bbq sauce Posted September 24, 2010 Posted September 24, 2010 calamity sword is also invuln from frame 1 and has like 14f start up total and it FCs.. both versions of yukikaze as well worst fc.. i guess it'd be rachel level 3 j2c outside of combos. no way anyone is getting hit by that What's your point?
qwerty Posted September 24, 2010 Posted September 24, 2010 Hotaru is in no way better that Jayoku, except that it takes less meter. Sorry. hotaru can be done in the air and is virtually unpunishable?
farranpoison Posted September 24, 2010 Posted September 24, 2010 hotaru can be done in the air and is virtually unpunishable? These are... good points. Hm.
Blade Posted September 24, 2010 Posted September 24, 2010 "214736+B" :psyduck::psyduck: That's how you Tiger Knee a DP motion, dude. Originally I used it for Baiken or Axl Low, but it works for Bang and Ragna too. Otherwise you could try 62369+any but that's harder to do on pad OR stick.
farranpoison Posted September 24, 2010 Posted September 24, 2010 That's how you Tiger Knee a DP motion, dude. Originally I used it for Baiken or Axl Low, but it works for Bang and Ragna too. Otherwise you could try 62369+any but that's harder to do on pad OR stick. Blade... this is Heroic. I think he knows what a TK motion is. There's a degree of sarcasm that you're missing here.
ZONG_one Posted September 24, 2010 Posted September 24, 2010 hotaru can be done in the air and is virtually unpunishable? You don't get anything great from it past normal bnb. Unless you're in the corner.
g0th1k4 Posted September 24, 2010 Posted September 24, 2010 Tager's 2C is the most practical because it's a solid AA (unlike Jin's 2C) and since it hits them so far up in the air you have plenty of time to react to it, unlike some people like Ragna's 2C you wouldn't know would FC unless its a complete move whiff like Jin's C uppercut. It leads to huge damage and gets you magnetism + oki in the end (assuming you use gadget finger), and is continuable with spark bolt. Houtenjin would be next because of its speed. It always comes out and thus will always trade and/or win and whether or not FC it still leads to heavy damage. And it can be done off IB very well. By hitting them so high, even if you are knocked away, you have time to recover and continue with many options Hotaru would probably be next, but isn't higher up because it has to be done in the air, so TKing it would slow the input down and it is virtually unpunishable so it's very good but the down side is the damage output isn't the best. Top 3 IMO
farranpoison Posted September 24, 2010 Posted September 24, 2010 Tager 2C is not good for the sole reason that it's so goddamn slow and unsafe. And huge damage? Not really.
Blade Posted September 24, 2010 Posted September 24, 2010 Blade... this is Heroic. I think he knows what a TK motion is. There's a degree of sarcasm that you're missing here. Even so, TK Phoenix Attack from Bang has hit a few people I play, so it does work. As for Bang's 3C...people don't use it because nobody relaunches from 2A anymore I guess....I still do though.
Zidane Posted September 24, 2010 Posted September 24, 2010 You don't get anything great from it past normal bnb. Unless you're in the corner. Dude that's the same thing for Hotenjin. You can seriously do all the same combos with regular or FC except 2-3 that add negligible damage and don't matter. Shit, you can do more damage with FC 214DB lvl 2. You get 3-4 more K off that CH than lvl 1 and Hotenjin. I'll say that's a better FC. Ragna can't break 8K without FC. Jin can't do 5-6K without FC (usually). Arakune can get 100% curse but it's easier with FC. These chars get WAY more hitting FC moves than Hazama. Only thing Hazama has is that he might hit his more often then the rest of them.
Seifuuku Posted September 24, 2010 Posted September 24, 2010 What's your point? i was just pointing out there are true reversals with fc properties when someone said hotaru was the only one
Black Onslaught Posted September 24, 2010 Posted September 24, 2010 Hotenjin's the best reversal in the game, not the best FC because unless you have meter after you're only going to get like 5.2k or something, which is cool, because like qwerty said Hakumen can do that IN THE FUCKING AIR, IT'S SAFE, AND IT'S A LEGIT DP. Hotaru because yeah, and Ragna's 2C because it's +1 on block, and leads to like 6-7k(?).
Yggjrasil Posted September 24, 2010 Posted September 24, 2010 According to Final_Ultima, Ragna's 2C with meter can lead into 9k+ BK combos
Black Onslaught Posted September 24, 2010 Posted September 24, 2010 FUCKING CORRECTION, RAGNA CAN DO 9FUCKINGk+ WITH METER OFF OF 2C
Zidane Posted September 24, 2010 Posted September 24, 2010 That doesn't matter. Hotenjin is better because 2149B corner combos are too sexy and everyone seems to think you can't combo into 2 Hotenjins and do 7K+ with regular. HOTENJIN TERK DER JERBBBBBBBBBBBB PS: Hotenjin isn't the best reversal in the game. You can probably get the most damage off reversal Hotenjin ( probably, i'm not sure ) but other reversals are better / safer anyway.
Kazuki Slice Posted September 24, 2010 Posted September 24, 2010 Valkenhayn's 6B is a FC and it can lead to about 7k with 50 meter. I was looking at Valkenhayn's Frame Data, and apparently it is +8 on block.
ZONG_one Posted September 24, 2010 Posted September 24, 2010 Is that the overhead that you can backdash on reaction every single time?
Leo7 Posted September 24, 2010 Posted September 24, 2010 Tager 2C is not good for the sole reason that it's so goddamn slow and unsafe. And huge damage? Not really. 2C with magnetism + 100% meter can give Tager 6k+, and it's actually the highest damage he can do outside of perfectly spaced j.D counter hit combos. Thing is, landing this combo doesn't require a counter hit.
Eshi Posted September 24, 2010 Posted September 24, 2010 Another vote for Carl's jB. Ignoring pure damage, the hitbox on it is super good so it's one of the most practical FC's in the game. Accounting for damage, it can be hit confirmed into 5k+ meterless easily when nirvana is positioned for it. Significantly harder if she isn't, but still possible.
ZONG_one Posted September 24, 2010 Posted September 24, 2010 5k is very situational. Average is going to be 3.5-3.8k. it is very practical though.
Spirit Juice Posted September 24, 2010 Posted September 24, 2010 According to Final_Ultima, Ragna's 2C with meter can lead into 9k+ BK combos Strength of this is blown a bit out of proportion since FCs rarely happen outside of punishment situations.
XDest Posted September 24, 2010 Posted September 24, 2010 If Tao has 20 heat, her 2C does 8.8k. If you can actually do the combo.
ikeTATARI Posted September 24, 2010 Posted September 24, 2010 I'm gonna put another vote in for Carl's jB - it is easily the FC move I hit with the most. Throw out some Nirvana normal, jump straight up, jB, FC! Yaay! I mean, maybe he doesn't get HUGE DAMAGE ALL THE TIME off of it, but it sets him up to have a long time to position Nirvana for traps afterwards, and with the right setup you get damage -> sandwich, which is gg for Carl. Honorable mention are the ones above, but jB FC is pretty much the only reason I don't consistently fail as Carl, sooo...
ZONG_one Posted September 24, 2010 Posted September 24, 2010 I like how Litchi's normal 2C is better than any of these FC's anyway.
Zidane Posted September 24, 2010 Posted September 24, 2010 I don't see how anything compares to Jayoku at all. No fuck all of that Jayoku is great but Arakune's 5C and 2C are godlike because of what they set up. Almost every character gets 100% cursed by getting hit with one of these. Then hotenjin damage is coming whether you like it or not. hotaru and jayoku are pretty much tied for the best. second to those are tager and ragna 2C. Makoto's super FC is pretty nice IMO. I would take Ragna's 2C as my favorite, just because 5C blocked 2C whiff is dangerous as fuck for getting that to hit. Super sneaky tricks for all the other FCs too. Shoutouts to Carl j.b. That FC is gdlk. Valkenhayn's 6B is a FC and it can lead to about 7k with 50 meter. I was looking at Valkenhayn's Frame Data, and apparently it is +8 on block. Strength of this is blown a bit out of proportion since FCs rarely happen outside of punishment situations. Alright Spirit Jake. Alright.
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