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Posted

Thanks for the insights. I've gotten so used to doing zantetsu in the corner that this is affecting me a bit. I'm definitely thinking renka(1) >zan>6c to usual hotaru stuff will still do, with the same amount of meter as before.

 

yeah i also love the 4c change. the super charge feature was not really that good, although not being special cancellable on normal hit does hurt a bit.

 

I'd hold off a bit on the kill combos for now honestly. I'd rather get wind of the stuff that we can generally practically do in matches.

Posted

Hmm Renka 1st hit not knocking down is kind of weird, wonder what you're suppose to do off Renka > Kishuu if you don't have meter.

Posted

depends on how long the stagger state is. If it's really long, maybe even partial charge 6C?

Anyway, regarding CH 3C> 5C not working; what about using 2C instead? looking at the frame data, 2C has faster startup than 5C (2 frames faster if you take into account that 2C active frames start at the ground, while 5C active frames start at haku's head), so do we have any news whether this works?

Posted

Hmm Renka 1st hit not knocking down is kind of weird, wonder what you're suppose to do off Renka > Kishuu if you don't have meter.

Also means that you can't corner swap off it anymore.

 

If you don't have more meter than that, then going with Enma is probably better.

Posted

It doesn't. I tried it already. Once you do 2c zantetsu will completely whiff.

 

Wait so CH 3C > 2C connects?

You don't have to do a zantetsu after it, you can substitute with anything else. gurren, renka, hell even an air combo ender. The fact that this works means that we aren't limited to 2B cause that does less damage.

Posted

I think theyre trying to suggest renka as a starter to transition to enma or zantetsu(the latter better)

 

the thing is, I find it counter intuitive that they removed meter-earning from caught projectiles, when they want us to blow more to get the damage we want. meaning, we do get significantly less damage for meter-saving combo paths, while we blow more meter for more or less same damage for less meter in 1.1.

Posted

Hmm Renka 1st hit not knocking down is kind of weird, wonder what you're suppose to do off Renka > Kishuu if you don't have meter.

 

It might have a different effect while being used to OTG.  Perhaps they wanted us to not have autopilot burst bait combos.

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