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Posted
Sometimes I wish I downloaded iTeleport so I could retrieve stuff from my computer while I'm at work do I could show you guys.

Then I remember it's 25 bucks and scoff.

Dropbox go

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Posted
Dropbox go

iTeleport also lets you completely manipulate your computer, for example, I could start a torrent while in the parking lot. That's the benefit.

Posted

Holy shit. I finally decided to figure out how FRCs work, and now Gear is even more ridiculous than I first realized. And I made a liar out of myself. Ky is just too damn fun to put down.

Posted

I'm just hoping my character isn't shit-tier due to nerfs. I might end up also playing Amane anyway, just because Iku drills.

Posted
Fighting games on handhelds make me rage so hard.

Hope you haven't been trying to play Guilty Gear on PSP. That shit is a nightmare.

Also, Arcsys must have been listening to us when they redesigned Dead Spike.

http://www.youtube.com/watch?feature=player_detailpage&v=SAjFhrDV8tI#t=45s

That shit travels like half the screen. And since it's dash cancelable on hit/block/whiff... FRC Gunflame, anyone?

Posted
I might end up also playing Amane anyway, just because Iku drills.

You just alerted me to the possibility that amane will be saturday night fever.

This character is now being considered.

Posted
You just alerted me to the possibility that amane will be saturday night fever.

This character is now being considered.

If he knows how to Disco, I might just ditch Platinum.

Posted

Chandler are you sure you can dash cancel dead spike on whiff? I've never seen that kind of mechanic in any of arcsys' fighters.

Posted
Chandler are you sure you can dash cancel dead spike on whiff? I've never seen that kind of mechanic in any of arcsys' fighters.

There was a JP BBS post that pretty much confirmed it. It's in the Ragna CP Thread somewhere.

Posted (edited)

From hc0519's twitter: new Jin looks good, combo looks really nice. pretty sure u all will be shocked when vids are out. OD super too godlike

Ragna: dumb as fuck, DS is dashcancelable even the move whiffs.

Bullet: I smell CS2 Makoto.

Litchi: nobody plays her

platinum looks good to me, she has new defense options and her normals are still pretty good

Azrael is Slayer in this game, he has slayer 6HS and godlike step oki, ub setups and Hnk launchers!!!! so much shits and looks fun

Amane sucks at least at the moment

Edited by Milln
Posted
Ragna: dumb as fuck, DS is dashcancelable even the move whiffs.

Azrael is Slayer in this game, he has slayer 6HS and godlike step oki, ub setups and Hnk launchers!!!! so much shits and looks fun

Thanks Milln. It's good to have some more confirmation on this Dead Spike Dash Cancel thing. It still feels too good to be true, haha.

Also, I'm just going to reiterate that I expect Azrael to be top tier. That dash is just way too good.

Posted
Any news at all on Tager?

From the Tager Boards:

・New Stuff

Angled Spark:
The hitbox is enough to make it hit even a grounded opponent up to mid-range. Easy to follow up after with stuff like 5C, Collider.

C Driver:
Can be held to keep pulling. Even at mid~long range, magnetized it has about as much suction as Collider, but it can cause the opponent to fly off or circle around you. The actual throw hitbox is on the small side? Especially in the vertical direction I think. You can't use it during jump startup, so it's a little tough to use on reaction to an opponent's jump. No invincibility? After hitting with it, only GF connects. Both held and non-held versions have pretty long landing recovery. After CD, you can't do anything until you land. If you don't hold it you'll retain your jump momentum, and if you do you'll lose it and stop in place. As expected, it's weak against 6A-type ground anti-airs. You can sort of use it like Collider to counter low air dashes, bait techs, or pull magnetized people out of high jumps, etc. It's main merits are that it has higher returns compared to Collider, connects with no problems if they're in range, and is less succeptable to punishes/combos because Tager himself is in the air. When pulling someone in, even if you get ch it's hard for them to follow up. It's easier to land if the opponent is higher up than you are. It also exerts a slight pull on opponents on the ground as well.

Grand Punish:
Looks like an overhead but is actually a mid. Can be canceled into from all jump attacks except J2C. If the arm sweep hits he goes into the body press motion. Regardless of how high it's done, you can't do anything until you hit the ground. Because of that, it's probably heavily minus on block? Startup is relatively fast, so if you have meter it might be viable as an air-to-ground move? Either way, it's doesn't seem like a good move to randomly throw out during footsies. It can be RCed both before and after the body press, so it may have combo potential. Minimum damage is around 500. In midscreen combos you can magnetize with JD and then finish with Gurren, so it's pretty nice. After Gurren you might be at a frame advantage? Although dealing with the opponent's teching seems like a pain. If they roll tech as soon as possible that's probably a guarranteed GETB. Low air Gurren (blocked)RC might work as a JB/low/throw 3 way mixup?

Crush Trigger:
Puts them behind you on hit, so a distance opens up even if you hit at super close range. Can be followed up with stuff like 5D.

Probably makes throws purple. Needs investigation. Has repeat proration.

Over Drive:

  • Has a slight, constant pull on magnetized opponents. Pull is around that of or slightly more than a held 6A when you just start holding it. It also changes the various D moves.

  • 5D: Triggers the counterhit effect even on normal hit and causes the opponent to bounce back. This works even in combos.

  • 4D: Same as 5D. In the corner, doing ~5B>4D causes them to bounce away overhead.

  • 2D: Causes opponent to fly away on normal hit (sliding down). Looks weak.

  • JD: Both ground and air hits cause the opponent to follow the 5D trajectory and come back. Looks strong.

  • Reversal OD activation→Check situation⇒GETB/Wheel seems doable.

  • During OD, electric gauge fills rapidly. What normally takes about 20 counts to fill takes maybe 5? Although it doesn't fill during combos (goes back to original speed?).

  • If your health is in the red, OD lasts relatively long.

  • Activation can be canceled into from all normals besides 4D, 2D. Can't be done from specials.




    DD Changes
    -

    • Wheel: Non-OD raw damage 2512. In OD, hit count and damage goes up.

    • Terra Break: Non-OD version doesn't cause bounceback on hit. OD version causes bounceback.

    • Non-OD Wheel>Terra Break damage: 3659

    • OD Wheel>Terra Break damage: 4112

    • 5B>5C doesn't connect.

    • GETB:Non-OD damage 5020. OD damage 5620? The lines for GETB changed. He says something like "The gatekeepers of hell are waiting for you!" (I forget the rest)

    • If you're going to OD mid-combo, it seems best to OD from a magnetized raw Collider. 5D after will (probably) connect and trigger the counter effect, causing them to bounce back and continuing the combo. OD activation disables bursting as well, which is another advantage.

    And that's just the new stuff. The thread is really nice and detailed. You should check it out.

Posted

Check the translations thread in BB General as well, it might have more recent stuff that the Tager forum doesn't have. Tager's been getting A LOT of attention during these location tests. He, Ragna and Hakumen always get the most information posted.

Posted (edited)

Yo MTNers, this is LastStar giving greetings after returning from the frozen tundra. I see you all are swapping info on that CP. Game's looking hype and fun and all that jazz.

@Ranga discussion - I guess Ragna wanted to see what it was like to FRC cancel, lol. I'm supporting his loss of oki and his options off of 6C. Even though, having a projectile now should make him twice as scary as anything those options could've possibly have been.

@Tager discussion - My terrible match-up becomes impossible now? That's what's up! Looking forward to hating every minute of fighting Astaroth. 10/0 match-up <3

@Video discussion - Saw the vid you posted Chandler, Bullet was wrecking shit. She looks pretty interesting altogether though. I see she has a move that looks like Naoto's Double Fang and her movement options from "The Red Ring of Death" looks awesome too. Want to see more already.

General discussion - Did I mention I love how shitty Noel still is? If I didn't, just know my feelings are there, deep down inside my gut, festering into a smoldering pile waiting to be regurgitated back up and spewed on the foundation of her character design.

Also, trying to figure out what fighters to pick up for the new year is difficult. I have slots for at least 3 fighters, maybe 4 if they pull my interest in enough. Problem mostly is going to be finding any local competition if I do decide to pick anything up, idk. I got my copy of Extend back. Playing it brought back a lot of memories. Playing it also brought back reminders of how much I hate characters with zero-to-no neutral game or defensive options. Been playing Mitsuru too long I guess. Feeling out the roster to see if I like anyone, definitely don't want to get CP and not know who I want to play. Decisions, decisions.

In other news, I got a job working nights at Kroger. It's pretty chill (literally). You can just come in, drown out the work load with some music, grind those pallets, get paid, go home and sleep, rinse and repeat. With that said, i'm digging it so far except for not being able to feel my hands after every shift. I guess you can call me KR/LastStar or something silly like that from now on.

If anyone's wondering about the upcoming Thanksgiving event, the plans I had for the food backfired due to the fact that the money I was going to give to get the ingredients to make the food won't be in until that Friday. So, either i'll be just providing plenty of snacks and drinks or i'll shell out enough to order pizza and any thing else from a Pizzeria of you guys' choosing. I read that a few of you were going to stop by after hanging with family? If so, will you be eating there or at my place? Doesn't really matter to me all too much though. The event starts whenever the first person who reaches my doorstep enters my house. From sun-up to sun-down (provided I don't have to work which in that case the party will probably end around 11 P.M.). What games are being played? I'll probably be playing a lot of Melty Blood with Volpe but i'm up for playing P4U, BB, or Kof. I know a few people will want to play Gear, so i'm willing to play a few casual matches of that too. heck, i'll play almost anything if someone brings it up me or I have a set-up available. PSN still hasn't gotten Gear yet which is a big enough troll to those waiting for it over here as is. Forever sadfacing PSN Gear players, haha!

Well, that's all I got to say for now, about to go crash, wake up, and then focus on putting together my first manuscript. Should be pretty interesting and i'm excited to get my creative juices flowing again. Got way too many idea that haven't reached paper yet and from what i'm told it's a damned shame. Peace out all, much <3 LastStar out

P.S. Somebody find out if Tad is coming for Thanksgiving. I need to look at this person to remind myself that i'm alive.

Edited by LastStarSaviour

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