YukiBlue Posted January 9, 2012 Posted January 9, 2012 Are there any questions you'd like to ask now?Yes! Basic shit really, I've almost come to understand his basics, How to utilize Wolf Form, Cancels. Nothing special really. I don't usually ask for concrete info, so these questions will get opinionated answers, But that's just what I prefer, I'd like to hear opinions. 1) Best Use for Heat? (I seem to think it's to RC 236A) 2) Is 6A really garbage? 3) Worst Matchups / Best Matchups Just basic shit to tide me over this character. He isn't as difficult as I imagined, but that advanced stuff gives me nichtmars
Sahgren Posted January 9, 2012 Posted January 9, 2012 (edited) So I foundo out it's easier to do jC > land 5B relaunch on Makoto, but it's required because of you try to do jC > land 2A > 5B > 2C relaunch on Makoto, the 2C will whiff :/. Just wondering, anyone else playing with Extend Valkenhayn here or no ... Huh, good to know. Is it possible to do 2A > 2C instead or will they tech before the 2C if the combo is too long? I don't have Extend meself. If I ordered it now, it'd arrive at the beginning of February. With the NA version coming out February 14th, I might as well just wait the extra week or two and save some money. Yes! Basic shit really, I've almost come to understand his basics, How to utilize Wolf Form, Cancels. Nothing special really. I don't usually ask for concrete info, so these questions will get opinionated answers, But that's just what I prefer, I'd like to hear opinions. 1) Best Use for Heat? (I seem to think it's to RC 236A) 2) Is 6A really garbage? 3) Worst Matchups / Best Matchups Just basic shit to tide me over this character. He isn't as difficult as I imagined, but that advanced stuff gives me nichtmars 1) Some good uses of meter are to RC 236A to extend a combo/pressure, [h]j.C > RC > j.C for an instant overhead into a 3k+ combo off of any jump cancel-able normal, and CAs for defense. 2)I have mixed feeling about 6A meself. On one hand, its horizontal range is pathetic. On the other hand, it's also a viable option for interrupting staggered pressure. Keep it in mind as it is an option, just don't rely on it. I wouldn't use it as an AA though. [h]5A, [h]2C, and [w]5B are all better options for that. 3) I'm actually not certain about this one. All I can say is that I personally have a hard time against Rachel and Mu. Edited January 9, 2012 by Sahgren
Leo7 Posted January 10, 2012 Posted January 10, 2012 (edited) Huh, good to know. Is it possible to do 2A > 2C instead or will they tech before the 2C if the combo is too long? Never tested. I'm guessing it does work fine for the majority of combos where you can do 2A > 5B without bluebeat (note: 2A > Sturm will always work as well as it has the same start-up as 5B). There's probably even some specific spacing that makes 2A > 5B > 2C work, but it's just that Makoto's vertical air hitbox is so thin that it probably becomes unstable. 1) Best Use for Heat? (I seem to think it's to RC 236A) 2) Is 6A really garbage? 3) Worst Matchups / Best Matchups 1) I pretty much only use meter for the following: Counter Assault (mash it), jC RC (instant overhead), 236B RC (damage/reverse proration), 236A RC (hitconfirm/pressure), 3C RC (in CS2, helps with confirms), midscreen Himmel RC combo, Super RC combos, wolf cannon RC (if you really want the frame advantage), ending rounds with supers and generally just making unsafe moves safe (e.g. match-up specific: do a move against Bang and he guardpoints it > rc to not take damage) ... 2) It's a good move honestly. It's basically his only meterless "reversal", and it's pretty rewarding for a reversal. Better than having no meterless reversal whatsoever. 3) Extend? Worst - I personally don't think he has any bad match-ups. I would like to say his most troublesome match-ups are Ragna and Litchi ... (personal bias). Best - Tager. If you play like Masashi, it feels like an unwinnable match-up. Wolf movement straight up negating magnetism really hurts. Edited January 10, 2012 by Leo7
DJ_Blactricity Posted January 10, 2012 Posted January 10, 2012 So I foundo out it's easier to do jC > land 5B relaunch on Makoto, but it's required because of you try to do jC > land 2A > 5B > 2C relaunch on Makoto, the 2C will whiff :/. Just wondering, anyone else playing with Extend Valkenhayn here or no ... I am
goldenxservbot Posted January 10, 2012 Posted January 10, 2012 (edited) I am Not surprised Never tested. I'm guessing it does work fine for the majority of combos where you can do 2A > 5B without bluebeat (note: 2A > Sturm will always work as well as it has the same start-up as 5B). There's probably even some specific spacing that makes 2A > 5B > 2C work, but it's just that Makoto's vertical air hitbox is so thin that it probably becomes unstable. 1) I pretty much only use meter for the following: Counter Assault (mash it), jC RC (instant overhead), 236B RC (damage/reverse proration), 236A RC (hitconfirm/pressure), 3C RC (in CS2, helps with confirms), midscreen Himmel RC combo, Super RC combos, wolf cannon RC (if you really want the frame advantage), ending rounds with supers and generally just making unsafe moves safe (e.g. match-up specific: do a move against Bang and he guardpoints it > rc to not take damage) ... 2) It's a good move honestly. It's basically his only meterless "reversal", and it's pretty rewarding for a reversal. Better than having no meterless reversal whatsoever. 3) Extend? Worst - I personally don't think he has any bad match-ups. I would like to say his most troublesome match-ups are Ragna and Litchi ... (personal bias). Best - Tager. If you play like Masashi, it feels like an unwinnable match-up. Wolf movement straight up negating magnetism really hurts. Yes! Basic shit really, I've almost come to understand his basics, How to utilize Wolf Form, Cancels. Nothing special really. I don't usually ask for concrete info, so these questions will get opinionated answers, But that's just what I prefer, I'd like to hear opinions. 1) Best Use for Heat? (I seem to think it's to RC 236A) 2) Is 6A really garbage? 3) Worst Matchups / Best Matchups Just basic shit to tide me over this character. He isn't as difficult as I imagined, but that advanced stuff gives me nichtmars As far these last two, he has no bad matchups which is what makes him S-tier in extend also his "worst" matchup is 5-5 against bang and litchi but those ARE NOT a problem Like i said Valk is not a difficult character you should have his combos down in a day or two and him down in a week, again, HE IS NOT difficult none of his moves are garbage ESPECIALLY THAT BUFF ASS 6A Never use his heat just to get that little damage to show off that stupid combo you pulled off such as seen in various bbcs:ex "combo" videos save it for killing or to hurt the other guy which is always haha or if your defense REALLY sucks to counter assault this includes saving the heat for introduction to a hurtful combo i.e J.c the intro from jager to 2c, etc this is the recipe for using S-tier baby enjoy your broken character Edited January 10, 2012 by goldenxservbot
Leo7 Posted January 10, 2012 Posted January 10, 2012 save it for killing or to hurt the other guy which is always haha or if your defense REALLY sucks to counter assault nigga, every valk's defense sucks. implying otherwise would be like saying taos never counterassault lolol. hell, if you're blocking with valk, you're doing something wrong. might as well mash out the counterassault if you fucked up. if the opponent baits it, who the fuck cares, you were blocking earlier and fucked up anyways, you deserve to get blown up.
OrionXElite Posted January 10, 2012 Posted January 10, 2012 ESPECIALLY THAT BUFF ASS 6A OFT. Real talk 6A is a great conditioning tool to have. If you get people used to dealing with you neutral teching all the time, quick getup>6A will throw them off so fucking bad its great. Not to mention that since the hitbox is so massive, you can OS a clash depending on what you're going after. It can help against Hakumen players who like to get cute with footsies and try to outspace Valk with things like j.C and 4C. Force a clash and OS a 5C and if they don't react in time, they get CH for it. Its fun as hell to do that to Ragna and Jin players too :3
DJ_Blactricity Posted January 10, 2012 Posted January 10, 2012 Not surprised What is that supposed to mean?
Leo7 Posted January 10, 2012 Posted January 10, 2012 snip Yes, the fact that 6a can clash with dps/reversals is pretty dumb lol.
Guardian Posted January 10, 2012 Posted January 10, 2012 1)To kill someone, counter assault 2)6A isn't garbage, it just has VERY situational uses. It loses to lows/throws iirc, and is not very good to just "throw out there" 3)His worst would probably be Litchi/Bang, best would be platinum/arakune. Tager isn't best for him by far if the Tager knows the match up. It's one of the most boring, insanely stupid matchups in the game. I'd rather fight 1000 Ragnas or CT Nu-13s. I HATE that match up.
goldenxservbot Posted January 10, 2012 Posted January 10, 2012 (edited) nigga, every valk's defense sucks. implying otherwise would be like saying taos never counterassault lolol. hell, if you're blocking with valk, you're doing something wrong. might as well mash out the counterassault if you fucked up. if the opponent baits it, who the fuck cares, you were blocking earlier and fucked up anyways, you deserve to get blown up. HEEEY you got that from me, nigga you learning im proud Fuck blocking we mashing bites all day OFT. Real talk 6A is a great conditioning tool to have. If you get people used to dealing with you neutral teching all the time, quick getup>6A will throw them off so fucking bad its great. Not to mention that since the hitbox is so massive, you can OS a clash depending on what you're going after. It can help against Hakumen players who like to get cute with footsies and try to outspace Valk with things like j.C and 4C. Force a clash and OS a 5C and if they don't react in time, they get CH for it. Its fun as hell to do that to Ragna and Jin players too :3 This nigga already knows whats up, fuck respecting peoples blockstrings its either mash 6A or everyones favorite wake up distortion 1)To kill someone, counter assault 2)6A isn't garbage, it just has VERY situational uses. It loses to lows/throws iirc, and is not very good to just "throw out there" 3)His worst would probably be Litchi/Bang, best would be platinum/arakune. Tager isn't best for him by far if the Tager knows the match up. It's one of the most boring, insanely stupid matchups in the game. I'd rather fight 1000 Ragnas or CT Nu-13s. I HATE that match up. You dont know what youre saying do you bro, even if the tager "knows" the match up all you have to do is the following and take notes kiddies: BITE RUN BITE RUN AWAY SOME MORE BITE BITE BITE BITE RUN TIME UP YOU WIN and explain how the bang and litchi is the "worst" for Valk, if youre good with valk all you have to do is keep the bang from flying around or knocking you down, and... before you, just like the other amateurs claim that bang can keep you down with nails because you cant block during the Wulf state, keep this in mind: a good bang wont waste their nails in a stupid manner anti air attacks are your friends here dont let that faggot out As for litchi, litchi needs that staff to fuck YOU (the valk user) up as well as the ability to keep you away from them, this is where we find out whether youre good with valk or not, if you know how to fly around and be stupid, fighting litchis would be as easy as fighting tagers if you dont well...good luck Edited January 10, 2012 by goldenxservbot
YukiBlue Posted January 10, 2012 Posted January 10, 2012 He doesn't look broken in the slightest, Hardly S-Tier, Really. Top, But not Top Top. Thanks for the replies! Also, Quick note, It's laughable how free XBL is to week 1 Valks.
goldenxservbot Posted January 10, 2012 Posted January 10, 2012 He doesn't look broken in the slightest, Hardly S-Tier, Really. Top, But not Top Top. Thanks for the replies! Also, Quick note, It's laughable how free XBL is to week 1 Valks. Hes cheap not broken big difference but still makes him to be S-tier and has been s-tier since cs2, youre new to valk youll soon know and how many people are using Valk, i was told it was BAD on psn nothing but ragnas and Valks which pisses me off but more people to expose for me then again dont blame them for using S-tier gotta get them easy wins
DJ_Blactricity Posted January 11, 2012 Posted January 11, 2012 Hes cheap not broken big difference but still makes him to be S-tier and has been s-tier since cs2, youre new to valk youll soon know and how many people are using Valk, i was told it was BAD on psn nothing but ragnas and Valks which pisses me off but more people to expose for me then again dont blame them for using S-tier gotta get them easy wins There are few valks on psn, and most of them can't play neutral.
Guardian Posted January 11, 2012 Posted January 11, 2012 You dont know what youre saying do you bro, even if the tager "knows" the match up all you have to do is the following and take notes kiddies: BITE RUN BITE RUN AWAY SOME MORE BITE BITE BITE BITE RUN TIME UP YOU WIN and explain how the bang and litchi is the "worst" for Valk, if youre good with valk all you have to do is keep the bang from flying around or knocking you down, and... before you, just like the other amateurs claim that bang can keep you down with nails because you cant block during the Wulf state, keep this in mind: a good bang wont waste their nails in a stupid manner anti air attacks are your friends here dont let that faggot out As for litchi, litchi needs that staff to fuck YOU (the valk user) up as well as the ability to keep you away from them, this is where we find out whether youre good with valk or not, if you know how to fly around and be stupid, fighting litchis would be as easy as fighting tagers if you dont well...good luck Sorry, I'm not feeding the trolls today. I've played those match ups enough to know that virtually everything you posted is wrong. DJ-I don't have it, but I have a friend that does and I play pretty often. I'm using a lot of Relius lately, but I've gotten all of valk's new stuff down.
goldenxservbot Posted January 11, 2012 Posted January 11, 2012 Sorry, I'm not feeding the trolls today. I've played those match ups enough to know that virtually everything you posted is wrong. DJ-I don't have it, but I have a friend that does and I play pretty often. I'm using a lot of Relius lately, but I've gotten all of valk's new stuff down. Haha wow that was awful, the only troll here is you. If you believe what I posted is wrong then enjoy being the crappiest Valk player along with the tier whores, which is a feat deemed impossible. Well then Master Sensei of Valkenhayn instead of calling me a troll how about you explain to us how a 7-3 matchup can be bad for valk even for the worst of the worst or the 6-4 matchups if you dont kindly mind doing so buddy ol' pal
YukiBlue Posted January 11, 2012 Posted January 11, 2012 (edited) Hes cheap not broken big difference but still makes him to be S-tier and has been s-tier since cs2, youre new to valk youll soon know and how many people are using Valk, i was told it was BAD on psn nothing but ragnas and Valks which pisses me off but more people to expose for me then again dont blame them for using S-tier gotta get them easy winsNo offence but you sound like a bit of a dick in some of your posts. Edited January 11, 2012 by YukiBlue
Zeero Posted January 11, 2012 Posted January 11, 2012 (edited) Sorry, I'm not feeding the trolls today. I've played those match ups enough to know that virtually everything you posted is wrong. have you played enough bang/litchi in general with every other character? Playing vs bang with valk is the same as everyone else, bang has better normals than you at close range, so you dont mash shit or you'll die, the difference is, valk can fly the fuck away. 6A/wja/w5b beats bang's jump all day, fly the fuck away, waste their nails, do anything, when hes fucking annoyed at this bullshit character, rape his face. You think bang has good mobility? valk has better if you use it right, just fly over and piss on him. Litchi is even better, without staff shes useless. if shes spamming staff throws, right when she sets her staff down, you GET IN THERE. then whats she gonna do? no uppercuts, half assed normals, no damage, she has shit against Valk. Bait an uppercut? rape 6k. Block a itsuu? rape 5k. See an overhead? 6A her face. Litchi is only strong when she hits u into corner into her nonsense autopilot, but that was nerfed to shit, so if you know how to 6A and run properly (note, I NEVER said block), this shit is free son and yea, take notes from goldenxservbot on tager. I cant even offer anything else in that department. There has never been truer words coming out of dustloop than goldenxservbot's mouth. I hope you all realize that by now. Edited January 11, 2012 by Zeero
YukiBlue Posted January 11, 2012 Posted January 11, 2012 Bangs 5B in Extend is going to laugh at Valk's normals when it's in range. Matchup doesn't seem that far from even, really.
OrionXElite Posted January 12, 2012 Posted January 12, 2012 Actually Valk's 2B can duck under Bang's 5B while also outpoking him :3
YukiBlue Posted January 12, 2012 Posted January 12, 2012 Fo' Real? Shit. Well, I'd say up close Bang is a lot scarier than Valk. It's just catching him, and keeping him still. 6D > Blocking.
goldenxservbot Posted January 13, 2012 Posted January 13, 2012 Fo' Real? Shit. Well, I'd say up close Bang is a lot scarier than Valk. It's just catching him, and keeping him still. 6D > Blocking. You havent been paying attention have you buddy why the fuck would you be in the range of bangs 5b when you should be behind taking a bite out of his gay ass scarf or in the air creeping like a stealth bomber
GenoWhirl Posted January 14, 2012 Posted January 14, 2012 been getting back in the game, practicing all sorts of Valk gimmicks for a tourney I have in february GONNA STEAL THEIR MONEY ARF ARF ARF (W) j.B > 5D > INTO ANYTHING
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