xlolxlolx Posted August 8, 2011 Posted August 8, 2011 hmmm just tried it and its not that terribad i guess, but they better do something about jump height lol
Xechs Posted August 8, 2011 Posted August 8, 2011 (edited) Same here, it's not that bad but they need to fix several things. Anyhow I'll wait for the second demo... Edited August 8, 2011 by Xechs
AtTheGates Posted August 10, 2011 Posted August 10, 2011 (edited) just tested the early build, and although it's obvious the game is still in an early stage, what's on the horizon looks bad. if you don't like reading, the biggest problem with the game is its emphasis on graphics / animation, which makes it feel clunky and slow - a common mistake developers of many shitty fighting games usually make since 25 years. lots of random stuff, some trivial, most of it bad: general / input: - the buffer doesn't accept HCB as QCB - no negative edge - dashes need to be input quickly button config / normals: c.LK = c.HP c.HP = c.HK c.LP is fine - the actual c.LK is missing - one jumping K on all buttons except HK, which does nothing - the normals generally feel very slow, so does the hit stun light hits. - no throws implemented yet (would be silly without them) movement: - crouching and standing up from crouch has startup. you can only cancel this startup into special moves, nothing else. this is probably what people mean when they say it reminds them of mortal kombat. makes the game feel terrible imo. - if you go from forward to down/forward or from back to down/back, you keep on walking, you don't go into crouch. - there is no pushback in the corner. yup. - dashes are slow as hell jumping: - you can only attack after the apex of the jump, which is silly - jumps have an insane amount of startup, and you can cancel the startup into another jump (if you watch the shadow of your character, he will move forward, then suddenly backward if you cancel a front jump into a back jump) - jumps are slow and really low to the ground, you can't even jump behind an opponent - jumps recover in a crouching animation, if you try linking a normal too quickly you will get the crouching version. - different jump up moves than jump forward / jump back moves plasma's moves: - qcb+LP/HK: turn punches + K ender. LP version builds meter, HK version costs meter. - backdashing LK / HK = gay looking spin. LK builds, HK costs (and builds, looks funny) - QCF+HP: useless looking, slow energy punch - 3xLP: chain combo, last hit can be canceled QCf+HK: super, costs 1 bar. builds meter for some reason at the end. meter: there seem to be 2 meters, one is behind the life bar and fills by whiffing heavy normals among other things. the other one fills by doing the light versions of special moves. the heavy versions drain part of the meter. bonus info: CTRL+S turns the sound off, CTRL+P pauses the game, CTRL+Y/Z (Y on my german keyboard) opens the button / joystick config (dont get your hopes up, the compatibility sucks, i had to use joy2key). conclusion: probably gonna suck hard when it comes out, despite it being in a seemingly early stage of development. edit: in case this didn't come across, the maker of this game obviously doesn't understand how fighting games work. this is the biggest problem. Edited August 10, 2011 by AtTheGates
SolxBaiken Posted August 14, 2011 Posted August 14, 2011 Ok here's how this is going to work... EVERYONE stop commenting unless you have some GAMPLAY related question or statement in regards to this game. I may not be into this game but what's the point of needlessly bashing and clearly giving this guy more room to make pointless arguments. Also graphics should NEVER be an emphasis in ANY video game, visuals are important yes but until you can at least get the game portion down the video isn't nearly as important. Death Cargo is also a mixed bag of "graphics" since it's all still motion animation. So unless you want to talk about the gameplay and theories behind what was released (the not really but totally is demo) cease and desist or else risk infraction. Thank you.
furix Posted August 14, 2011 Posted August 14, 2011 Damn it! I MEAN IT! STOP TALKING. Else I will give you an infraction for EVERY POST YOU MAKE(Then delete it). Eventually leading me to closing this thread.
furix Posted August 14, 2011 Posted August 14, 2011 (edited) A warning was given to you, yet you continue to post dumb shit. I won't delete that post so other people can know to stop it. If you continue, or if others continue. This thread WILL BE LOCKED (Final warning). EDIT: No, nevermind. I changed my mind, I deleted your post. Edited August 14, 2011 by furix
furix Posted August 14, 2011 Posted August 14, 2011 ::Sighs:: Some people just don't learn... Infraction given, post deleted, thread closed. HAVE A GOOD DAY!
Starlight777 Posted September 9, 2011 Posted September 9, 2011 To start this topic back on the track it was meant to run, I'll just point there are more characters on the site. Crystal: A male prisoner with the hair and name of a little girl Protein-X: Some dude with 2 faces Toxic: Looks like someone dumped nuclear waste on a guy in a hazmat suit Nova: Just cleavage-bearing fanservice wearing a gas mask. (The only character I like out of this cast of accidents:kitty:)
arctus32 Posted September 10, 2011 Posted September 10, 2011 To start this topic back on the track it was meant to run, I'll just point there are more characters on the site. Crystal: A male prisoner with the hair and name of a little girl *visits website* *sees character* hahahahahahahahaha so damn true XD to be fair though, that's his weapon's name, not sure why he wasn't casted as Ivan :/ and is it just me or is Plasma the only character that seems to look less human compared to the other cast of weirdoes? I know he/she's a genetically created, but something seems unnatural about him/her...
Starlight777 Posted September 10, 2011 Posted September 10, 2011 *visits website* *sees character* hahahahahahahahaha so damn true XD to be fair though, that's his weapon's name, not sure why he wasn't casted as Ivan :/ and is it just me or is Plasma the only character that seems to look less human compared to the other cast of weirdoes? I know he/she's a genetically created, but something seems unnatural about him/her... Ivan looks like Prince Adam so Crystal is a fitting name for him after all lol. And the reason Plasma looks so freaking weird is because of his/her Miss Piggy nose
arctus32 Posted September 10, 2011 Posted September 10, 2011 http://i.imgur.com/SUQRM.jpg FURST DESU KARUGO FANART EEVAAAAAAAAAARRR!!! XD and yeah just really really really really really bored enough to waste an hour on it XP
furix Posted September 10, 2011 Posted September 10, 2011 omg arc! You make DeathCargo look GOOD! If DC looked like that... OMG! It might actually be a good game O_O
Tong Posted September 10, 2011 Posted September 10, 2011 Why do people love to moe everthing? >: Looks good though.
Circuitous Posted September 10, 2011 Posted September 10, 2011 That's just Arc's style. He can't draw anything else.
Tong Posted September 11, 2011 Posted September 11, 2011 So people may find it important and get hype.
Starlight777 Posted September 11, 2011 Posted September 11, 2011 http://i.imgur.com/SUQRM.jpg FURST DESU KARUGO FANART EEVAAAAAAAAAARRR!!! XD and yeah just really really really really really bored enough to waste an hour on it XP I like how you really went out of your way to make Plasma look like an incredibly androgynous shota lol. Anyway I wish it looked like this. Also I wish we would get some real gameplay on this already, because the demo was not a good first impression.
Qpunch Posted September 11, 2011 Posted September 11, 2011 You guys are actually following this game? Seriously?
arctus32 Posted September 12, 2011 Posted September 12, 2011 You guys are actually following this game? Seriously? Nope.
Qpunch Posted September 12, 2011 Posted September 12, 2011 Well I suppose I can't say anything aganist that...
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