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[CS1-CSE] Road to Ikaruga - The Bang Social thread - Do you even 3c?


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Posted

Bang

- jD has more proration, better to 2C and oki than try to combo after it.

- 2D jump cancelable on block.

- Less proration on 623B.

So Bang's combo totals in Location Test 2 must be like 4-5 hits. It's so laughable that I wish I could play as him for a day, or at least see some videos.

Crouching BnB:

5a>5b>2b>623B

Standing BnB:

5a>5b>2b>6c>j.623B

Posted
i thought it would be more like

5a>5b>2b>6c>j.d>2c

"-Less proration on 623b"

I would assume 623B would cause more damage, but it doesn't matter lol.

Posted

well if 623B doesnt cause wallbounce so you cant combo off of it whats the point of having less proration? You'd have to go for the oki or perhaps Bang now has amazingly retarded corner combos lol.

Either way, thumbs up for a BB character thats easier to play than Ryu in Street Fighter. Nice fucking work aksys, achievement unlocked.

Posted

(Puts on Horatio Caine shades) Does anyone know the pattern of buffs and nerfs for rachel when they were doing the loketests for CS 1. We should do a cross reference between bang's changes in BBCSII loketests with Rachel's BBCSI loketests and see if in the end rachel's nerfs stuck. That could possibly mean...(gulp) that these will too!??

Posted

I actually posted it because I wanted them to see they at least still got corner shit even though I suck at Bang and they maybe knew it already :I

Try harder honey ;3

Posted

Holy SHIT instant j623B recovery ftw! 6C j623B cross under 5B in the corner?? In CS the fastest thing you can do is 6C j623B and then cross under their neutral tech with 2A (which i do quite often actually). Thats a BIG difference. It could be not the recovery that was changed but the floatiness on the opponents wallbounce, I wasn't paying attention. Either way that is absolutely sick, I love it.

The combo was 5B 2B 6C j.623B dash under 5B 623B air combo finish and the damage was very very nice. Also Bang doesn't even look remotely slower in this vid. He honestly still looks high tier, however now his game relies entirely around getting the opponent in the corner (which will actually be EASIER now thanks to no wallbounce ;)) and then getting big damage corner combos that leave corner oki.

And to just make matters even better I saw 2A 5B redbeat in the first vid. Were we trolled or is this just a REALLY late posting of a vid from the 1st loketest (the title suggests so but I dunno why they'd post this after the 2nd loketest has already happened)

So in short this video has made me fucking happy. Get hype for round two of high tier Banging guys :D

Posted
I actually posted it because I wanted them to see they at least still got corner shit even though I suck at Bang and they maybe knew it already :I

Try harder honey ;3

I supported your behavior love. That's why I posted the other video. I was just about to post them, but when I saw that you put the first one up I decided to use you as a cover up to mask my own longing to see them go crazy all up in hurr. I figured had I done it first they would have tagged me as someone who wants only the worse for bang players. So I used you as a meat shield instead, and I'm sorry Geno :sad:. Plz forgive me or I'll have to :vbang:

Posted
And to just make matters even better I saw 2A 5B redbeat in the first vid. Were we trolled or is this just a REALLY late posting of a vid from the 1st loketest (the title suggests so but I dunno why they'd post this after the 2nd loketest has already happened)

So in short this video has made me fucking happy. Get hype for round two of high tier Banging guys :D

Babe, the first loketest only included Valk ;)

Posted
Holy SHIT instant j623B recovery ftw! 6C j623B cross under 5B in the corner?? In CS the fastest thing you can do is 6C j623B and then cross under their neutral tech with 2A (which i do quite often actually). Thats a BIG difference. It could be not the recovery that was changed but the floatiness on the opponents wallbounce, I wasn't paying attention. Either way that is absolutely sick, I love it.

The combo was 5B 2B 6C j.623B dash under 5B 623B air combo finish and the damage was very very nice. Also Bang doesn't even look remotely slower in this vid. He honestly still looks high tier, however now his game relies entirely around getting the opponent in the corner (which will actually be EASIER now thanks to no wallbounce ;)) and then getting big damage corner combos that leave corner oki.

And to just make matters even better I saw 2A 5B redbeat in the first vid. Were we trolled or is this just a REALLY late posting of a vid from the 1st loketest (the title suggests so but I dunno why they'd post this after the 2nd loketest has already happened)

So in short this video has made me fucking happy. Get hype for round two of high tier Banging guys :D

All the the video's with Platinum are labelled with 1st loctest as well. This is the current build. 2A 5B works, which I pointed out just one minute before you did in the main loctest forum.

Posted
Babe, the first loketest only included Valk ;)

I want you.

Btw I forgot about 2D jc is back. Our character may in fact still be broken as fuck which may or may not be unfortunate :3

Posted

On the one hand, yay for decent corner combos.

On the other hand...ugh for what looks to be run-under for corner BnBs. I SUCK at run-under; I STILL don't understand at what point the axis of input direction shifts.

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