Jump to content
Dustloop Forums

Recommended Posts

Posted
calamity sword is also invuln from frame 1 and has like 14f start up total and it FCs.. both versions of yukikaze as well

worst fc.. i guess it'd be rachel level 3 j2c outside of combos. no way anyone is getting hit by that

What's your point?

  • Replies 232
  • Created
  • Last Reply

Top Posters In This Topic

Posted
Hotaru is in no way better that Jayoku, except that it takes less meter.

Sorry.

hotaru can be done in the air and is virtually unpunishable?

Posted
"214736+B" :psyduck::psyduck::psyduck::psyduck::psyduck:

That's how you Tiger Knee a DP motion, dude. Originally I used it for Baiken or Axl Low, but it works for Bang and Ragna too. Otherwise you could try 62369+any but that's harder to do on pad OR stick.

Posted
That's how you Tiger Knee a DP motion, dude. Originally I used it for Baiken or Axl Low, but it works for Bang and Ragna too. Otherwise you could try 62369+any but that's harder to do on pad OR stick.

Blade... this is Heroic. I think he knows what a TK motion is. There's a degree of sarcasm that you're missing here.

Posted
hotaru can be done in the air and is virtually unpunishable?

You don't get anything great from it past normal bnb.

Unless you're in the corner.

Posted

Tager's 2C is the most practical because it's a solid AA (unlike Jin's 2C) and since it hits them so far up in the air you have plenty of time to react to it, unlike some people like Ragna's 2C you wouldn't know would FC unless its a complete move whiff like Jin's C uppercut. It leads to huge damage and gets you magnetism + oki in the end (assuming you use gadget finger), and is continuable with spark bolt.

Houtenjin would be next because of its speed. It always comes out and thus will always trade and/or win and whether or not FC it still leads to heavy damage. And it can be done off IB very well. By hitting them so high, even if you are knocked away, you have time to recover and continue with many options

Hotaru would probably be next, but isn't higher up because it has to be done in the air, so TKing it would slow the input down and it is virtually unpunishable so it's very good but the down side is the damage output isn't the best.

Top 3 IMO

Posted
Blade... this is Heroic. I think he knows what a TK motion is. There's a degree of sarcasm that you're missing here.

Even so, TK Phoenix Attack from Bang has hit a few people I play, so it does work.

As for Bang's 3C...people don't use it because nobody relaunches from 2A anymore I guess....I still do though.

Posted
You don't get anything great from it past normal bnb.

Unless you're in the corner.

Dude that's the same thing for Hotenjin. You can seriously do all the same combos with regular or FC except 2-3 that add negligible damage and don't matter. Shit, you can do more damage with FC 214DB lvl 2. You get 3-4 more K off that CH than lvl 1 and Hotenjin. I'll say that's a better FC.

Ragna can't break 8K without FC. Jin can't do 5-6K without FC (usually). Arakune can get 100% curse but it's easier with FC. These chars get WAY more hitting FC moves than Hazama. Only thing Hazama has is that he might hit his more often then the rest of them.

Posted
What's your point?

i was just pointing out there are true reversals with fc properties when someone said hotaru was the only one

Posted

Hotenjin's the best reversal in the game, not the best FC because unless you have meter after you're only going to get like 5.2k or something, which is cool, because like qwerty said Hakumen can do that IN THE FUCKING AIR, IT'S SAFE, AND IT'S A LEGIT DP.

Hotaru because yeah, and Ragna's 2C because it's +1 on block, and leads to like 6-7k(?).

Posted

That doesn't matter. Hotenjin is better because 2149B corner combos are too sexy and everyone seems to think you can't combo into 2 Hotenjins and do 7K+ with regular. HOTENJIN TERK DER JERBBBBBBBBBBBB

PS: Hotenjin isn't the best reversal in the game. You can probably get the most damage off reversal Hotenjin ( probably, i'm not sure ) but other reversals are better / safer anyway.

Posted

Valkenhayn's 6B is a FC and it can lead to about 7k with 50 meter.

I was looking at Valkenhayn's Frame Data, and apparently it is +8 on block.

Posted
Tager 2C is not good for the sole reason that it's so goddamn slow and unsafe. And huge damage? Not really.

2C with magnetism + 100% meter can give Tager 6k+, and it's actually the highest damage he can do outside of perfectly spaced j.D counter hit combos. Thing is, landing this combo doesn't require a counter hit.

Posted

Another vote for Carl's jB. Ignoring pure damage, the hitbox on it is super good so it's one of the most practical FC's in the game. Accounting for damage, it can be hit confirmed into 5k+ meterless easily when nirvana is positioned for it. Significantly harder if she isn't, but still possible.

Posted
According to Final_Ultima, Ragna's 2C with meter can lead into 9k+ BK combos

Strength of this is blown a bit out of proportion since FCs rarely happen outside of punishment situations.

Posted

I'm gonna put another vote in for Carl's jB - it is easily the FC move I hit with the most. Throw out some Nirvana normal, jump straight up, jB, FC! Yaay! I mean, maybe he doesn't get HUGE DAMAGE ALL THE TIME off of it, but it sets him up to have a long time to position Nirvana for traps afterwards, and with the right setup you get damage -> sandwich, which is gg for Carl.

Honorable mention are the ones above, but jB FC is pretty much the only reason I don't consistently fail as Carl, sooo...

Posted
I don't see how anything compares to Jayoku at all.

No fuck all of that Jayoku is great but Arakune's 5C and 2C are godlike because of what they set up. Almost every character gets 100% cursed by getting hit with one of these. Then hotenjin damage is coming whether you like it or not.

hotaru and jayoku are pretty much tied for the best.

second to those are tager and ragna 2C.

Makoto's super FC is pretty nice IMO. I would take Ragna's 2C as my favorite, just because 5C blocked 2C whiff is dangerous as fuck for getting that to hit. Super sneaky tricks for all the other FCs too.

Shoutouts to Carl j.b. That FC is gdlk.

Valkenhayn's 6B is a FC and it can lead to about 7k with 50 meter.

I was looking at Valkenhayn's Frame Data, and apparently it is +8 on block.

Strength of this is blown a bit out of proportion since FCs rarely happen outside of punishment situations.

Alright Spirit Jake. Alright.

Guest
This topic is now closed to further replies.

  • Upcoming Events

    No upcoming events found
×
×
  • Create New...