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Posted

I think that's what every Jin I've met aspired to do. It's like everyone wants an Irony Distortion Finish VS Hakumen. Same with Noel and her Astral. I feel like if Hakumen ever gets a proper projectile, everyone will go out of their way to kill zoners with it.

 

Well my friend already achieved the latter dream first.

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Posted

I think that's what every Jin I've met aspired to do. It's like everyone wants an Irony Distortion Finish VS Hakumen. Same with Noel and her Astral. I feel like if Hakumen ever gets a proper projectile, everyone will go out of their way to kill zoners with it.

 

He doesn't really need a projectile. All they really need to do is make Shippu's wave be considered a low (hell, they gave it to Ice Cars) so that it can work against nonsense like Litchi's guard point nonsense and other susceptible moves.

 

 

Curse is his only saving grace, he'd be trash without it.

 

He can keep his curse, just nerf the proration on his D bug. No reason he should be consistently getting 6K+ damage off any bug hit. That or nerf the hell out of the stun on them. Always frustrated me that he could get a random hit and then skip his way over with out a care in the world and still get a regular combo out of it.

 

 

 

 

#NoMagnetFeet2014

Make it happen!

Posted

That disrupts our non 3C / 6B combo routes, but we'll see what happens.

Spark says you can still link 5A after it.

Posted

more haku info from omecross

"haku info:

zantetsu shit for combos again

j.2a untech time is much shorter

cancel window on enma is crazy short, can't react confirm"

Posted

more haku info from omecross

"haku info:

zantetsu shit for combos again

j.2a untech time is much shorter

cancel window on enma is crazy short, can't react confirm"

 

 

:gonk:  :gonk:  :gonk:  :gonk:  :gonk:

Posted

more changes via twitter

- Enma has the blue version, the one UM character had

- 3C punishable by all GCOD

Posted

If slow ass 5C can link after Enma, and 5A can, then 5B should too. Then that means our loop should still be in there, just with one less rep probably. That'll reduce damage but won't kill us.

I wonder what the j2A > jC gatling is meant for.

Also, CT Haku was fun.

So it can't be him.

The other question is, Enma is being described as it's Unlimited version. What exactly does that mean? It doesn't have jump cancel so it's obviously not exactly the same thing.

Posted

If slow ass 5C can link after Enma, and 5A can, then 5B should too. Then that means our loop should still be in there, just with one less rep probably. That'll reduce damage but won't kill us.

I wonder what the j2A > jC gatling is meant for.

Also, CT Haku was fun.

So it can't be him.

The other question is, Enma is being described as it's Unlimited version. What exactly does that mean? It doesn't have jump cancel so it's obviously not exactly the same thing.

 

 

Perhaps they're talking about the amount of hit stun on it

Posted

They're saying j.2a hitstun has been reduced dramatically, so I think the loop as it exists now is actually out.  Enma > 5c is probably going to be the way to go.  It's only a loketest though.  

Posted

Depending on how high they are when you hit with 5c, you could 2c or kishuu > 2c, Gurren, kishuu 6a > 6b ( lol), more grounded stuff.  If 5c has good p2, my guess is it's probably not even a nerf to average BnB damage, once the right combo routes are found.   

Posted

What can we do after 5C though? Gurren? Kishuu?

 

depending on the height we can confirm it from

Enma > 5C > 5C > Gurren > 6C

 

Enma > 5C > 2C > Etc

 

Enma > 5C > 2B > 5A?

They changed j2A a lot, there's probably new stuff to do maybe.

Posted

Enma lost jump cancel.

WHAT!! Untech time must be long then if we can walk and 5C or maybe its hop 5C, but WHAT DA...

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