Soviet Bear Posted October 10, 2014 Posted October 10, 2014 I saw a screenshot of Hakumen doing a 12k combo on Azrael (can't find it now). Anyone know what that's about?
mjting001 Posted October 10, 2014 Posted October 10, 2014 Thanks for the insights. I've gotten so used to doing zantetsu in the corner that this is affecting me a bit. I'm definitely thinking renka(1) >zan>6c to usual hotaru stuff will still do, with the same amount of meter as before. yeah i also love the 4c change. the super charge feature was not really that good, although not being special cancellable on normal hit does hurt a bit. I'd hold off a bit on the kill combos for now honestly. I'd rather get wind of the stuff that we can generally practically do in matches.
entnervt Posted October 10, 2014 Posted October 10, 2014 @Soviet Bear, the 12k combo was done from a full charged 6C. Not that practical.
mAc Chaos Posted October 10, 2014 Posted October 10, 2014 charged 4c was just there as a "please hit me" button, might as well have been a trap
Kriegdrache Posted October 10, 2014 Posted October 10, 2014 http://www.youtube.com/watch?v=XQMjEcUD1ZA&feature=youtu.bePretty neat, I guess the blue flash shows that you've gone up a level in charge?
Spark Posted October 10, 2014 Posted October 10, 2014 Hmm Renka 1st hit not knocking down is kind of weird, wonder what you're suppose to do off Renka > Kishuu if you don't have meter.
WolfCrimson Posted October 10, 2014 Posted October 10, 2014 depends on how long the stagger state is. If it's really long, maybe even partial charge 6C? Anyway, regarding CH 3C> 5C not working; what about using 2C instead? looking at the frame data, 2C has faster startup than 5C (2 frames faster if you take into account that 2C active frames start at the ground, while 5C active frames start at haku's head), so do we have any news whether this works?
mjting001 Posted October 10, 2014 Posted October 10, 2014 It doesn't. I tried it already. Once you do 2c zantetsu will completely whiff.
BlackYakuzu94 Posted October 10, 2014 Posted October 10, 2014 http://www.youtube.com/watch?v=XQMjEcUD1ZA&feature=youtu.be Pretty neat, I guess the blue flash shows that you've gone up a level in charge? Heh, 6C slides regardless of it being an air now, nice. Come to think it, I think that was a Lv. 2 charge and without a FC.
mAc Chaos Posted October 10, 2014 Posted October 10, 2014 Hmm Renka 1st hit not knocking down is kind of weird, wonder what you're suppose to do off Renka > Kishuu if you don't have meter. Also means that you can't corner swap off it anymore. If you don't have more meter than that, then going with Enma is probably better.
WolfCrimson Posted October 10, 2014 Posted October 10, 2014 It doesn't. I tried it already. Once you do 2c zantetsu will completely whiff. Wait so CH 3C > 2C connects? You don't have to do a zantetsu after it, you can substitute with anything else. gurren, renka, hell even an air combo ender. The fact that this works means that we aren't limited to 2B cause that does less damage.
mjting001 Posted October 10, 2014 Posted October 10, 2014 I think theyre trying to suggest renka as a starter to transition to enma or zantetsu(the latter better) the thing is, I find it counter intuitive that they removed meter-earning from caught projectiles, when they want us to blow more to get the damage we want. meaning, we do get significantly less damage for meter-saving combo paths, while we blow more meter for more or less same damage for less meter in 1.1.
mAc Chaos Posted October 10, 2014 Posted October 10, 2014 Does the juggle loop still work? Like 3C CH > 2C > etc.
WolfCrimson Posted October 10, 2014 Posted October 10, 2014 juggle loop as in j2A > falling j2C >land 5A > j2A? I would think not, haven`t seen anyone do it yet... but I could be wrong
Schneider-X Posted October 10, 2014 Posted October 10, 2014 Hmm Renka 1st hit not knocking down is kind of weird, wonder what you're suppose to do off Renka > Kishuu if you don't have meter. It might have a different effect while being used to OTG. Perhaps they wanted us to not have autopilot burst bait combos.
BlackYakuzu94 Posted October 10, 2014 Posted October 10, 2014 Its not our fault they gave Hakumen easy as hell burst bait options.
Schneider-X Posted October 11, 2014 Posted October 11, 2014 Here's some hakumen footage you may not have seen http://www.youtube.com/watch?v=KBpOI7-ZRxQ http://www.youtube.com/watch?v=tfHj4F01oZI
mAc Chaos Posted October 11, 2014 Posted October 11, 2014 http://www.twitlonger.com/show/n_1scouf5 Here's more info.
IndigoNovember Posted October 11, 2014 Posted October 11, 2014 A video from Kara D: http://www.nicovideo.jp/watch/sm24662676
dioxideUniversa Posted October 11, 2014 Posted October 11, 2014 4C -..., cannot cancel into specials. ew
Moblin Posted October 11, 2014 Posted October 11, 2014 Oh my god, why is kishuu not projectile invuln anymore. Why
Raziul Posted October 11, 2014 Posted October 11, 2014 Oh my god, why is kishuu not projectile invuln anymore. http://www.twitlonger.com/show/n_1scouf5 Here's more info. Harsh.
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