance, it'll score a CH since Haku extends his hitbox a bit before the move becomes active.

I stand corrected sir.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Upcoming Events

    No upcoming events found
×
×
  • Create New...