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Posted

Sound like good stuff was happened Guys and Girls. I just got my new xbox360 (slim 4Gb) I have a copy of BBCS. I shouldn't have bought it.

Anyway have any of you guys been hosting? GGXXAC,BBCS or anything really?

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Posted

Hey vince when you bring sbx to pcp wednesday i dont sopose you have an extra ps2 stick i can borrow so i can actually practice it

Posted

For anyone who didn't see this already, apparently there's a small patch coming out with Valkenhayn...... most of it is just glitch fixing but I couldn't help noticing what I've bolded in the list:

System changes & bug fixes

* Trophy/Acheivement update w/ Valk DLC

* Faster matching speed in Ranked Matches

* Fixed a problem where some effects didn’t disappear, which made the game have to process more info.

* On Kagatsuchi Port (Rain) stage, fixed a problem where an environmental sound effect didn’t play correctly

* Fixed a problem where under certain circumstances if you choose Makoto in Player Matches the character select screen glitched.

* Fixed a problem in training mode where sound effects may not stop under certain conditions.

* Game now autosaves after completing each mission in challenge mode, you no longer have to go back to the main menu to save progress for that.

* Now when clearing score attack, your final score is displayed (this wasn’t done before? never played score attack)

* Fixed the problem where in Legion mode DLC character portrait icons appeared, even though they’re unusable in Legion mode.

* In network mode it remembers the last character you chose, and defaults to them.

* On network mode results after matches, “Used character PSR” and “Top PSR” information is displayed.

* Fixed a problem where in Ranked Matches / Quick Match the matching system would lock up and not advance.

* When training in ranked / player matches, on the character select screen you can now hit select/back to return to the room.

* Fixed some typos.

Character adjustments & bug fixes

* Fixed a problem where after George gets hit by Carl’s Cantabile special, he started acting oddly.

* Fixed a problem where when using Taokaka’s DLC colors, the displayed effects became distorted.

* Fixed a problem where icons sometimes did not display correctly near the health guage when Nirvana dies.

* In challenge mode, when using ?-11′s gravity well, the gauge auto-refills (I guess after dropping the combo, so you no longer have to wait for it to recharge)

* Fixed a problem which caused v-13′s ghost merging with ?-11 during her intro vs. Ragna to display incorrectly.

* Fixed a problem where if you pause during Tsubaki install the sound effect loops (or if you reset in training mode lol)

* Fixed a problem where under certain conditions after using Hazama’s Jakou the effects didn’t disappear properly after the move executes.

* Fixed a problem where Hazama didn’t use the correct voice set vs. certain characters in Network Mode.

* Fixed a problem with V-13′s voice set in Network Mode.

* Changes made to how Makoto’s Space Counter (Parry) functions.

* Changed something about how holding the D button to charge Makoto’s Big Bang Smash and Planet Crusher.

* Changes made to Makoto’s beginner mode.

* Fixed a problem where during Makoto’s Planet Crusher Astral her crest effect didn’t display.

* Fixed the problem where after getting hit by Makoto’s Planet Crusher Astral you could still move around sometimes.

PS3 Specific fix:

* Fixed a problem where after clearing score attack and uploading your score, it wasn’t registered.

360 Specific fix:

* Fixed a problem where PSR was added during Player Matches.

So I wonder if this means they did a preemptive parry loop fix?

Posted

So I wonder if this means they did a preemptive parry loop fix?

From what I read about the location test summary, they got rid of the parry loop.

Posted

Yeah Mehraj I know the Loketest got rid of it but that was for the big balance patch that's coming out later this year, I'm talking about this small hotfix patch that's coming out with Valkenhayn. Anyways, thanks for the confirmation Mikey, don't have to deal with that shit nor do I have to think about practicing it anymore............http://www.youtube.com/watch?v=6YMPAH67f4o

Posted

So are you guys going to be at pcp tommorrow, and what are you guys going to be doing in particular, lol. I have to work at 4 fucking am, so I'll be out at 10 haha.

Posted

Me and Brian usually end up at pcp around 11:30 due to class schedules on Monday and Wednesday so yeah... You've been there too lol

EDIT: Sooooooooooo, apparently not only was the Xbox 360 release delayed but the PS3 release as well! Mikey did your friend who told you about Makoto have a Japanese copy of the game?

Posted

Someone posted it on dustloop. I assume they had a Japanese ps3. It also appears to be known that the patch took out the parry loop throughout the makoto threads, so I assume it's true.

Posted

... I hope so. It'd be kinda cool to see some DLers while I'm down there.

I've been really looking forward to this Saturday - it's my chance to publicly not use turbo in front of some rather well-known HDR players.

Posted

Do you guys show up at PCP the same time as usual on Fridays? I'm gonna be in Tempe anyway around noon so I might swing by for a bit.

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