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Posted

From looking through the loketest info on the arakune forum, it looks like the meter drains normally AND he loses some for every bug he uses. Different bugs drain more or less between 10 - 30-ish percent.

I welcome any nerf that makes this matchup easier.

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Posted

I'm really glad to hear about Arakune nerfs, but this game has some more fundamental issues it needs to resolve for me to be interested again.

Posted (edited)

Yoooo I'm very okay with this. I wonder if that's Tsubaki possessed by the Izayoi or if she actually got tempered into a Murakumo unit. Also I remember reading that the window you have to input your tech option got smaller in CP, to stop delay getup/tech roll shenanigans, dunno if that's true or not though.

Edited by Zeromus_X
Posted

The stuff mentioned above yes are some of it, the ability to do close to nothing damage-wise for most characters midscreen since CS2 and the game has too much emphasis on having these godly 5B's 5C's everywhere so the fear of getting hit by 2A's is somewhat non-existent are also amongst my issues with the game. Also after seeing what Persona did, it's like the standards of a good fighting game just went up.

Anyways I'll still pick up the game to play for fun and story mode, but with Persona and the new GG+R coming out I'll be focusing on playing that more.

BTW games at my place this Friday is a go, not sure about next week since Thursday is Thanksgiving and subsequently Black Friday.

Posted

"Advertised as Tsubaki’s “True Form,” Izayoi has two modes of combat at her disposal. Her normal mode employs a hard zoning strategy while she builds her “Reishiki” meter. Her second mode, Gain Art Mode, can be entered by pressing the Drive button and uses this meter to grant her improved mobility and specials."

OHHHHHHHHHHHHHHHHHHHHHH, I get it now, Aigis is just paying the BB universe a visit. I'd be lying if I said I was 100% un-interested in this game now. Let's hope there's a good gap of time between +R and this game hitting consoles.

Posted
"Advertised as Tsubaki’s “True Form,” Izayoi has two modes of combat at her disposal. Her normal mode employs a hard zoning strategy while she builds her “Reishiki” meter. Her second mode, Gain Art Mode, can be entered by pressing the Drive button and uses this meter to grant her improved mobility and specials."

OHHHHHHHHHHHHHHHHHHHHHH, I get it now, Aigis is just paying the BB universe a visit. I'd be lying if I said I was 100% un-interested in this game now. Let's hope there's a good gap of time between +R and this game hitting consoles.

No, you dummy Rooby. She is Saber Lily. She can fight with his sword and then long range, she just shouts EXCALIBAAAAA!

Posted

Izayoi = True Valkyrie from Valkyrie Profile 2. I hope her and Tsubaki get VP shoutout palettes. Also I'm down for the veterans event, that's not far from where I live.

Posted

That char is Aigis who's jet pack isn't working.

And he has a short-hop dash, I really dislike chars with that type of dash.

Posted

You don't use his human form for movement - you just wolf dash to get around. He also has near-instant hi/low/throw mixup combo starters.

Posted

Yeah aigis and valkenhayn are very commonly related to each other because of how similar they are. You can't just say its doesn't work because valkenhayn has a dash and aigis doesn't. That's just being pedantic.

Posted
Let's hope there's a good gap of time between +R and this game hitting consoles.

It wont even hit japanese arcades for at least a few weeks. +R comes out soon on PSN? If that's the case then we'll have half a year, give or take a few months between them.

Also, I have like... THE WORST COLD EVER, so I probably wont make it tomorrow. Hope you guys have fun, I'll see you guys next time most likely.

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