Chumaralupa Posted May 23, 2013 Author Posted May 23, 2013 So it looks like Dizzy can air throw the opponent when they're in hit stun, much akin to ending a Melty combo with a throw. Funny.
Chumaralupa Posted May 23, 2013 Author Posted May 23, 2013 Unless her air throw does 4 hits and it was just a tech trap, it's here. https://www.youtube.com/watch?v=0JIDdXoPQI4&t=6m52s
Chumaralupa Posted May 24, 2013 Author Posted May 24, 2013 Oh, I didn't know doing that preserved the combo counter. Brian I like how you felt the need to say that.
LegendaryRath Posted May 24, 2013 Posted May 24, 2013 It's not college or anything, but I'm proud to say I just graduated!
Orrax Posted May 24, 2013 Posted May 24, 2013 Much better than Ruben's apparently. That... is actually not saying much against Ruben. It's not college or anything, but I'm proud to say I just graduated! Congrats!
Chumaralupa Posted May 24, 2013 Author Posted May 24, 2013 Gratz Ryan, I see your grad present was a root canal? Or whatever tooth operation you were talking about before.
Ryuuka Posted May 24, 2013 Posted May 24, 2013 Don't worry, I was joking. It might have been less of a joke if Ruben actually played the game.
Chumaralupa Posted May 24, 2013 Author Posted May 24, 2013 Did burst throwing retain the combo counter in AC? Or is that a new thing in +R? Also can you combo off a throw that is normally combo-able if the combo counter is still going? I wouldn't know if that means the proration of the previous combo was retained or not.
Zeromus_X Posted May 24, 2013 Posted May 24, 2013 GGs again Luke. I wish we had such lulzy matches offline. EX black spot absorbing EX aim, and B hook going straight through Chie's instant kill were hilarious, among other things.
Ryuuka Posted May 24, 2013 Posted May 24, 2013 yes, throwing a burst mid-combo keeps the combo count. https://www.youtube.com/watch?v=YkRKD_3-wPk#t=4m30s
Orrax Posted May 24, 2013 Posted May 24, 2013 Did burst throwing retain the combo counter in AC? Or is that a new thing in +R? Also can you combo off a throw that is normally combo-able if the combo counter is still going? I wouldn't know if that means the proration of the previous combo was retained or not. It even works in #R. And you can combo off of it, but I don't know about the proration. It would at least add in the throw's forced proration. GGs again Luke. I wish we had such lulzy matches offline. EX black spot absorbing EX aim, and B hook going straight through Chie's instant kill were hilarious, among other things. Haha, I just felt like I had to try to IK there. GGs. I also wanted to do some IK and Mind Charge shenanigans with Liz, but you were zoning me to hell and I couldn't get much going.
LegendaryRath Posted May 25, 2013 Posted May 25, 2013 (edited) Marvin made top 16 in p4a at UFGT and also in sfxt. Both are in losers, but in p4a it's just because bananaken was in his pool. If I'm home during the stream tomorrow, I'll post it up here. And unfortunately his pool wasn't streamed. Starting to feel better with the help of my new best friend, Vikatan. Edited May 25, 2013 by LegendaryRath
Chumaralupa Posted May 25, 2013 Author Posted May 25, 2013 Ray still has one of mine, I can force him to bring it next time and I can make 4 setups happen if it needs to.
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